School Punisher, Leo-pald "Яeverse"
[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):［Choose one of your <Great Nature> rear-guards, and lock it] Choose up to two of your <Great Nature> rear-guards, and until end of turn, those units get [Power] +4000 and "[AUTO](RC):At the end of your turn, retire this unit.""[AUTO]:During your end phase, when this unit is put into the drop zone from (RC), call this card to an open (RC)." (The locked card is turned face down, and cannot do anything. It turns face up at end of the owner's turn.) [CONT](VC):If you have a card named "School Hunter, Leo-pald" in your soul, this unit gets [Power] +2000. [CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
Yes, that 'was' the ultimate truth. But from here on, this is the truth!
Found in the following Products
|05-02-2014||[BT13]Catastrophic Outbreak||Card List|
[School Punisher, Leo-pald "Яeverse"] is used in the follow Deck Recipes
Q&A containing [School Punisher, Leo-pald "Яeverse"] [4 results]
Q628（05-02-2014）A unit that got Power +4000 from "Intelli-mouse" is locked as cost by this unit. At the start of your end phase, as that unit is put face up, will the card be retired?No, it will not. Locked cards loses all effects that affect them from before they are locked.
Q619（05-02-2014）During the end phase, the unit chosen by this card's "Limit Break" ability is put to the drop zone, and that unit is called to a rear-guard circle by the effect of "Limit Break". If the unit is retired to the drop zone again, can I call that card again using the "Limit Break" ability of this card?No, you cannot. As the unit is put from the rear-guard circle to the drop zone, it is treated as a different card and is not in the affect of the "Limit Break" ability after it is called to the rear-guard circle.
Q593（05-02-2014）Can I use the activated ability of this unit any number of times?Yes. As long as you can pay the cost, you may activate it any number of times during your main phase.
Q592（05-02-2014）What happens when a rear-guard becomes locked?When a rear-guard is being locked, place the unit face down and it becomes locked. At the start of the owner's end phase, that fighter will put all cards that are in locked to face up and stand position. When a unit is locked, it is no longer considered a unit, cannot attack, intercept, move, use [RC] abilities, nor be attacked. Also, that unit will lose effects of abilities.