Ice Prison Hades Emperor, Cocytus "Reverse"
[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):［Put the top three cards of your deck into your drop zone & Choose one of your <Granblue> rear-guards, and lock it] Choose one <Granblue> from your drop zone, call it to (RC), and that unit gets [Power] +3000 until end of turn. (The locked card is turned face down, and cannot do anything. It turns face up at end of the owner's turn.) [CONT](VC):If you have a card named "Ice Prison Necromancer, Cocytus" in your soul, this unit gets [Power] +2000. [CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
Your body is still useful, regardless if it's alive or not…… Ensnare, Temporary Lock!
Found in the following Products
|05-02-2014||[BT13]Catastrophic Outbreak||Card List|
Q&A containing [Ice Prison Hades Emperor, Cocytus "Reverse"] [5 results]
Q625（05-02-2014）When paying the cost for this card's "Limit Break" ability, do I choose the card to be locked only after three cards are put from the top of my deck to my waiting room?No, you do not. Please choose the card to be locked before checking the three cards. After choosing the cost to be paid, cost are paid at the same time.
Q624（05-02-2014）When paying the cost for this card, a unit called by the effect of "Lord of the Seven Seas, Nightmist" is locked. As the card is put face up at the end of turn, will the card be retired?No, it will not. Locked cards loses all effects that affect them from before they are locked.
Q602（05-02-2014）For the cost within the [ ] brackets, does that mean that I can choose to fulfill any condition to pay the cost?No, you must pay both costs. The cost has not been paid if the conditions in the [ ] brackets have not been fufilled.
Q593（05-02-2014）Can I use the activated ability of this unit any number of times?Yes. As long as you can pay the cost, you may activate it any number of times during your main phase.
Q592（05-02-2014）What happens when a rear-guard becomes locked?When a rear-guard is being locked, place the unit face down and it becomes locked. At the start of the owner's end phase, that fighter will put all cards that are in locked to face up and stand position. When a unit is locked, it is no longer considered a unit, cannot attack, intercept, move, use [RC] abilities, nor be attacked. Also, that unit will lose effects of abilities.