PR cards
- All
- Dragon Empire
- Dark States
- Brandt Gate
- Keter Sanctuary
- Stoicheia
- Lyrical Monasterio
- Touken Ranbu
- SHAMAN KING
- BanG Dream!
- United Sanctuary
- Royal Paladin
- Oracle Think Tank
- Angel Feather
- Shadow Paladin
- Gold Paladin
- Genesis
- Kagero
- Nubatama
- Tachikaze
- Murakumo
- Narukami
- Nova Grappler
- Dimension Police
- Link Joker
- Spike Brothers
- Dark Irregulars
- Pale Moon
- Gear Chronicle
- Granblue
- Bermuda Triangle
- Aqua Force
- Megacolony
- Great Nature
- Neo Nectar
- Cray Elemental
- Etranger
- Touken Ranbu
- BanG Dream!
- United Sanctuary
- Dragon Empire
- Star Gate
- Dark Zone
- Magallanica
- Zoo
- Gear Dragon
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BCS2019/VGS03
Knight of Tenacity, Aidan
Normal Unit| Gold Paladin| Grade 2| Power 9000| Shield 5000[AUTO](RC):When placed, until end of your opponent's next turn, this unit cannot be attacked, and cannot be chosen by your opponent's effects.
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BCS2022/VGV02EN
Knight of Thriving, Palsolo
Normal Unit| Gold Paladin| Grade 2| Power 9000| Shield 5000[AUTO](RC):When placed from hand, [COST][Soul-Blast 2], look at the top card of your deck, and call it to (RC).
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BSF2020/VGP03
Knight of the Seven Hues, Mercia
Normal Unit| Gold Paladin| Grade 2| Power 9000| Shield 5000[AUTO](RC):When placed by a card ability, if you have six or more rear-guards, this unit gets [Power] +15000 until end of turn.
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D-PR/491EN
Knight of Superior Skills, Beaumains
Normal Unit| Keter Sanctuary| Grade 2| Power 10000| Shield 5000[ACT](VC)[1/turn]:If your soul has "Knight of Elegant Skills, Gareth" and "Crimson Lion Cub, Kyrph", [COST][discard a card from hand], choose up to one "Incandescent Lion, Blond Ezel" from your ride deck, ride it as [Stand], and it gets drive -1 until end of turn.
[AUTO](RC):When this unit attacks, if you have a vanguard with "Ezel" in its card name, you may have this unit get [Power] +5000 until end of that battle. If you do, at the end of that battle, put this unit on the bottom of your deck. -
D-PR/492EN
Knight of Elegant Skills, Gareth
Normal Unit| Keter Sanctuary| Grade 1| Power 8000| Shield 5000[AUTO]:When this unit is rode upon by "Knight of Superior Skills, Beaumains", search your deck for up to one "Reign Supreme, King of Beasts!", reveal it and put it into hand, and shuffle the deck.
[CONT](RC):During your turn, if you have a vanguard with "Ezel" in its card name, this unit gets [Power] +2000. -
D-PR/493EN
Crimson Lion Cub, Kyrph
Normal Unit| Keter Sanctuary| Grade 0| Power 6000| Shield 5000[AUTO]:When this unit is rode upon, if you went second, draw a card.
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PR/0007EN
Knight of Endurance, Lucan
Normal Unit| Gold Paladin| Grade 3| Power 10000| Shield -[AUTO](VC):When this unit's drive check reveals a grade 3 <<Gold Paladin>>, this unit gets [Power] +5000 until end of that battle.
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PR/0018EN
Blackmane Witch
Normal Unit| Gold Paladin| Grade 1| Power 6000| Shield 5000[AUTO]:[Choose another of your <Gold Paladin> rear-guards, and retire it] When this unit is placed on (VC) or (RC), if you have a <Gold Paladin> vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one <Gold Paladin> from among them, call it to an open (RC), and put the rest on the bottom of your deck.
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PR/0053EN
Holy Edge Knight
Normal Unit| Gold Paladin| Grade 3| Power 10000| Shield -[AUTO](VC/RC):When this unit attacks a vanguard, if you have a <Gold Paladin> vanguard, this unit gets [Power] +2000 until end of that battle.
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PR/0060EN
Goshawk Liberator, Cadeau
Normal Unit| Gold Paladin| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power] +5000 until end of that battle. [AUTO](VC):[Counter-Blast 1]-card with "Liberator" in its card name] When this unit's attack hits a vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one <Gold Paladin> from among them, call it to an open (RC), and put the rest on the bottom of your deck.
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PR/0063EN
Knight of Afterglow, Gerard
Normal Unit| Gold Paladin| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):When this unit's attack hits a vanguard, look at up to three cards from the top of your deck, search for up to one grade 3 <Gold Paladin> from among them, call it to an open (RC), and put the rest on the bottom of your deck in any order.
