[G-BT14] Divine Dragon Apocrypha
- All
- Royal Paladin
- Shadow Paladin
- Genesis
- Nubatama
- Dark Irregulars
- Gear Chronicle
- Cray Elemental
- United Sanctuary
- Dark Zone
- Dragon Empire
- Star Gate
- Magallanica
- Zoo
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G-BT14/012EN
One who Hunts Souls, Balaam
G Unit| Dark Irregulars| Grade 4| Power 15000+| Shield 0[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[ACT](VC)[1/turn]:[Counter-Blast 1 & Choose a face down card with the same card name as this unit from your G zone, and turn it face up] Choose one of your opponent's rear-guards, this unit gets the [Power] of that unit, and drive +1. Retire that unit. You may [Soul-Charge 2] for each face up card in your G zone.
[CONT](VC)[Generation Break 3]Darkness:If the number of cards in your soul is thirteen or more, your opponent cannot call grade 1 cards from hand to (GC). -
G-BT14/013EN
One who Proceeds Towards Daybreak, Scharhrot
Normal Unit| Dark Irregulars| Grade 3| Power 11000| Shield 0[AUTO](VC):When your G unit [Stride], you may [Soul-Charge 2]. If you do, choose a card with the darkness ability from your soul, put it into your hand, choose up to one card from your hand, and put it into your soul.
[AUTO](VC)Darkness (Active if cards have been put into your soul during this turn):[Choose one of your grade 1 or greater rear-guards, and put it into your soul] At the end of your turn, you may pay the cost. If you do, your opponent chooses one of his or her rear-guards, retires it, and if the number of cards in your soul is eight or more, you [Counter-Charge 1]. -
G-BT14/024EN
Evil God Bishop, Gastille
Normal Unit| Dark Irregulars| Grade 3| Power 11000| Shield 0[AUTO](VC/RC):At the beginning of your ride phase, if the number of cards in your soul is eight or more, choose one of your grade 3 rear-guards with the darkness ability, and you may return it to your hand.
[CONT][Generation Break 2]Darkness (Active if cards have been put into your soul during this turn):When this card would be placed on (RC), choose up to two grade 2 cards from your soul, put them into the drop zone, and this card gets all of the abilities of those cards until end of turn. ("When this card is placed" abilities will also activate) -
G-BT14/025EN
Fallen Angel of Disconnection, Akrasiel
Normal Unit| Dark Irregulars| Grade 1| Power 6000| Shield 0[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and put it into your soul] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units with the darkness ability, and it cannot be hit until end of that battle.
[ACT](Drop zone)[Generation Break 2]Darkness (Active if cards have been put into your soul during this turn):[Counter-Blast 1 & Choose one of your other "Fallen Angel of Disconnection, Akrasiel" from your drop zone or soul, and bind it face up] Return this card to your hand. -
G-BT14/026EN
Amon's Follower, Abysm Lust
Trigger Unit| Dark Irregulars| Grade 0| Power 4000| Shield 15000Updated: Shield, Trigger
[AUTO]:[Bind this card face up & Choose another card with "[Heal] Heal" from your drop zone, and bind it face up] When this card is discarded from hand for the cost of calling a [G Guardian], you may pay the cost. If you do, [Counter-Charge 1] or [Soul-Charge 1]. -
G-BT14/043EN
Darkness Unleashed, Freiheit
G Unit| Dark Irregulars| Grade 4| Power 15000+| Shield 0[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC)Darkness (Active if cards have been put into your soul during this turn):When this unit attacks, you may [Soul-Charge 2]. If you do, choose one of your units for every four cards in your soul, and they get [Power] +5000 until end of turn. If the number of cards in your soul is thirteen or more, choose up to four cards from your soul with different grades, return them to your deck and shuffle it, and this unit gets [Power] +5000 for each card returned. -
G-BT14/044EN
Accumulated Attachment, Druj Nasu
G Unit| Dark Irregulars| Grade 4| Power -| Shield 15000[G Guardian](Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "[Heal] Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[CONT](GC):If the number of cards in your soul is eight or more, this unit gets [Shield] +10000.
[AUTO]:When this unit is placed on (GC), choose one of your grade 1 or greater rear-guards with the darkness ability, and you may put it into your soul. If you do, draw a card. -
G-BT14/045EN
Succubus of Jealousy
Normal Unit| Dark Irregulars| Grade 2| Power 9000| Shield 5000[AUTO]:When this unit is placed on (RC), if you have a vanguard with the darkness ability, you may look at five cards from the top of your deck. If you do, put up to two grade 1 or greater cards with the darkness ability from among them into your soul, and shuffle your deck.
[CONT](RC)[Generation Break 1]Darkness (Active if cards have been put into your soul during this turn):This unit gets [Power] +2000. -
G-BT14/046EN
Succubus of Pure Love
Normal Unit| Dark Irregulars| Grade 1| Power 7000| Shield 5000[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Scharhrot" in its card name, reveal it, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand):While you are paying the cost for [Stride], this card gets grade +2. -
G-BT14/083EN
Forschung Vampir
Normal Unit| Dark Irregulars| Grade 3| Power 10000| Shield 0[CONT](VC/RC)/(GC)[Generation Break 1]Darkness (Active if cards have been put into your soul during this turn):If the number of cards in your soul is four or more, this unit gets [Power] +2000/[Shield] +5000, and "Intercept ([Intercept])". Then, if your vanguard has the darkness ability, and the number of cards in your soul is eight or more, it gets [Shield] +5000.
