[BT07]Rampage of the Beast King
- All
- Oracle Think Tank
- Angel Feather
- Gold Paladin
- Dark Irregulars
- Pale Moon
- Great Nature
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BT07/001EN
School Hunter, Leo-pald
Normal Unit| Great Nature| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 1] During your end phase, when one of your <Great Nature> rear-guards is put into the drop zone, you may pay the cost. If you do, call that card to an open (RC).
[AUTO](VC):When this unit attacks a vanguard, choose another of your <Great Nature> rear-guards, and you may have that unit get [Power] +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit. -
BT07/002EN
Guardian of Truth, Lox
Normal Unit| Great Nature| Grade 3| Power 10000| Shield -[CONT](VC):If you have a card named "Law Official, Lox" in your soul, this unit gets [Power] +1000.
[ACT](VC):[Counter-Blast 2 & Choose a card named "Guardian of Truth, Lox" from your hand, and discard it] Choose one of your <Great Nature> rear-guards, and that unit gets [Power] +4000/[Critical] +1 until end of turn, and at the beginning of your end phase, retire that unit. -
BT07/003EN
Binoculus Tiger
Normal Unit| Great Nature| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):When this unit attacks a vanguard, choose another of your <Great Nature> rear-guards, and you may have that unit get [Power] +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.
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BT07/004EN
Silver Thorn Dragon Tamer, Luquier
Normal Unit| Pale Moon| Grade 3| Power 10000| Shield -[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 3] Choose up to one grade 0, grade 1, grade 2, and grade 3 <Pale Moon> from your soul, and call them to separate (RC).
[AUTO](VC):When one of your <Pale Moon> is placed on (RC) from your soul, this unit gets [Power] +3000 until end of turn. -
BT07/005EN
Dark Lord of Abyss
Normal Unit| Dark Irregulars| Grade 3| Power 11000| Shield -[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 2] [Soul-Charge 2], and this unit gets [Power] +1000 for each <Dark Irregulars> in your soul until end of turn.
[CONT](VC/RC):If you have a non-<Dark Irregulars> vanguard or rear-guard, this unit gets [Power] -2000. -
BT07/006EN
Emerald Witch, LaLa
Normal Unit| Oracle Think Tank| Grade 1| Power 7000| Shield 5000[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (RC), if you have an <Oracle Think Tank> vanguard, and you do not have any cards in your soul, you may pay the cost. If you do, draw a card.
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BT07/007EN
White Hare in the Moon's Shadow, Pellinore
Normal Unit| Gold Paladin| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Choose two of your <Gold Paladin> rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, choose up to two of your <Gold Paladin>, and those units get [Power] +5000 until end of turn.
[AUTO]:[Choose a <Gold Paladin> from your hand, and discard it] When this unit is placed on (RC) from your deck, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, put this unit on your (VC). -
BT07/008EN
Chief Nurse, Shamsiel
Normal Unit| Angel Feather| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Choose an <Angel Feather> from your hand, and put it into your damage zone] When this unit attacks a vanguard, you may pay the cost. If you do, choose a card from your damage zone, and put it into your hand.
[AUTO](VC):When a card is put into your damage zone, this unit gets [Power] +2000 until end of turn. -
BT07/009EN
School Dominator, Apt
Normal Unit| Great Nature| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power] +5000 until end of that battle.
[AUTO](VC):[Choose one of your <Great Nature> rear-guards, and retire it] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose up to one <Great Nature> from your hand, and call it to (RC). -
BT07/010EN
Lamp Camel
Normal Unit| Great Nature| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):[Counter-Blast 2] When this unit's attack hits, if you have a <Great Nature> vanguard, you may pay the cost. If you do, draw a card.
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BT07/011EN
Monoculus Tiger
Normal Unit| Great Nature| Grade 1| Power 7000| Shield 5000[AUTO](VC/RC):When this unit attacks a vanguard, choose another of your <Great Nature> rear-guards, and you may have that unit get [Power] +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.
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BT07/012EN
Cable Sheep
Normal Unit| Great Nature| Grade 1| Power 6000| Shield 0[AUTO]:[Choose a <Great Nature> from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your <Great Nature> that is being attacked, and that unit cannot be hit until end of that battle.
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BT07/013EN
Sword Magician, Sarah
Normal Unit| Pale Moon| Grade 3| Power 10000| Shield -[AUTO](VC):[Choose one of your grade 3 or greater <Pale Moon> rear-guards, and put it into your soul] When this unit's drive check reveals a grade 3 <Pale Moon>, you may pay the cost. If you do, choose a <Pale Moon> from your soul, and call it to an open (RC).