[CONT](VC):During your turn, if you have a grade 3 <Gold Paladin> rear-guard, this unit gets [Power] +3000. -
PR/0068EN
Wingal Liberator
Normal Unit| Gold Paladin| Grade 0| Power 5000| Shield 10000[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))[AUTO](RC):[Put this unit into your soul] When an attack hits a vanguard during the battle this unit boosted ([Boost]) a unit with "Liberator" in its card name, you may pay the cost. If you do, choose a card named "Blaster Blade Liberator" from your soul, and call it to an open (RC).
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PR/0070EN
Shield Knight of the Clouds
Normal Unit| Gold Paladin| Grade 1| Power 7000| Shield 5000[AUTO]:When this unit is placed on (RC) from your deck, choose another of your <<Gold Paladin>>, and that unit gets [Power] +2000 until end of turn.
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PR/0075EN
Assault Sky Knight
Normal Unit| Gold Paladin| Grade 2| Power 9000| Shield 5000[AUTO]:When this unit is placed on (RC) from your deck, choose another of your <Gold Paladin>, and that unit gets [Power] +2000 until end of turn.
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PR/0090EN
Shine Spear Liberator, Reinet
Normal Unit| Gold Paladin| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):[Counter-Blast 1] When this unit's attack hits a vanguard, you may pay the cost. If you do, look at up to five cards from the top of your deck, search for up to one grade 3 or greater <Gold Paladin> from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.
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PR/0103EN-A
Mist Rain Knight, Bernardo
Normal Unit| Gold Paladin| Grade 2| Power 8000| Shield 5000[AUTO]:When this unit is placed on (RC), if you have a <Gold Paladin> vanguard, choose one of your locked cards, and unlock it.
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PR/0103EN-B
Mist Rain Knight, Bernardo
Normal Unit| Gold Paladin| Grade 2| Power 8000| Shield 5000[AUTO]:When this unit is placed on (RC), if you have a <Gold Paladin> vanguard, choose one of your locked cards, and unlock it.
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PR/0113EN
Papilugal
Normal Unit| Gold Paladin| Grade 1| Power 6000| Shield 5000[AUTO](RC):[Counter-Blast 2] When an attack hits a vanguard during the battle this unit boosted([Boost]) a <Gold Paladin> with [Limit-Break 4], you may pay the cost. If you do, draw a card.
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PR/0121EN
Awakening Liberator, Freed
Normal Unit| Gold Paladin| Grade 3| Power 11000| Shield -[AUTO][Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 1] When this unit is placed on (VC), you may pay the cost. If you do, look at up to two cards from the top of your deck, search for up to two <Gold Paladin> from among them, call them to separate open (RC), and put the rest on the bottom of your deck in any order.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
PR/0187EN
Fast Chase Golden Knight, Cambell
G Unit| Gold Paladin| Grade 4| Power 15000+| Shield -Updated: Text
[Stride]-Stride Step-[COST][Choose one or more cards from hand with the sum of their grades being 3 or greater, and discard them], and [Stride] this card on your (VC) from face down.
[ACT]G Zone:If your vanguard is a grade 3 "Sunrise Ray Knight, Gurguit", and you did not get an Imaginary Gift this fight, [COST][choose one or more cards from hand with the sum of their grades being 3 or greater, and discard them], and [Stride] this card on your (VC) from face down. Then, [COST][turn a card from G zone with the same card name as this unit face up], and you get two Imaginary Gift:Accel.
[CONT](VC):This unit's "when attack hits" effects activate even if the attack did not hit.
[AUTO](VC):When this unit's attack hits a vanguard, look at the top five cards of your deck, choose up to one card from among them, call it to (RC), and it gets [Power] +2000 until end of turn. Shuffle your deck. -
PR/0196EN
Fhamgal
Normal Unit| Gold Paladin| Grade 2| Power 8000| Shield 5000[AUTO][Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit is placed on (RC) from your deck, look at three cards from the top of your deck, search for up to one card from among them, call it to (RC), and shuffle your deck.
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PR/0201EN
Coolgal
Normal Unit| Gold Paladin| Grade 1| Power 6000| Shield 5000[AUTO][Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit is placed on (RC) from your deck, draw a card.
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PR/0247EN
Golden Dragon, Scourge Point Dragon
G Unit| Gold Paladin| Grade 4| Power 15000+| Shield -[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC):When your unit is placed on (RC) from your deck, that unit and this unit get [Power] +5000 until end of turn. -
PR/0248EN
Golden Dragon, Rising Shine Dragon
G Unit| Gold Paladin| Grade 4| Power 15000+| Shield -(This card cannot be in your main deck)
[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
(When this card strides, it gains the power and card name of one heart. At the end of the turn, return it face up)
[AUTO](VC):[Counter-Blast 1 & Choose a face down card from your G zone, and turn it face up] When this unit's attack hits a vanguard, you may pay the cost. If you do, look at three cards from the top of your deck, search for up to two cards from among them, call them to separate (RC), and put the rest on the bottom of your deck in any order.