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G-BT14/084EN
Baleful Repressor
Normal Unit| Dark Irregulars| Grade 2| Power 9000| Shield 5000[AUTO](RC)[Generation Break 2]Darkness (Active if cards have been put into your soul during this turn):When this unit attacks, if the number of cards in your soul is eight or more, until end of that battle, this unit gets [Power] +10000, and your opponent cannot call grade 0 cards from hand to (GC).
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G-BT14/085EN
Gamboling Psychokiller
Normal Unit| Dark Irregulars| Grade 2| Power 8000| Shield 5000[CONT](VC/RC)Darkness (Active if cards have been put into your soul during this turn):This unit gets [Power] +3000.
[AUTO](RC)[Generation Break 1]:[Counter-Blast 1]‐card with the darkness ability] When this unit's attack hits a vanguard, you may pay the cost. If you do, draw a card, and [Soul-Charge 1]. -
G-BT14/086EN
Wertiger Plunderer
Normal Unit| Dark Irregulars| Grade 1| Power 7000| Shield 5000[CONT](RC)Darkness (Active if cards have been put into your soul during this turn):During your turn, if you have a vanguard with "Scharhrot" in its card name, this unit gets [Power] +1000 for each card in your soul.
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G-BT14/087EN
Revolting Bolt
Normal Unit| Dark Irregulars| Grade 1| Power 7000| Shield 5000[AUTO]:When this card is put into your soul due to effects of a card during your turn, if you have a vanguard with the darkness ability, choose one of your units, and it gets [Power] +4000 until end of turn.
[CONT](RC)[Generation Break 1]Darkness (Active if cards have been put into your soul during this turn):Resist (This unit cannot be chosen by the effects of your opponent's cards) -
G-BT14/088EN
Whitefang Wielder
Normal Unit| Dark Irregulars| Grade 1| Power 6000| Shield 5000[ACT](RC)Darkness (Active if cards have been put into your soul during this turn):[Retire this unit] If the number of cards in your soul is twenty or more, choose one card with the darkness ability from your soul for each different grade, return them to your deck and shuffle it. If you returned four cards, choose up to five of your units, and they get [Power] +6000 until end of turn.
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G-BT14/089EN
Wackstum Vampir
Normal Unit| Dark Irregulars| Grade 0| Power 5000| Shield 10000[AUTO]:Forerunner
[ACT](RC)[Generation Break 1]Darkness (Active if cards have been put into your soul during this turn):[Counter-Blast 1 & Put this unit into your soul & Choose one of your other rear-guards, and retire it] Choose up to two grade 1 or greater cards with the darkness ability from your soul, and put them into your hand. -
G-BT14/090EN
Werwolf Angreifer
Trigger Unit| Dark Irregulars| Grade 0| Power 5000| Shield 10000-
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G-BT14/091EN
Spirit Inviter
Trigger Unit| Dark Irregulars| Grade 0| Power 4000| Shield 5000[ACT](RC):[Put this unit into your soul] Choose one of your units, and it gets [Power] +3000 until end of turn.
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G-BT14/092EN
Werfrede Informant
Trigger Unit| Dark Irregulars| Grade 0| Power 4000| Shield 10000[ACT](RC)[Generation Break 1]Darkness (Active if cards have been put into your soul during this turn):[Put this unit into your soul] If you have a grade 4 vanguard, draw a card, choose one of your rear-guards, and it gets [Power] +3000 until end of turn.
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G-BT14/S07EN
One who Hunts Souls, Balaam
G Unit| Dark Irregulars| Grade 4| Power 15000+| Shield 0[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[ACT](VC)[1/turn]:[Counter-Blast 1 & Choose a face down card with the same card name as this unit from your G zone, and turn it face up] Choose one of your opponent's rear-guards, this unit gets the [Power] of that unit, and drive +1. Retire that unit. You may [Soul-Charge 2] for each face up card in your G zone.
[CONT](VC)[Generation Break 3]Darkness:If the number of cards in your soul is thirteen or more, your opponent cannot call grade 1 cards from hand to (GC). -
G-BT14/S08EN
One who Proceeds Towards Daybreak, Scharhrot
Normal Unit| Dark Irregulars| Grade 3| Power 11000| Shield 0[AUTO](VC):When your G unit [Stride], you may [Soul-Charge 2]. If you do, choose a card with the darkness ability from your soul, put it into your hand, choose up to one card from your hand, and put it into your soul.
[AUTO](VC)Darkness:[Choose one of your grade 1 or greater rear-guards, and put it into your soul] At the end of your turn, you may pay the cost. If you do, your opponent chooses one of his or her rear-guards, retires it, and if the number of cards in your soul is eight or more, you [Counter-Charge 1]. -
G-BT14/S12EN
Evil God Bishop, Gastille
Normal Unit| Dark Irregulars| Grade 3| Power 11000| Shield 0[AUTO](VC/RC):At the beginning of your ride phase, if the number of cards in your soul is eight or more, choose one of your grade 3 rear-guards with the darkness ability, and you may return it to your hand.
[CONT][Generation Break 2]Darkness:When this card would be placed on (RC), choose up to two grade 2 cards from your soul, put them into the drop zone, and this card gets all of the abilities of those cards until end of turn.