PR cards
- All
- Dragon Empire
- Dark States
- Brandt Gate
- Keter Sanctuary
- Stoicheia
- Lyrical Monasterio
- Touken Ranbu
- SHAMAN KING
- BanG Dream!
- Buddyfight
- Cray Elemental
- Zoo
- Royal Paladin
- Oracle Think Tank
- Angel Feather
- Shadow Paladin
- Gold Paladin
- Genesis
- Kagero
- Nubatama
- Tachikaze
- Murakumo
- Narukami
- Nova Grappler
- Dimension Police
- Link Joker
- Spike Brothers
- Dark Irregulars
- Pale Moon
- Gear Chronicle
- Granblue
- Bermuda Triangle
- Aqua Force
- Megacolony
- Great Nature
- Neo Nectar
- Cray Elemental
- Etranger
- Touken Ranbu
- BanG Dream!
- United Sanctuary
- Dragon Empire
- Star Gate
- Dark Zone
- Magallanica
- Zoo
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BCS2019/VGS05Quaking Heavenly Dragon, Astraios Dragon
Normal Unit| Genesis| Grade 3| Power 13000| Shield -[CONT](VC):If your (VC) has five or more force markers, your back row center circle becomes an Astral Plane. (Only an Astral Deity can be on an Astral Plane)
[ACT](VC)[1/turn]:[COST][Counter-Blast 1], get an Imaginary Gift:Force, and put that marker on your (VC).
[ACT](VC)[1/turn]:If your Astral Plane has a unit, [COST][Soul-Blast 1], and draw a card. -
BSF2023/VGV02ENWitch of Divine Amulets, Linden
Normal Unit| Genesis| Grade 2| Power 10000| Shield 5000[ACT](RC):[COST][Counter-Blast 2 & Soul-Blast 2], you get an Imaginary Gift:Force, and place that marker on (VC).
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BSL2021/VGV01ENWitch of White Revelation, Fertida
Normal Unit| Genesis| Grade 1| Power 8000| Shield 10000[AUTO](RC):When your vanguard attacks, [COST][[Rest] this unit], look at the top card of your deck, and put it on the top of your deck or your soul. If you put it into your soul, one of your units gets [Power] +5000 until end of turn.
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BSL2021/VGV01SENWitch of White Revelation, Fertida
Normal Unit| Genesis| Grade 1| Power 8000| Shield 10000[AUTO](RC):When your vanguard attacks, [COST][[Rest] this unit], look at the top card of your deck, and put it on the top of your deck or your soul. If you put it into your soul, one of your units gets [Power] +5000 until end of turn.
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PR/0072ENExistence Angel
Normal Unit| Genesis| Grade 1| Power 7000| Shield 5000[AUTO](RC):When an attack hits a vanguard during the battle that this unit boosted ([Boost]) a <Genesis>, you may [Soul-Charge 1].
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PR/0104EN-AGoddess of Law, Justitia
Normal Unit| Genesis| Grade 3| Power 11000| Shield -[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Soul-Blast 6] Choose up to three of your <Genesis> rear-guards, and those units get [Power] +5000 until end of turn. This ability cannot be used for the rest of that turn.
[ACT](VC):[Counter-Blast 1] Choose one of your locked cards, and unlock it.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
PR/0104EN-BGoddess of Law, Justitia
Normal Unit| Genesis| Grade 3| Power 11000| Shield -[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Soul-Blast 6] Choose up to three of your <Genesis> rear-guards, and those units get [Power] +5000 until end of turn. This ability cannot be used for the rest of that turn.
[ACT](VC):[Counter-Blast 1] Choose one of your locked cards, and unlock it.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
PR/0109ENWisdom Keeper, Metis
Normal Unit| Genesis| Grade 3| Power 11000| Shield -[AUTO][Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 1] When a <Genesis> rides this unit, you may pay the cost. If you do, draw a card, Soul-Charge 3, choose your vanguard, and that unit gets [Power] +10000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, Soul-Charge 1, and this unit gets [Power] +1000 until end of that battle.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
PR/0129ENTwilight Regalia, Hesperis
Normal Unit| Genesis| Grade 2| Power 9000| Shield 5000[AUTO]:When this card is put into the drop zone from your soul, choose one of your vanguards, and it gets "[AUTO](VC):When this unit's attack hits a vanguard, choose one of your opponent's rear-guards, and retire it." until end of turn.
