[G-BT11] Demonic Advent
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- Dragon Empire
- Royal Paladin
- Genesis
- Kagero
- Nubatama
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- Gear Chronicle
- Cray Elemental
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G-BT11/006ENFlare Arms, Ziegenburg
G Unit| Kagero| Grade 4| Power 15000+| Shield 0[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC):Blaze
[ACT](VC)[1/turn]:[Soul-Blast 1 & Choose a face down card with the same card name as this unit from your G zone, and turn it face up] Choose one of your opponent's rear-guards, and retire it.
[AUTO](VC)[1/turn][Generation Break 3]:[Counter-Blast 1 & Choose the same number of cards from your hand as the number of your opponent's rear-guards, and discard them] At the end of the battle that this unit attacked, if this unit is blazing, you may pay the cost. If you do, [Stand] this unit, and it gets drive -2. -
G-BT11/007ENDragonic Blademaster "Kouen"
Normal Unit| Kagero| Grade 3| Power 11000| Shield 0[AUTO](VC/RC):Blaze
[AUTO](VC):[Counter-Blast 1] When your G unit [Stride], you may pay the cost. If you do, choose one of your opponent's rear-guards, retire it, choose one of your units with the blaze ability, and it gets [Power] +3000 until end of turn.
[AUTO](VC)[Generation Break 2]:At the end of each turn, if your opponent has no rear-guards, choose up to one grade 3 card with the blaze ability from your drop zone, and return it to your hand. -
G-BT11/016ENFlare Trooper, Dumjid
Normal Unit| Kagero| Grade 1| Power 6000| Shield 0[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO](VC/RC):Blaze
[CONT](GC)[Generation Break 1]:If you have a "Flare Trooper, Dumjid" in your drop zone, this unit gets [Shield] +15000. -
G-BT11/032ENHelldeity Seal Dragon, Granitcross
G Unit| Kagero| Grade 4| Power 15000+| Shield 0[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[CONT](VC):All of your opponent's units cannot intercept ([Intercept]).
[ACT](VC)[1/turn]:[Counter-Blast 1 & Soul-Blast 1] If you have a heart card with "Seal Dragon" in its card name, retire all of your opponent's grade 2 rear-guards. Then, your opponent chooses a grade 2 card from his or her hand, and he or she may call it to (RC). If he or she does not, you draw a card. -
G-BT11/033ENDivine Dragon Knight, Abd Salam
G Unit| Kagero| Grade 4| Power -| Shield 15000[G Guardian](Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "[Heal] Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Counter-Blast 1] When this unit is placed on (GC) during the battle that your vanguard was attacked by your opponent's vanguard, you may pay the cost. If you do, this unit gets [Shield] +10000 until end of that battle for each of your opponent's open (RC). -
G-BT11/034ENDragon Knight, Mbudi
Normal Unit| Kagero| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO](RC)[Generation Break 2]:[Counter-Blast 1] When this unit attacks a vanguard, if you have a blazing vanguard with "Blademaster" in its card name, you may pay the cost. If you do, draw a card, and this unit gets [Power] +2000 until end of that battle for each of your opponent's open (RC). -
G-BT11/035ENSeal Dragon Prison Guard, Atar
Normal Unit| Kagero| Grade 1| Power 6000| Shield 0[CONT]:Sentinel
[AUTO]:[Counter-Blast 1]‐card with "Seal Dragon" in its card name] When this unit is placed on (GC) from hand, you may pay the cost. If you do, call five cards from the top of your deck to (GC).
[AUTO](Drop zone):[Choose one of your other sentinels from your drop zone, and put it on the bottom of your deck] When your opponent's grade 2 unit is placed on (RC) due to the effects of your card, you may pay the cost. If you do, return this card to your hand. -
G-BT11/063ENSeal Dragon, Seersucker
Normal Unit| Kagero| Grade 3| Power 11000| Shield 0[AUTO]:[Counter-Blast 1]‐card with "Seal Dragon" in its card name] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's grade 1 or greater rear-guards, and retire it. Your opponent searches his or her deck for up to one grade 2 card, calls it to (RC), and shuffles his or her deck. If he or she called a card, you draw a card, and [Counter-Charge 1]/[Soul-Charge 1].
[CONT](VC/RC)[Generation Break 1]:During your turn, this unit gets [Power] +3000 for each of your opponent's grade 2 units. -
G-BT11/064ENWyvern Strike, Jaugo
Normal Unit| Kagero| Grade 3| Power 11000| Shield 0[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO]:[Counter-Blast 1 & Soul-Blast 1] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's rear-guards in the same column, and retire it.
[CONT](VC/RC)[Generation Break 1]:If your vanguard is blazing, this unit gets [Power] +2000 for each of your opponent's open (RC) in the back row. -
G-BT11/065ENDragon Knight, Shakur
Normal Unit| Kagero| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO][Generation Break 1]:[Counter-Blast 1] When this unit is placed on (RC), if the number of your rear-guards is less than your opponent's, you may pay the cost. If you do, choose one of your opponent's rear-guards, and retire it.
