PR cards
- All
- Dragon Empire
- Dark States
- Brandt Gate
- Keter Sanctuary
- Stoicheia
- Lyrical Monasterio
- Touken Ranbu
- SHAMAN KING
- BanG Dream!
- United Sanctuary
- Royal Paladin
- Oracle Think Tank
- Angel Feather
- Shadow Paladin
- Gold Paladin
- Genesis
- Kagero
- Nubatama
- Tachikaze
- Murakumo
- Narukami
- Nova Grappler
- Dimension Police
- Link Joker
- Spike Brothers
- Dark Irregulars
- Pale Moon
- Gear Chronicle
- Granblue
- Bermuda Triangle
- Aqua Force
- Megacolony
- Great Nature
- Neo Nectar
- Cray Elemental
- Etranger
- Touken Ranbu
- BanG Dream!
- United Sanctuary
- Dragon Empire
- Star Gate
- Dark Zone
- Magallanica
- Zoo
- Gear Dragon
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BCS2019/VGP03
Dead Armor Dragon
Normal Unit| Shadow Paladin| Grade 1| Power 5000| Shield 10000[AUTO](RC):When your unit attacks, [COST][Soul-Blast 1 & retire this unit], and until end of that battle, when your opponent would call cards from hand to (GC), he or she must call two or more at the same time.
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BCS2023/VGS05
Dragheart, Luard
Normal Unit| Keter Sanctuary|United Sanctuary| Grade 3| Power 11000| Shield[AUTO](VC)Ritual 3:At the beginning of your ride phase, [COST][choose two normal units from your drop, and put them on the bottom of the deck in any order], until end of turn, you may [Stride] without paying the cost the next time you [Stride].
[AUTO](VC):When your G unit Stride during your turn, [COST][Counter-Blast 1 & choose one of your rear-guards, and retire it], search your deck for up to two grade 1 or less cards, call them to (RC), and shuffle the deck. -
BCS2023/VGS06
Dragheart, Luard
Normal Unit| Keter Sanctuary|United Sanctuary| Grade 3| Power 11000| Shield[AUTO](VC)Ritual 3:At the beginning of your ride phase, [COST][choose two normal units from your drop, and put them on the bottom of the deck in any order], until end of turn, you may [Stride] without paying the cost the next time you [Stride].
[AUTO](VC):When your G unit Stride during your turn, [COST][Counter-Blast 1 & choose one of your rear-guards, and retire it], search your deck for up to two grade 1 or less cards, call them to (RC), and shuffle the deck. -
BCS2023/VGV01
Mage of Entwined Roots, Amergin
Normal Unit| Shadow Paladin| Grade 1| Power 8000| Shield 10000[AUTO]:When discarded from hand during your turn, look at the top three cards of your deck, put up to one card into your drop from among them, and put the rest on the bottom of your deck in any order. [CONT](Drop zone):When this card would be bound from drop by the ability of your "Claret Sword Dragon", if you have seven or more grade 1 cards in your bind zone, this card is regarded as seven grade 1 cards.
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BRO2021/VGP01EN
Cherishing Knight, Branwen
Normal Unit| Shadow Paladin| Grade 1| Power 8000| Shield[CONT](VC/RC):During your turn, if your drop zone has three or more grade 1 cards, this unit gets [Power] +5000.
[AUTO](VC/RC):When placed from hand, look at five cards from the top of your deck, reveal up to one grade 3 from among them and put it into your hand, shuffle your deck, and if you put a card into your hand, discard a card from your hand. -
BSF2019/VGP03
Sharp Fang Witch, Fodla
Normal Unit| Shadow Paladin| Grade 2| Power 8000| Shield 5000[AUTO](VC/RC):When placed, [COST][Counter-Blast 1], search your deck for up to two trigger units, call them to (RC), and shuffle your deck.
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BSF2021/VGS03EN
Dragheart, Luard
Normal Unit| Shadow Paladin| Grade 3| Power 13000| Shield[ACT](VC)[1/turn]:[COST][Retire two grade 1 rear-guards], draw a card, choose one of your opponent's rear-guards, and retire it.
[ACT](VC)[1/turn]:This ability's cost is reduced by [Counter-Blast 1 for each grade 1 in your drop zone. [COST][Counter-Blast 3], return two normal units from your drop zone to your deck, search your deck for up to one "Dragdriver, Luard", ride it as [Stand], and shuffle your deck. At the end of this turn, ride a "Dragheart, Luard" from your soul as [Rest]. -
BSF2022/VGV01EN
Knight of Occult, Golmark
Normal Unit| Shadow Paladin| Grade 2| Power 5000| Shield 5000[AUTO](RC):At the end of the battle it attacked, if you have a vanguard with "Phantom" in its card name, [COST][Counter-Blast 1 & retire this unit], and call one "Blaster Dark" from your drop to (RC).
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BSF2022/VGV01SEN
Knight of Occult, Golmark
Normal Unit| Shadow Paladin| Grade 2| Power 5000| Shield 5000[AUTO](RC):At the end of the battle it attacked, if you have a vanguard with "Phantom" in its card name, [COST][Counter-Blast 1 & retire this unit], and call one "Blaster Dark" from your drop to (RC).
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BSL2021/VGP02EN
Knight of Instant Slash, Greete
Normal Unit| Shadow Paladin| Grade 1| Power 5000| Shield 10000[AUTO](RC):When your rear-guard is retired during your battle phase, this unit gets [Power] +5000 until end of turn.
