PR cards
- All
- Dragon Empire
- Dark States
- Brandt Gate
- Keter Sanctuary
- Stoicheia
- Lyrical Monasterio
- Touken Ranbu
- SHAMAN KING
- BanG Dream!
- Buddyfight
- Cray Elemental
- Zoo
- Royal Paladin
- Oracle Think Tank
- Angel Feather
- Shadow Paladin
- Gold Paladin
- Genesis
- Kagero
- Nubatama
- Tachikaze
- Murakumo
- Narukami
- Nova Grappler
- Dimension Police
- Link Joker
- Spike Brothers
- Dark Irregulars
- Pale Moon
- Gear Chronicle
- Granblue
- Bermuda Triangle
- Aqua Force
- Megacolony
- Great Nature
- Neo Nectar
- Cray Elemental
- Etranger
- Touken Ranbu
- BanG Dream!
- United Sanctuary
- Dragon Empire
- Star Gate
- Dark Zone
- Magallanica
- Zoo
- Gear Dragon
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BCS2022/VGV04ENBarcgal
Normal Unit| Royal Paladin| Grade 0| Power 6000| Shield 10000[AUTO]:When rode upon, draw a card. Then, if your opponent's vanguard is grade 1 or greater, put a Quick Shield ticket into your hand.
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BCS2425/VGV03Blue Sky Knight, Altmile
Normal Unit| Royal Paladin| Grade 3| Power 13000| Shield -[CONT](VC/RC):During your turn, if you have no face up cards in your damage zone, this unit gets [Power] +15000.
[ACT](VC)[1/turn]:[COST][Counter-Blast 1 & Discard a card from hand], search your deck for up to two grade 2 cards, reveal them and put them into hand, and shuffle the deck. -
BRO2022/VGV01ENSeeker, Thing Saver Dragon
Normal Unit| Royal Paladin| Grade 3| Power 13000| Shield[AUTO]:When this unit is placed on (VC), [COST][Counter-Blast 1], search your deck for up to one "Blaster Blade Seeker", call it to (RC), and shuffle your deck. Until end of turn, that called unit gets [Power] +10000 for each of your Force markers.
[AUTO](VC):At the end of the battle this unit attacked, if you did not ride this turn, [COST][Soul-Blast 3], choose four cards from your drop, return them to your deck, search your deck for up to one "Seeker, Thing Saver Dragon", ride it as [Stand], and shuffle your deck. -
PR/0000ENBlaster Blade
Normal Unit| Royal Paladin| Grade 2| Power 9000| Shield 5000The new era trading card game"Cardfight!! Vanguard"Check the official website! http://cf-vanguard.com/
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PR/0000ENBlaster Blade
Normal Unit| Royal Paladin| Grade 2| Power 9000| Shield 5000The new era trading card game "Cardfight!! Vanguard"
Check the official website!
http://cf-vanguard.com/ -
PR/0001ENBlaster Blade
Normal Unit| Royal Paladin| Grade 2| Power 9000| Shield 5000-
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PR/0002ENWingal
Normal Unit| Royal Paladin| Grade 1| Power 6000| Shield 5000[AUTO](RC):When this unit boosts ([Boost]) a card named "Blaster Blade", the boosted ([Boost]) unit gets [Power] +4000 until end of that battle.
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PR/0004EN
Guardian of the Skies, Night Griffon
Normal Unit| Royal Paladin| Grade 1| Power 6000| Shield 5000[AUTO](VC/RC):[Soul-Blast 1] When this unit attacks, if you have a <<Royal Paladin>> vanguard, you may pay the cost. If you do, this unit gets [Power] +3000 until end of that battle.
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PR/0005EN
Alfred Early
Normal Unit| Royal Paladin| Grade 3| Power 10000| Shield -[AUTO]:When this unit is placed on (VC), choose up to one card named "Blaster Blade" from your soul, and call it to (RC).
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PR/0010ENHoly Disaster Dragon
Normal Unit| Royal Paladin| Grade 3| Power 10000| Shield -[AUTO](VC/RC):[Choose a <<Royal Paladin>> from your hand, and discard it] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +5000 until end of that battle.
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PR/0013ENKnight of the Steel Blade, Caradoc
Normal Unit| Royal Paladin| Grade 3| Power 9000| Shield -[AUTO](VC/RC):When this unit attacks, if the number of rear-guards you have is greater than your opponent's, this unit gets [Power] +3000 until end of that battle.
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PR/0016ENHigh Dog Breeder, Seiran
Normal Unit| Royal Paladin| Grade 2| Power 8000| Shield 5000[AUTO]:[Counter-Blast 1] When this unit is placed on (RC), you may pay the cost. If you do, choose another of your <<Royal Paladin>> <High Beast>, and that unit gets [Power] +4000 until end of turn.
