[G-TD10] Ritual of Dragon Sorcery
- All
- Keter Sanctuary
- Shadow Paladin
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G-TD10/001EN
Dark Dragon, Carnivore Dragon
G Unit| Shadow Paladin| Grade 4| Power 15000+| Shield -(This card cannot be in your main deck)
[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down. (When this card strides, it gains the power and card name of one heart. At the end of the turn, return it face up)
[ACT](VC)[1/turn]:[Choose one of your rear-guards, and retire it] Your opponent chooses two of his or her rear-guards, and retires them. If he or she could not retire two cards, choose up to three units in your front row, and they get [Power] +4000 until end of turn. -
G-TD10/002EN
Crest-vicious Dragon
Normal Unit| Shadow Paladin| Grade 3| Power 11000| Shield -[AUTO](VC/RC)Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit attacks a vanguard, if this unit is boosted ([Boost]), this unit gets [Power] +3000 until end of that battle.
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G-TD10/003EN
Dragheart, Luard
Normal Unit| Keter Sanctuary|United Sanctuary| Grade 3| Power 11000| Shield -[AUTO](VC)Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Choose two normal units from your drop zone, and put them on the bottom of your deck in any order] At the beginning of your ride phase, you may pay the cost. If you do, until end of turn, you may [Stride] without paying the cost the next time you [Stride].
[AUTO](VC):[Counter-Blast 1 & Choose one of your rear-guards, and retire it] During your turn, when your G unit [Stride], you may pay the cost. If you do, search your deck for up to two grade 1 or less cards, call them to separate (RC), and shuffle your deck. -
G-TD10/004EN
Blue Thorn Heavy-slash, Valdemar
Normal Unit| Shadow Paladin| Grade 3| Power 10000| Shield -[AUTO](VC/RC)[Generation Break 1](Active if you have one or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, this unit gets [Power] +4000 until end of that battle.
[ACT](VC/RC)Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Choose one of your rear-guards, and retire it] This unit gets [Power] +4000 until end of turn. -
G-TD10/005EN
Demon World Castle, Eingang
Normal Unit| Shadow Paladin| Grade 2| Power 10000| Shield 5000-
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G-TD10/006EN
Direct Owlner, Debihira
Normal Unit| Shadow Paladin| Grade 2| Power 9000| Shield 5000[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (RC), if the number of your rear-guards is more than or equal to the number of your opponent's rear-guards, you may pay the cost. If you do, draw a card.
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G-TD10/007EN
Dragwizard, Liafail
Normal Unit| Shadow Paladin| Grade 2| Power 9000| Shield 5000[ACT](RC)[1/turn][Generation Break 1](Active if you have one or more face up G units in total on your (VC) or G zone):[Soul-Blast 1 & Choose one of your other rear-guards in the same column as this unit, and retire it] Draw a card.
[AUTO](RC)Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit attacks a vanguard, this unit gets [Power] +2000 until end of that battle. -
G-TD10/008EN
Blade-proof Knight, Youghal
Normal Unit| Shadow Paladin| Grade 2| Power 8000| Shield 5000[AUTO][Generation Break 1](Active if you have one or more face up G units in total on your (VC) or G zone):When this unit intercepts ([Intercept]), this unit gets [Shield] +10000 until end of that battle.
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G-TD10/009EN
Dragwizard, Knies
Normal Unit| Shadow Paladin| Grade 1| Power 7000| Shield 5000[AUTO]Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit is placed on (RC) from your deck, this unit gets [Power] +2000 until end of turn.
[AUTO](RC)[Generation Break 1](Active if you have one or more face up G units in total on your (VC) or G zone):[Counter-Blast 1 & Choose one of your other rear-guards in the same column as this unit, and retire it] At the end of the battle that this unit boosted ([Boost]), you may pay the cost. If you do, draw a card. -
G-TD10/010EN
Killermyu
Normal Unit| Shadow Paladin| Grade 1| Power 6000| Shield 5000[AUTO](RC)[Generation Break 1](Active if you have one or more face up G units in total on your (VC) or G zone):When this unit boosts ([Boost]), you may have the boosted ([Boost]) unit get [Power] +4000 until end of that battle. If you do, retire this unit at the end of that battle.
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G-TD10/011EN
Puzzled Owlner, Clothru
Normal Unit| Shadow Paladin| Grade 1| Power 6000| Shield 5000[AUTO]Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit is placed on (RC), choose one of your other units, and it gets [Power] +3000 until end of turn.
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G-TD10/012EN
Demon World Castle, Vorbeugen
Normal Unit| Shadow Paladin| Grade 1| Power 6000| Shield 0[CONT]:Sentinel(You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your units that is being attacked, and that unit cannot be hit until end of that battle. -
G-TD10/013EN
Dragprince, Rute
Normal Unit| Shadow Paladin| Grade 0| Power 5000| Shield 10000[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO][Generation Break 1](Active if you have one or more face up G units in total on your (VC) or G zone):[Counter-Blast 1 & Put this card into your soul] When this unit is retired from (RC) for the effect or cost of your card, you may pay the cost. If you do, choose one of your units, and it gets [Power] +5000 until end of turn. -
G-TD10/014EN
Deadcrash Dragon
Trigger Unit| Shadow Paladin| Grade 0| Power 5000| Shield 10000-
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G-TD10/015EN
Dragprentice, Miach
Trigger Unit| Shadow Paladin| Grade 0| Power 5000| Shield 5000-
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G-TD10/016EN
Knight of Craving, Brian
Trigger Unit| Shadow Paladin| Grade 0| Power 5000| Shield 10000-
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G-TD10/017EN
Abyss Grail
Trigger Unit| Shadow Paladin| Grade 0| Power 5000| Shield 10000(You may only have up to four cards with "[Heal] HEAL" in a deck.)
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G-TD10/018EN
Howl Owl
Trigger Unit| Shadow Paladin| Grade 0| Power 4000| Shield 5000[ACT](RC):[Put this unit into your soul] Choose up to one of your units, and it gets [Power] +3000 until end of turn.