[V-BT02] Strongest! Team AL4
- All
- Shadow Paladin
- Murakumo
- Dark Irregulars
- Pale Moon
-
V-BT02/003ENNo Life King, Death Anchor
Normal Unit| Dark Irregulars| Grade 3| Power 12000| Shield -[AUTO](VC):When placed, [Soul-Charge 1], and this unit gets [Power] +2000 until end of turn for each card in your soul.
[AUTO](VC):At the end of the battle that it attacked, if you have thirteen or more cards in your soul, [COST][Counter-Blast 1 & put a card from your hand and three rear-guards into your soul], ride a card from your soul as [Stand], and that unit gets [Critical] +1 until end of turn. -
V-BT02/009ENGwynn the Ripper
Normal Unit| Dark Irregulars| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):When placed, [Soul-Charge 1]. Then, if you have ten or more cards in your soul, [COST][Counter-Blast 1], choose one of your opponent's rear-guards, and retire it.
-
V-BT02/010ENVroukalakas
Normal Unit| Dark Irregulars| Grade 1| Power 7000| Shield 10000[AUTO]:When retired from (GC), you may [Soul-Charge 1].
[AUTO]:When it is put into your soul due to the ability of your card during your turn, one of your vanguards gets [Power] +10000 until end of turn. -
V-BT02/019ENDemon Eater
Normal Unit| Dark Irregulars| Grade 3| Power 12000| Shield -[AUTO](VC):When your guardian is retired, you may put that card into your soul.
[AUTO](VC/RC):When it attacks, [COST][Counter-Blast 1 & put one other rear-guard into your soul], draw a card, until end of that battle, it gets [Power] +10000, then [COST][Soul-Blast 1]0], and your opponent cannot call sentinels from his or her hand. -
V-BT02/020ENDoreen the Thruster
Normal Unit| Dark Irregulars| Grade 1| Power 6000| Shield 10000[AUTO](VC/RC):When your card is put into your soul due to the ability of your card, this unit gets [Power] +5000 until end of turn. (+10000 if [Soul-Charge 2])
-
V-BT02/021ENMarch Rabbit of Nightmareland
Trigger Unit| Dark Irregulars| Grade 0| Power 5000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO](GC):When placed, [COST][discard a card from your hand], and one of your units cannot be hit until end of that battle. -
V-BT02/032ENGhoulish Despoiler
Normal Unit| Dark Irregulars| Grade 3| Power 12000| Shield -[AUTO](VC):When placed, [COST][Counter-Blast 1], [Soul-Charge 2], and return up to one grade 2 or less card from your soul to your hand.
[AUTO](VC):When it attacks a vanguard, if you have ten or more cards in your soul, choose one of your opponent's rear-guards, retire it, and this unit gets [Power] +10000 until end of that battle. -
V-BT02/033ENWerwolf Sieger
Normal Unit| Dark Irregulars| Grade 2| Power 9000| Shield 5000[CONT](VC/RC):During your turn, if you have five or more cards in your soul, this unit gets [Power] +5000.
[AUTO](VC):When it attacks a vanguard, [Soul-Charge 2]. -
V-BT02/034ENBlood Sacrifice, Ruthven
Normal Unit| Dark Irregulars| Grade 2| Power 9000| Shield 5000[AUTO](RC):When placed, put up to one card from your damage zone or drop zone into your soul, and if you put from your damage zone, put the top card of your deck face down into your damage zone. If you put "Vroukalakas" into your soul, [Counter-Charge 1].
-
V-BT02/035ENPrisoner Beast
Normal Unit| Dark Irregulars| Grade 1| Power 8000| Shield 10000[AUTO](VC/RC):When placed, you may [Soul-Charge 1].
[CONT](RC):If you have five or more cards in your soul, this unit gets [Power] +2000. -
V-BT02/036ENSuccubus of Dedicated Love
Normal Unit| Dark Irregulars| Grade 1| Power 7000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO](GC):When placed, [COST][discard a card from your hand], and one of your units cannot be hit until end of that battle. -
V-BT02/062ENTerrifying Fist
Normal Unit| Dark Irregulars| Grade 3| Power 12000| Shield -[AUTO](VC/RC):When it attacks a vanguard, [Soul-Charge 1], and this unit gets [Power] +5000 until end of that battle. If the [Soul-Charge] card is a trigger unit, [Power] +10000 instead of +5000.
-
V-BT02/063ENObstacle Offender
Normal Unit| Dark Irregulars| Grade 2| Power 9000| Shield 5000[AUTO]:When it intercepts, if you have five or more cards in your soul, this unit gets [Shield] +10000 until end of that battle.
-
V-BT02/064ENSuccubus of Seductive Smile
Normal Unit| Dark Irregulars| Grade 2| Power 9000| Shield 5000[CONT](RC):If "Succubus of Seductive Smile" is in your soul, this unit gets "Boost" and "[CONT](RC):This unit can intercept from the back row.".
-
V-BT02/065ENWerbear Verfolger
Normal Unit| Dark Irregulars| Grade 2| Power 8000| Shield 5000[AUTO](RC):When it attacks a vanguard, [COST][Counter-Blast 1], [Soul-Charge 1], and this unit gets [Power] +2000 until end of that battle for each card in your soul. ([Power] +8000 after [Soul-Charge] if you used this ability when you have three cards in your soul)
-
V-BT02/066ENWerwolf Freiwilliger
Normal Unit| Dark Irregulars| Grade 1| Power 8000| Shield 10000[ACT](RC):[COST][Put this unit into your soul], [Soul-Charge 1], and one of your units gets [Power] +5000 until end of turn.
-
V-BT02/067ENAnomalous Esper
Normal Unit| Dark Irregulars| Grade 1| Power 7000| Shield 15000-
-
V-BT02/068ENVermillion Gatekeeper
Normal Unit| Dark Irregulars| Grade 0| Power 6000| Shield 10000[AUTO]:When rode upon, draw a card.
-
V-BT02/069ENWerluchs Gefreiter
Trigger Unit| Dark Irregulars| Grade 0| Power 5000| Shield 15000-
-
V-BT02/070ENBlitzritter
Trigger Unit| Dark Irregulars| Grade 0| Power 5000| Shield 15000-
-
V-BT02/071ENHysteric Shirley
Trigger Unit| Dark Irregulars| Grade 0| Power 5000| Shield 5000-
-
V-BT02/072ENCursed Doctor
Trigger Unit| Dark Irregulars| Grade 0| Power 5000| Shield 20000(You may only have up to four cards with "[Heal] HEAL" in a deck.)
-
V-BT02/OR03ENGwynn the Ripper
Normal Unit| Dark Irregulars| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):When placed, [Soul-Charge 1]. Then, if you have ten or more cards in your soul, [COST][Counter-Blast 1], choose one of your opponent's rear-guards, and retire it.
-
V-BT02/SV03ENNo Life King, Death Anchor
Normal Unit| Dark Irregulars| Grade 3| Power 12000| Shield -[AUTO](VC):When placed, [Soul-Charge 1], and this unit gets [Power] +2000 until end of turn for each card in your soul.
[AUTO](VC):At the end of the battle that it attacked, if you have thirteen or more cards in your soul, [COST][Counter-Blast 1 & put a card from your hand and three rear-guards into your soul], ride a card from your soul as [Stand], and that unit gets [Critical] +1 until end of turn.


