[V-BT02] Strongest! Team AL4
- All
- Shadow Paladin
- Murakumo
- Dark Irregulars
- Pale Moon
-
V-BT02/004EN
Golden Beast Tamer
Normal Unit| Pale Moon| Grade 3| Power 12000| Shield -[CONT](VC):If you have five or more units during your turn, all of your front row units get [Power] +3000.
[AUTO](VC):When it attacks, [COST][Counter-Blast 1 & put a card from your hand into your soul], and call up to two cards from your soul to (RC). -
V-BT02/011EN
Nightmare Doll, Alice
Normal Unit| Pale Moon| Grade 3| Power 12000| Shield -[AUTO](VC):When placed, you may call up to one <Workeroid> from your soul to (RC), and that unit gets [Power] +5000 until end of turn.
[AUTO](RC):At the end of the battle that it attacked, [COST][Counter-Blast 1 & Soul-Blast 1 & put this unit into your soul], and call a non-grade 3 card from your soul to (RC). -
V-BT02/012EN
Purple Trapezist
Normal Unit| Pale Moon| Grade 1| Power 7000| Shield 10000[AUTO]:When put from (RC) into soul, [COST][Soul-Blast 1]"Purple Trapezist"], and call a card from your soul to (RC). (This card may be used for the cost)
-
V-BT02/022EN
Artilleryman
Normal Unit| Pale Moon| Grade 3| Power 12000| Shield -[CONT](VC/RC):During your turn, this unit gets [Power] +3000 for each card in your soul.
[ACT](VC/RC)[1/turn]:[COST][Put two cards from your hand into your soul], and draw a card.
[AUTO](VC/RC):When its attack hits, you may [Counter-Blast 1]. If you do not, put all of the cards in your soul into the drop zone. -
V-BT02/023EN
Jumping Jill
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000[AUTO](RC):When placed from soul, [COST][put one other rear-guard into your soul], and call a non-grade 2 card from your soul to (RC) in your back row.
-
V-BT02/024EN
Hades Hypnotist
Trigger Unit| Pale Moon| Grade 0| Power 5000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO](GC):When placed, [COST][discard a card from your hand], and one of your units cannot be hit until end of that battle. -
V-BT02/037EN
Nitro Juggler
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):When placed from hand, look at two cards from the top of your deck, put one card from among them into your soul, and put one card from among them on the bottom of your deck.
-
V-BT02/038EN
Magical Boxtreamer
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000[AUTO](VC):When your opponent's unit's attack hits this unit, [COST][Counter-Blast 2 & discard a card from your hand], and call up to five cards from your soul to (RC).
[CONT](RC):During your turn, if "Magical Boxtreamer" is in your soul, this unit gets [Power] +3000. -
V-BT02/039EN
Starting Presenter
Normal Unit| Pale Moon| Grade 1| Power 8000| Shield 10000[AUTO](VC/RC):When placed from hand, [Soul-Charge 1].
[AUTO]:When rode upon, [COST][put a card from your hand into your soul], and [Soul-Charge 1]. You may call the [Soul-Charge] card to (RC). -
V-BT02/040EN
Midnight Bunny
Normal Unit| Pale Moon| Grade 1| Power 8000| Shield 10000[AUTO](RC):When it boosts, [Soul-Charge 1].
[AUTO](RC):When the attack it boosted hits, [COST][Counter-Blast 1 & put this unit into your soul], and call a non-grade 1 card from your soul to (RC). -
V-BT02/041EN
Entire Monkey
Normal Unit| Pale Moon| Grade 1| Power 7000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO](GC):When placed, [COST][discard a card from your hand], and one of your units cannot be hit until end of that battle. -
V-BT02/073EN
Comicality Chimera
Normal Unit| Pale Moon| Grade 3| Power 12000| Shield -[AUTO](RC):When it attacks, [COST][Soul-Blast 1 & put one other rear-guard into your soul], this unit gets [Power] +5000 until end of that battle, and if you did not [Counter-Charge] this turn, [Counter-Charge 1].
-
V-BT02/074EN
Amaranth Beast Tamer
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):When it attacks a vanguard, [COST][put one other rear-guard into your soul], and this unit gets [Power] +3000 until end of that battle.
-
V-BT02/075EN
Dancing Knifedancer
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000[AUTO](RC):At the end of your turn, if you have no face up cards in your damage zone, put this unit into your soul, and [Counter-Charge 1].
-
V-BT02/076EN
Dark Metal Bicorn
Normal Unit| Pale Moon| Grade 1| Power 9000| Shield --
-
V-BT02/077EN
Fluster Cadet
Normal Unit| Pale Moon| Grade 1| Power 8000| Shield 10000[ACT](RC):[COST][[Rest] this unit], and [Soul-Charge 1].
-
V-BT02/078EN
Entertain Messenger
Normal Unit| Pale Moon| Grade 0| Power 6000| Shield 10000[AUTO]:When rode upon, draw a card.
-
V-BT02/079EN
Dynamite Juggler
Trigger Unit| Pale Moon| Grade 0| Power 5000| Shield 15000-
-
V-BT02/080EN
Poison Juggler
Trigger Unit| Pale Moon| Grade 0| Power 5000| Shield 15000-
-
V-BT02/081EN
Rainbow Magician
Trigger Unit| Pale Moon| Grade 0| Power 5000| Shield 5000-
-
V-BT02/082EN
Skyhigh Walker
Trigger Unit| Pale Moon| Grade 0| Power 5000| Shield 15000-
-
V-BT02/083EN
Hoop Magician
Trigger Unit| Pale Moon| Grade 0| Power 5000| Shield 15000-
-
V-BT02/084EN
Candy Clown
Trigger Unit| Pale Moon| Grade 0| Power 5000| Shield 20000(You may only have up to four cards with "[Heal] HEAL" in a deck.)
-
V-BT02/OR04EN
Nightmare Doll, Alice
Normal Unit| Pale Moon| Grade 3| Power 12000| Shield -[AUTO](VC):When placed, you may call up to one <Workeroid> from your soul to (RC), and that unit gets [Power] +5000 until end of turn.
[AUTO](RC):At the end of the battle that it attacked, [COST][Counter-Blast 1 & Soul-Blast 1 & put this unit into your soul], and call a non-grade 3 card from your soul to (RC).