[VGE-V-EB01] The Destructive Roar
- All
- Tachikaze
- Spike Brothers
- Megacolony
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V-EB01/002EN
General Seifried
Normal Unit| Spike Brothers| Grade 3| Power 13000| Shield -[ACT](VC):[Cost][Counter-Blast 1 & Put a rear-guard into your soul], search your deck for up to one card with the same card name as the card put into your soul for this cost, call it to (RC), and that unit and this unit get [Power] +10000 until end of turn. Shuffle your deck.
[AUTO](VC):When its attack hits, [Cost][Soul-Blast 2], [Stand] one of your rear-guards, choose one of your opponent's rear-guards, and retire it. -
V-EB01/006EN
Juggernaut Maximum
Normal Unit| Spike Brothers| Grade 3| Power 13000| Shield -[AUTO](VC/RC):When placed, this unit gets [Power] +10000 until end of turn.
[AUTO](RC):At the beginning of your main phase, [Cost][put this unit into your soul], search your deck for up to one "Juggernaut Maximum", call it to your (RC), and shuffle your deck. -
V-EB01/007EN
Spike Bouncer
Normal Unit| Spike Brothers| Grade 2| Power 10000| Shield 5000[AUTO](VC/RC):When placed, [Cost][Counter-Blast 1 & Soul-Blast 1], look at the same number of cards from the top of your deck as your vanguard's grade, call up to one card from among them to (RC), and put the rest on the bottom of your deck in any order.
[AUTO](RC):At the end of the battle that it attacked, [Cost][Counter-Blast 1 & put this unit into your soul], and draw a card. -
V-EB01/013EN
Unite Attacker
Normal Unit| Spike Brothers| Grade 3| Power 13000| Shield -[ACT](VC)[1/turn]:[Cost][Soul-Blast 7], look at five cards from the top of your deck, call up to five cards from among them to (RC), and put the rest on the bottom of your deck in any order. Three of your front row units get [Power] +5000 until end of turn.
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V-EB01/014EN
Gyro Slinger
Normal Unit| Spike Brothers| Grade 1| Power 8000| Shield 10000[AUTO](VC/RC):When placed, [Cost][put a card from your hand into your soul], look at the same number of cards from the top of your deck as your vanguard's grade, call up to one card from among them to (RC), put the rest on the bottom of your deck in any order, and the called unit gets [Power] +5000 until end of turn.
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V-EB01/015EN
Cheer Girl, Marilyn
Trigger Unit| Spike Brothers| Grade 0| Power 5000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO](GC):When placed, [Cost][discard a card from your hand], and one of your units cannot be hit until end of that battle. -
V-EB01/024EN
Treasured, Black Panther
Normal Unit| Spike Brothers| Grade 2| Power 10000| Shield 5000[AUTO](RC):When it attacks, [Cost][Soul-Blast 1], this unit may get [Power] +5000 or [Power] +15000 until end of that battle. If it got [Power] +15000, put this unit into your soul at the end of that battle.
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V-EB01/025EN
Highspeed, Brakki
Normal Unit| Spike Brothers| Grade 2| Power 10000| Shield 5000[AUTO](RC):When placed, this unit gets [Power] +10000 until end of turn.
[AUTO](RC):At the beginning of your main phase, [Cost][put this unit into your soul], search your deck for up to one "Highspeed, Brakki", call it to your (RC) and shuffle your deck. -
V-EB01/026EN
Commander, Garry Gannon
Normal Unit| Spike Brothers| Grade 1| Power 8000| Shield 10000[AUTO](RC):When the attack that it boosted hits a vanguard, [Cost][put this unit into your soul], draw two cards, and put a card from your hand on the bottom of your deck.
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V-EB01/027EN
Wonder Boy
Normal Unit| Spike Brothers| Grade 1| Power 8000| Shield 10000[AUTO](RC):When placed, [Cost][put a non-grade 1 card from your drop zone on the bottom of your deck], and this unit gets [Power] +5000 until end of turn.
[AUTO](RC):At the beginning of your main phase, [Cost][put this unit into your soul], search your deck for up to one "Wonder Boy", call it to your (RC) and shuffle your deck. -
V-EB01/028EN
Cheer Girl, Jamie
Normal Unit| Spike Brothers| Grade 1| Power 7000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO](GC):When placed, [Cost][discard a card from your hand], and one of your units cannot be hit until end of that battle. -
V-EB01/045EN
Front-line Command, Sigiswald
Normal Unit| Spike Brothers| Grade 3| Power 13000| Shield -[AUTO](RC):At the beginning of your main phase, [Cost][put this unit into your soul & put a card from your drop zone on the bottom of your deck], draw a card, and [Counter-Charge 1].
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V-EB01/046EN
Bombing Tail-back
Normal Unit| Spike Brothers| Grade 2| Power 10000| Shield 10000-
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V-EB01/047EN
Diabolic Middle Guard
Normal Unit| Spike Brothers| Grade 2| Power 9000| Shield 5000[CONT](GC):This unit gets [Shield] +10000 during the battle that your grade 3 unit was attacked.
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V-EB01/048EN
White Tight End
Normal Unit| Spike Brothers| Grade 1| Power 8000| Shield 10000[AUTO](RC):When it attacks, if you have four or more rear-guards, this unit gets [Power] +10000 until end of that battle.
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V-EB01/049EN
Funky Bazooka
Normal Unit| Spike Brothers| Grade 1| Power 7000| Shield 10000[AUTO](RC):When your other rear-guard is placed in the same column as this unit, this unit gets [Power] +5000 until end of turn.
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V-EB01/050EN
Mecha Trainer
Normal Unit| Spike Brothers| Grade 0| Power 6000| Shield 10000[AUTO]:When rode upon, draw a card.
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V-EB01/051EN
Cheer Girl, Franny
Normal Unit| Spike Brothers| Grade 0| Power 5000| Shield 10000[ACT](RC):[Cost][Put this unit into your soul & put a card from your drop zone on the bottom of your deck], and [Counter-Charge 1].
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V-EB01/052EN
Silence Joker
Trigger Unit| Spike Brothers| Grade 0| Power 5000| Shield 15000-
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V-EB01/053EN
Sonic Breaker
Trigger Unit| Spike Brothers| Grade 0| Power 5000| Shield 15000-
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V-EB01/054EN
Cheerful Lynx
Trigger Unit| Spike Brothers| Grade 0| Power 5000| Shield 5000-
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V-EB01/055EN
Cheer Girl, Tiara
Trigger Unit| Spike Brothers| Grade 0| Power 5000| Shield 20000(You may only have up to four cards with "[Heal] HEAL" in a deck.)
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V-EB01/OR02EN
Juggernaut Maximum
Normal Unit| Spike Brothers| Grade 3| Power 13000| Shield -[AUTO](VC/RC):When placed, this unit gets [Power] +10000 until end of turn.
[AUTO](RC):At the beginning of your main phase, [Cost][put this unit into your soul], search your deck for up to one "Juggernaut Maximum", call it to your (RC), and shuffle your deck. -
V-EB01/SV02EN
General Seifried
Normal Unit| Spike Brothers| Grade 3| Power 13000| Shield -[ACT](VC):[Cost][Counter-Blast 1 & Put a rear-guard into your soul], search your deck for up to one card with the same card name as the card put into your soul for this cost, call it to (RC), and that unit and this unit get [Power] +10000 until end of turn. Shuffle your deck.
[AUTO](VC):When its attack hits, [Cost][Soul-Blast 2], [Stand] one of your rear-guards, choose one of your opponent's rear-guards, and retire it.