[CONT](RC)[Generation Break 1]:If your vanguard is blazing, this unit gets [Power] +2000. -
G-BT11/066ENSeal Dragon, Grograin
Normal Unit| Kagero| Grade 2| Power 9000| Shield 5000[CONT](RC):If you have a vanguard with "Seal Dragon" in its card name, all of your opponent's units in the same column as this unit cannot move. (They cannot intercept ([Intercept]) either)
[AUTO](RC):When this unit attacks a vanguard, if you have a vanguard with "Seal Dragon" in its card name, this unit gets [Power] +2000 until end of that battle. -
G-BT11/067ENWyvern Strike, Heineger
Normal Unit| Kagero| Grade 2| Power 8000| Shield 5000[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[CONT](RC)/(GC)[Generation Break 1]:If your vanguard is blazing, or the number of your opponent's rear-guards is three or less, this unit gets [Power] +2000/[Shield] +5000. -
G-BT11/068ENDragon Knight, Tahir
Normal Unit| Kagero| Grade 1| Power 7000| Shield 5000[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO][Generation Break 1]:[Counter-Blast 1] When this unit is placed on (RC), if the number of your rear-guards is less than your opponent's, you may pay the cost. If you do, choose one of your opponent's rear-guards, and retire it.
[CONT](RC)[Generation Break 1]:If your vanguard is blazing, this unit gets [Power] +2000. -
G-BT11/069ENDragon Monk, Shinsen
Normal Unit| Kagero| Grade 1| Power 7000| Shield 5000[AUTO](RC)[Generation Break 1]:[Retire this unit] At the end of your turn, if your opponent has no rear-guards, you may pay the cost. If you do, [Counter-Charge 1], and if the number of your rear-guards is three or more, draw a card.
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G-BT11/070ENSeal Dragon, Birdseye
Normal Unit| Kagero| Grade 1| Power 7000| Shield 5000[ACT](RC)[Generation Break 1]:[Put this unit into your soul] Choose up to two of your units, and they get [Power] +3000 until end of turn for each of your opponent's grade 2 units.
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G-BT11/071ENWyvernkid, Deidda
Normal Unit| Kagero| Grade 0| Power 5000| Shield 10000[AUTO]:Forerunner
[AUTO](RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO](RC)[Generation Break 1]:[Retire this unit] When your vanguard becomes blazing, you may pay the cost. If you do, [Counter-Charge 1], draw a card, choose one of your units, and it gets [Power] +3000 until end of turn. -
G-BT11/072ENMuzzle Flash Dragon
Trigger Unit| Kagero| Grade 0| Power 5000| Shield 10000-
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G-BT11/073ENDragon Monk, Kikira
Trigger Unit| Kagero| Grade 0| Power 5000| Shield 10000(You may only have up to four cards with "[Heal] HEAL" in a deck.)
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G-BT11/074ENSeal Dragon, Artpique
Trigger Unit| Kagero| Grade 0| Power 4000| Shield 5000[ACT](RC):[Put this unit into your soul] Choose up to one of your <Kagero>, and it gets [Power] +3000 until end of turn.
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G-BT11/075ENDragon Dancer, Nilda
Trigger Unit| Kagero| Grade 0| Power 4000| Shield 10000[AUTO](RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO](RC)[Generation Break 1]:[Put this unit on the bottom of your deck] When the attack of your unit with the blaze ability hits a vanguard, if your vanguard is blazing, you may pay the cost. If you do, [Counter-Charge 1], choose one of your opponent's rear-guards, and retire it. -
G-BT11/S04ENFlare Arms, Ziegenburg
G Unit| Kagero| Grade 4| Power 15000+| Shield 0[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC):Blaze
[ACT](VC)[1/turn]:[Soul-Blast 1 & Choose a face down card with the same card name as this unit from your G zone, and turn it face up] Choose one of your opponent's rear-guards, and retire it.
[AUTO](VC)[1/turn][Generation Break 3]:[Counter-Blast 1 & Choose the same number of cards from your hand as the number of your opponent's rear-guards, and discard them] At the end of the battle that this unit attacked, if this unit is blazing, you may pay the cost. If you do, [Stand] this unit, and it gets drive -2. -
G-BT11/S05ENDragonic Blademaster "Kouen"
Normal Unit| Kagero| Grade 3| Power 11000| Shield 0[AUTO](VC/RC):Blaze
[AUTO](VC):[Counter-Blast 1] When your G unit [Stride], you may pay the cost. If you do, choose one of your opponent's rear-guards, retire it, choose one of your units with the blaze ability, and it gets [Power] +3000 until end of turn.
[AUTO](VC)[Generation Break 2]:At the end of each turn, if your opponent has no rear-guards, choose up to one grade 3 card with the blaze ability from your drop zone, and return it to your hand. -
G-BT11/S11ENFlare Trooper, Dumjid
Normal Unit| Kagero| Grade 1| Power 6000| Shield 0[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO](VC/RC):Blaze
[CONT](GC)[Generation Break 1]:If you have a "Flare Trooper, Dumjid" in your drop zone, this unit gets [Shield] +15000. -
G-BT11/S29ENDivine Dragon Knight, Abd Salam
G Unit| Kagero| Grade 4| Power -| Shield 15000[G Guardian](Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "[Heal] Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Counter-Blast 1] When this unit is placed on (GC) during the battle that your vanguard was attacked by your opponent's vanguard, you may pay the cost. If you do, this unit gets [Shield] +10000 until end of that battle for each of your opponent's open (RC).


