[V-EB04] The Answer of Truth
- All
- Genesis
- Gear Chronicle
- Great Nature
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V-EB04/003EN
School Hunter, Leo-pald
Normal Unit| Great Nature| Grade 3| Power 12000| Shield -[CONT](VC):If you have a grade 3 in your soul, this unit's [AUTO] abilities activate two times. ('When placed' abilities will also activate two times)
[AUTO](VC):When placed, put the top card of your deck into your drop zone, and perform one of the effects below depending on that card's type.
・Normal Unit - Look at four cards from the top of your deck, call up to two grade 2 or less cards from among them to (RC), and shuffle your deck.
・Trigger Unit - This unit gets [Power] +15000/[Critical] +1 until end of turn. -
V-EB04/008EN
Pencil Hero, Hammsuke
Normal Unit| Great Nature| Grade 3| Power 12000| Shield -[AUTO](VC):When placed, if you have "Pencil Knight, Hammsuke" and "Pencil Squire, Hammsuke" in your soul, [COST][discard two cards from your hand], you get an Imaginary Gift: Accel, search your deck for up to one "Pencil Knight, Hammsuke" and "Pencil Squire, Hammsuke", call them to (RC), and shuffle your deck.
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V-EB04/009EN
Binoculus Tiger
Normal Unit| Great Nature| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):When it attacks a vanguard, [COST][Counter-Blast 1], put the top card of your deck into your drop zone, and perform one of the effects below depending on that card's type.
・Normal Unit - Draw a card.
・Trigger Unit - Choose one of your opponent's rear-guards, retire it, and three of the units in your front row get [Power] +5000 until end of turn. -
V-EB04/015EN
Armed Instructor, Bison
Normal Unit| Great Nature| Grade 3| Power 12000| Shield -[AUTO](VC/RC):When it attacks, [COST][Counter-Blast 1], and one of your other rear-guards gets [Power] +5000 until end of turn. If this unit is on your (VC), [Stand] that rear-guard.
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V-EB04/016EN
Monoculus Tiger
Normal Unit| Great Nature| Grade 1| Power 8000| Shield 10000[AUTO](VC/RC):When it attacks or boosts a rear-guard, [COST][Soul-Blast 1], put the top card of your deck into your drop zone, and perform one of the effects below depending on that card's type.
・Normal Unit - Your opponent cannot call sentinels from his or her hand until end of that battle.
・Trigger Unit - Your opponent can only call trigger units from his or her hand until end of that battle. -
V-EB04/017EN
Cable Sheep
Trigger Unit| Great Nature| Grade 0| Power 5000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO](GC):When placed, [COST][discard a card from your hand], and one of your units cannot be hit until end of that battle. -
V-EB04/027EN
Geograph Giant
Normal Unit| Great Nature| Grade 2| Power 9000| Shield 5000[CONT](RC):If it is on an additional (RC), this unit gets [Power] +8000.
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V-EB04/028EN
Pencil Knight, Hammsuke
Normal Unit| Great Nature| Grade 2| Power 9000| Shield 5000[CONT](RC):If your vanguard is "Pencil Hero, Hammsuke", this unit gets [Power] +3000.
[CONT](VC):During the battle that it attacked, if "Pencil Squire, Hammsuke" is in your soul, this unit gets [Power] +5000. -
V-EB04/029EN
Pencil Squire, Hammsuke
Normal Unit| Great Nature| Grade 1| Power 8000| Shield 10000[CONT](RC):If your vanguard is "Pencil Hero, Hammsuke", this unit gets [Power] +4000.
[AUTO](RC):At the end of your turn, [COST][Soul-Blast 1 & put this unit into your soul], search your deck for up to one "Pencil Knight, Hammsuke", reveal it, put it into your hand, and shuffle your deck. -
V-EB04/030EN
Speculate Chipmunk
Normal Unit| Great Nature| Grade 1| Power 7000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO](GC):When placed, [COST][discard a card from your hand], and one of your units cannot be hit until end of that battle. -
V-EB04/031EN
Tank Mouse
Normal Unit| Great Nature| Grade 1| Power 6000| Shield 10000[AUTO](RC)[1/turn]:When your card is put into the drop zone from your deck, [COST][Counter-Blast 1], and return that card to your hand. (Only one card can be returned even if multiple cards are put)
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V-EB04/056EN
Heavy Brain, Mormodon
Normal Unit| Great Nature| Grade 3| Power 12000| Shield -[ACT](VC):[COST][Counter-Blast 1 & Soul-Blast 1] grade 3], and until end of turn, all of the units in your front row get [Power] +10000, and your opponent cannot intercept.
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V-EB04/057EN
Toolbox Wallaby
Normal Unit| Great Nature| Grade 2| Power 9000| Shield 5000[AUTO]:When it intercepts, this unit gets [Shield] +10000 until end of that battle.
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V-EB04/058EN
Barcode Zebra
Normal Unit| Great Nature| Grade 2| Power 9000| Shield 5000[AUTO](RC):When your card is put from your deck into the drop zone, this unit gets [Power] +5000 until end of turn.
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V-EB04/059EN
Idol Teacher, Hatsune
Normal Unit| Great Nature| Grade 2| Power 8000| Shield 5000[AUTO](RC):When its attack hits a vanguard, [COST][Soul-Blast 1], and draw a card.
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V-EB04/060EN
Triad Dog
Normal Unit| Great Nature| Grade 1| Power 9000| Shield --
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V-EB04/061EN
Silver Wolf
Normal Unit| Great Nature| Grade 1| Power 8000| Shield 10000[CONT](RC):If it is in the back row, this unit gets [Power] +4000.
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V-EB04/062EN
Blackboard Parrot
Normal Unit| Great Nature| Grade 0| Power 6000| Shield 10000[AUTO]:When rode upon, draw a card.
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V-EB04/063EN
Triangle Cobra
Trigger Unit| Great Nature| Grade 0| Power 5000| Shield 15000-
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V-EB04/064EN
Ruler Chameleon
Trigger Unit| Great Nature| Grade 0| Power 5000| Shield 15000-
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V-EB04/065EN
Slip Pangolin
Trigger Unit| Great Nature| Grade 0| Power 5000| Shield 5000-
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V-EB04/066EN
Alarm Chicken
Trigger Unit| Great Nature| Grade 0| Power 5000| Shield 15000-
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V-EB04/067EN
Castanet Donkey
Trigger Unit| Great Nature| Grade 0| Power 5000| Shield 15000-
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V-EB04/068EN
Dictionary Goat
Trigger Unit| Great Nature| Grade 0| Power 5000| Shield 20000(You may only have up to four cards with "[Heal] HEAL" in a deck.)