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PR/0180ENOnmyo Regalia, Nega-keiopojisis
Normal Unit| Genesis| Grade 3| Power 11000| Shield -[ACT](VC):[Soul-Blast 6] This unit gets [Power] +10000/[Critical] +1 until end of turn, and if the number of cards in your soul is two or less, put the top card of your deck into your damage zone.
[AUTO]:[Counter-Blast 1] When this unit is placed on (RC), you may pay the cost. If you do, choose three cards with "Regalia" in its card name from your drop zone, and put them into your soul. Then, if the number of cards in your soul is ten or more, put the top card of your deck into your damage zone. -
PR/0221ENDeity of Smithing, Hephaestus
Normal Unit| Genesis| Grade 1| Power 7000| Shield 5000[AUTO][Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit boosts ([Boost]), [Soul-Charge 1].
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PR/0266ENBattle Maiden, Medusa
Normal Unit| Genesis| Grade 2| Power 9000| Shield 5000[AUTO](RC):[Soul-Blast 3] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose up to two cards from your opponent's hand at random, bind them face down, and at the end of that turn, your opponent puts the cards bound with this effect into his or her hand.
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PR/0347ENRegalia of Far-sight, Clear Angel
Trigger Unit| Genesis| Grade 0| Power 5000| Shield 10000-
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PR/0393ENMythic Beast, Skoll
Normal Unit| Genesis| Grade 1| Power 7000| Shield 5000[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Fenrir" in its card name, reveal it to your opponent, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT]Hand:While you are paying the cost for [Stride], this card gets grade +2. -
PR/0401ENMythic Beast, Skoll
Normal Unit| Genesis| Grade 1| Power 7000| Shield 5000[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Fenrir" in its card name, reveal it to your opponent, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT]Hand:While you are paying the cost for [Stride], this card gets grade +2. -
V-PR/0090ENColored-brush Sorcerer, Kazande
Normal Unit| Genesis| Grade 2| Power 10000| Shield 5000[ACT](RC):[COST][Soul-Blast 2], and this unit gets [Power] +10000 until end of turn.
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V-PR/0096ENAngelic Wiseman
Normal Unit| Genesis| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):When it attacks a vanguard, [COST][Counter-Blast 1 & Soul-Blast 2], and three of your front row units get [Power] +5000 until end of turn.
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V-PR/0117ENExistence Angel
Normal Unit| Genesis| Grade 1| Power 7000| Shield 10000[AUTO](RC)[1/turn]:When your other rear-guard is placed, you may have this unit get [Power] +2000 until end of turn for each of that rear-guard's grades.
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V-PR/0118ENRebirth Sorcerer, Spilia
Normal Unit| Genesis| Grade 0| Power 5000| Shield 10000[ACT](Soul):[COST][Bind this card], and you may put a trigger unit from your hand into your soul.
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V-PR/0124ENStrong Bow of the Starry Night, Ulixes
Normal Unit| Genesis| Grade 2| Power 10000| Shield 5000[AUTO](RC):At the end of the battle that it attacked a vanguard, [COST][put this unit into your soul], draw a card, and [Soul-Charge 1].
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V-PR/0129ENCandid Envoy, Shiropon
Normal Unit| Genesis| Grade 1| Power 8000| Shield 10000[AUTO](RC):When placed, [COST][put a card from your hand into your soul], and this unit gets [Power] +5000 until end of turn. If a 2 was put for this cost, [Soul-Charge 1].
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V-PR/0135ENGoddess of Self-sacrifice, Kushinada
Trigger Unit| Genesis| Grade 0| Power 5000| Shield 0[CONT]:Sentinel
[AUTO](GC):When placed, [COST][discard a card from your hand], and one of your units cannot be hit until end of that battle. -
V-PR/0139ENBountiful-growth Sorcerer, Maqin
Normal Unit| Genesis| Grade 1| Power 8000| Shield 10000[AUTO](RC):When it attacks or boosts, [COST][Soul-Blast 1], and until end of that battle, this unit gets [Power] +5000, and when that attack hits a vanguard, look at three cards from the top of your deck, reveal up to one <Astral Poet> from among them and put it into your hand, put the rest on the bottom of your deck in any order, and if you put a card into your hand, discard a card from your hand.
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V-PR/0145ENPrometheus of Dancing Lights
Normal Unit| Genesis| Grade 2| Power 10000| Shield 5000[AUTO](VC/RC):When placed, look at two cards from the top of your deck, put one card from among them into your soul, and put one card from among them on the top of your deck.
[AUTO](RC):When it attacks, if your opponent's vanguard is grade 3 or greater, one of your vanguards and this unit get [Power] +5000 until end of turn.