[AUTO](VC):When this unit is boosted ([Boost]) by a <Pale Moon>, this unit gets [Power] +3000 until end of that battle. -
BT07/014EN
Fire Breeze, Carrie
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):[Counter-Blast 2] When this unit's attack hits, if you have a <Pale Moon> vanguard, you may pay the cost. If you do, draw a card.
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BT07/015EN
Peek-a-boo
Normal Unit| Pale Moon| Grade 2| Power 8000| Shield 5000[AUTO]Soul:[Soul-Blast 1] At the beginning of your main phase, if you have a <Pale Moon> vanguard, you may pay the cost. If you do, call this card to (RC).
[AUTO](RC):At the beginning of your end phase, if you have a <Pale Moon> vanguard, put this unit into your soul. -
BT07/016EN
Magician of Quantum Mechanics
Normal Unit| Pale Moon| Grade 1| Power 6000| Shield 5000[ACT](RC):[Counter-Blast 1 & Put this unit into your soul] If you have a <Pale Moon> vanguard, choose a <Pale Moon> other than a card named "Magician of Quantum Mechanics" from your soul, and call it to (RC), and at the beginning of your end phase, put that unit into your soul. If you put that unit into your soul this way, choose a card named "Magician of Quantum Mechanics" from your soul, and call it to (RC).
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BT07/017EN
Blade Wing Reijy
Normal Unit| Dark Irregulars| Grade 3| Power 10000| Shield -[CONT](VC):If the number of <Dark Irregulars> in your soul is fifteen or more, this unit gets [Critical] +2.
[AUTO]:When this unit is placed on (VC), choose one of your <Dark Irregulars> rear-guards, search your deck for up to three cards with the same name as that card, put them into your soul, and shuffle your deck. -
BT07/018EN
Emblem Master
Normal Unit| Dark Irregulars| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):[Counter-Blast 1] When this unit's attack hits a vanguard, if you have a <Dark Irregulars> vanguard, you may pay the cost. If you do, [Soul-Charge 3].
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BT07/019EN
Yellow Bolt
Normal Unit| Dark Irregulars| Grade 1| Power 7000| Shield 5000[ACT](VC/RC):[Rest this unit] If you have a <Dark Irregulars> vanguard, [Soul-Charge 1].
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BT07/020EN
Listener of Truth, Dindrane
Normal Unit| Gold Paladin| Grade 1| Power 6000| Shield 5000[AUTO]:[Soul-Blast 1] When this unit is placed on (RC) from your deck, if you have a <Gold Paladin> vanguard, you may pay the cost. If you do, draw a card.
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BT07/021EN
Pencil Hero, Hammsuke
Normal Unit| Great Nature| Grade 3| Power 10000| Shield -[AUTO]:[Counter-Blast 1] During your end phase, when this unit is put into the drop zone from (RC), if you have a <Great Nature> vanguard, you may pay the cost. If you do, search your deck for up to one card named "Pencil Hero, Hammsuke", reveal it to your opponent, put it into your hand, and shuffle your deck.
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BT07/022EN
Dumbbell Kangaroo
Normal Unit| Great Nature| Grade 3| Power 10000| Shield -[AUTO](VC):[Counter-Blast 2] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your <Great Nature> rear-guards, and [Stand] it.
[AUTO](RC):[Counter-Blast 2] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your grade 1 or less <Great Nature> rear-guards, and [Stand] it. -
BT07/023EN
Magnet Crocodile
Normal Unit| Great Nature| Grade 3| Power 10000| Shield -[AUTO](VC/RC):When this unit attacks a vanguard, if you have a <Great Nature> vanguard, this unit gets [Power] +2000 until end of that battle.
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BT07/024EN
Law Official, Lox
Normal Unit| Great Nature| Grade 2| Power 9000| Shield 5000[CONT](VC):If you have a card named "Bringer of Knowledge, Lox" in your soul, this unit gets [Power] +1000.
[AUTO]:When a card named "Guardian of Truth, Lox" rides this unit, if you have a card named "Bringer of Knowledge, Lox" in your soul, choose up to two of your <Great Nature> rear-guards, and those units get "[AUTO]:During your end phase, when this unit is put into the drop zone from (RC), draw a card" until end of turn.