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PR/0022ENLion Mane Stallion
Normal Unit| Royal Paladin| Grade 1| Power 4000| Shield 5000[AUTO](RC):[Soul-Blast 1] When this unit boosts ([Boost] ) a unit with "Alfred" in its card name, you may pay the cost. If you do, the boosted ([Boost] ) unit gets [Power] +6000 until end of that battle.
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PR/0027ENKnight Squire Allen
Normal Unit| Royal Paladin| Grade 1| Power 7000| Shield 5000[ACT](VC/RC):[Counter-Blast 1] This unit gets [Power] +1000 until end of turn.
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PR/0034ENGiro
Normal Unit| Royal Paladin| Grade 0| Power 5000| Shield 10000[AUTO]: When this unit is put into the drop zone from (GC), put this card into your soul.
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PR/0036EN
Exculpate the Blaster
Normal Unit| Royal Paladin| Grade 3| Power 12000| Shield -[CONT]Hand:If you do not have a grade 3 <<Royal Paladin>> vanguard, you cannot normal ride this card.
[CONT](VC):If you do not have a card named "Blaster Blade" in your soul, this unit cannot attack.
[AUTO]:When this unit is placed on (RC), retire this unit.
[ACT](VC):[Counter-Blast 3] Until end of turn, this unit battles all of your opponent's units in one attack.
[AUTO](VC):When this unit attacks, put all cards in your soul not named "Blaster Blade"_into your drop zone, and this unit gets [Power] +2000 until end of turn for each card put into your drop zone this way.
[AUTO](VC):At the end of the battle that this unit attacked, choose a card named "Blaster Blade" from your drop zone or soul, ride it as [Rest], and put all cards in your soul into your drop zone. -
PR/0046ENBlaster Blade
Normal Unit| Royal Paladin| Grade 2| Power 9000| Shield 5000[AUTO]:[Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, choose an opponent's rear-guard, and retire it.
[AUTO]:[Counter-Blast 2] When this unit is placed on (RC), if you have a <<Royal Paladin>> vanguard, you may pay the cost. If you do, choose an opponent's grade 2 or greater rear-guard, and retire it. -
PR/0047ENBlaster Blade
Normal Unit| Royal Paladin| Grade 2| Power 9000| Shield 5000[AUTO]:[Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, choose an opponent's rear-guard, and retire it.
[AUTO]:[Counter-Blast 2] When this unit is placed on (RC), if you have a <<Royal Paladin>> vanguard, you may pay the cost. If you do, choose an opponent's grade 2 or greater rear-guard, and retire it. -
PR/0057ENSoul Saver Dragon
Normal Unit| Royal Paladin| Grade 3| Power 10000| Shield -[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power] +3000 until end of that battle.
[AUTO]:[Soul-Blast 5] When this unit is placed on (VC), you may pay the cost. If you do, choose up to three of your <<<Royal Paladin>>> rear-guards, and those units get [Power] +5000 until end of turn. -
PR/0086ENFearless Jewel Knight, Julia
Normal Unit| Royal Paladin| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 2] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, search your deck for the number of cards equal to this unit's [Critical] with "Jewel Knight" in its card name, call them to separate (RC), and shuffle your deck.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power] +3000 until end of that battle. -
PR/0102EN-ASanctuary of Light, Brightness Dragon
Normal Unit| Royal Paladin| Grade 3| Power 11000| Shield -[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 2 & Soul-Blast 2] Choose up to three of your <Royal Paladin> rear-guards, and those units get [Power] +5000 until end of turn. This ability cannot be used for the rest of that turn.
[ACT](VC):[Counter-Blast 1] Choose one of your locked cards, and unlock it.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
PR/0102EN-BSanctuary of Light, Brightness Dragon
Normal Unit| Royal Paladin| Grade 3| Power 11000| Shield -[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 2 & Soul-Blast 2] Choose up to three of your <Royal Paladin> rear-guards, and those units get [Power] +5000 until end of turn. This ability cannot be used for the rest of that turn.
[ACT](VC):[Counter-Blast 1] Choose one of your locked cards, and unlock it.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
PR/0111ENSword of Hope, Richard
Normal Unit| Royal Paladin| Grade 1| Power 6000| Shield 5000[AUTO]:[Soul-Blast 1] When this unit is placed on (RC) from your deck, if you have a <Royal Paladin> vanguard, you may pay the cost. If you do, draw a card.
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PR/0126ENKnight of Extravagance, Toulouse
Normal Unit| Royal Paladin| Grade 3| Power 11000| Shield -[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 1 & Soul-Blast 1] If the number of rear-guards you have is four, choose up to one <Royal Paladin> from your deck, call it to an open (RC), and shuffle your deck.
[ACT](VC):[Counter-Blast 1] Choose one of your locked cards, and unlock it.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)