[AUTO](RC):At the end of the battle this unit boosted a vanguard with "Blaster" in its card name, if your opponent called a sentinel to (GC) during that battle, [COST][Counter-Blast 1], and deal 1 damage to your opponent's vanguard. -
BWC2015/VG01EN
Supremacy Dragon, Claret Sword Dragon
Normal Unit| Shadow Paladin| Grade 3| Power 11000| Shield -[ACT](VC)[1/turn][Generation Break 2](This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Choose two of your rear-guards, and retire them] This unit gets [Power] +10000/[Critical] +1 until end of turn.
[AUTO](VC):[Counter-Blast 1] During your turn, when your G unit [Stride], you may pay the cost. If you do, search your deck for up to one grade 1 or less card, call it to (RC), shuffle your deck, and that unit gets [Power] +2000 until end of turn. -
PR/0025EN
The Dark Dictator
Normal Unit| Shadow Paladin| Grade 3| Power 10000| Shield -[CONT](VC):Your units cannot boost([Boost] ) this unit.
[CONT](VC):During your turn, this unit gets [Power] +2000 for each of your <<Shadow Paladin>> rear-guards.
[AUTO]:[Soul-Blast 3] When this unit is placed on (VC), you may pay the cost. If you do, choose up to two of your <<Shadow Paladin>> rear-guards in your front row, and those units get [Power] +5000 until end of turn. -
PR/0029EN
Triple Dark Armor
Normal Unit| Shadow Paladin| Grade 2| Power 8000| Shield 5000[AUTO](VC/RC):[Choose another of your <<Shadow Paladin>> rear-guards, and retire it] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +4000 until end of that battle.
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PR/0033EN
Darkside Pegasus
Normal Unit| Shadow Paladin| Grade 1| Power 6000| Shield 5000[AUTO]:When this unit is placed on (RC), choose another of your <<Shadow Paladin>>, and that unit gets [Power] +2000 until end of turn.
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PR/0045EN
Cursed Lancer
Normal Unit| Shadow Paladin| Grade 2| Power 9000| Shield 5000[AUTO][(VC/RC)] :When this unit's attack hits a vanguard, if you have a <<Shadow Paladin>> vanguard, choose a card from your damage zone, and turn it face up.
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PR/0058EN
Blaster Dark
Normal Unit| Shadow Paladin| Grade 2| Power 9000| Shield 5000[CONT](VC):If you have a card named "Blaster Javelin" in your soul, this unit gets [Power] +1000.
[AUTO]:[Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, choose one of your opponent's rear-guards, and retire it. -
PR/0069EN
Creeping Dark Goat
Normal Unit| Shadow Paladin| Grade 0| Power 4000| Shield 10000[AUTO]:When another <<Shadow Paladin>> rides this unit, you may call this card to (RC).
[ACT](RC):[Counter-Blast 1 & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater <<Shadow Paladin>> from among them, reveal it to your opponent, put it into your hand, and shuffle your deck. -
PR/0076EN
Cursed Spear Revenger, Diarmuid
Normal Unit| Shadow Paladin| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Choose one of your rear-guards with "Revenger" in its card name, and retire it] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power] +5000/[Critical] +1 until end of that battle.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power] +3000 until end of that battle. -
PR/0119EN
Gust Blaster Dragon
Normal Unit| Shadow Paladin| Grade 3| Power 11000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 1 & Choose three of your <Shadow Paladin> rear-guards, and retire them] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power] +5000/[Critical] +1 for each card in your soul with "Blaster" in its card name until end of that battle.
[AUTO](VC):When this unit attacks, if you have a card in your soul with "Blaster" in its card name, this unit gets [Power] +2000 until end of that battle.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
PR/0122EN
Shadow Blaze Dragon
Normal Unit| Shadow Paladin| Grade 3| Power 11000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 1 & Choose two of your <Shadow Paladin> rear-guards, and retire them] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, choose up to two of your opponent's rear-guards, and retire them.
[ACT](VC):[Counter-Blast 1] This unit gets [Power] +2000 until end of turn.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
PR/0127EN
Revenger, Deathmaster Dragon
Normal Unit| Shadow Paladin| Grade 3| Power 11000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Choose one of your <Shadow Paladin> rear-guards, and retire it] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power] +10000 until end of that battle.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
PR/0193EN
Dark Knight, Grim Recruiter
G Unit| Shadow Paladin| Grade 4| Power 15000+| Shield -Updated: Text
[Stride]-Stride Step-[COST][Choose one or more cards from hand with the sum of their grades being 3 or greater, and discard them], and [Stride] this card on your (VC) from face down.
[ACT]G Zone:If your vanguard is a grade 3 "Supremacy Dragon, Claret Sword Dragon", and you did not get an Imaginary Gift this fight, [COST][choose one or more cards from hand with the sum of their grades being 3 or greater, and discard them], and [Stride] this card on your (VC) from face down. Then, [COST][turn a card from G zone with the same card name as this unit face up], and you get two Imaginary Gift:Force.
[CONT](VC):This unit's "when attack hits" effects activate even if the attack did not hit.
[AUTO](VC):When this unit's attack hits a vanguard, search your deck for up to one grade 1 or less card, call it to (RC), and shuffle your deck. -
PR/0194EN
Sabmyu
Normal Unit| Shadow Paladin| Grade 1| Power 6000| Shield 5000[AUTO](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit boosts ([Boost]) a vanguard, the boosted ([Boost]) unit gets [Power] +4000 until end of that battle.
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PR/0195EN
Decipherer of Prohibited Books
Normal Unit| Shadow Paladin| Grade 1| Power 6000| Shield 5000[AUTO][Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter-Blast 1] When this unit is placed on (RC), you may pay the cost. If you do, search your deck for up to one grade 0 card, call it to (RC), and shuffle your deck.