[VGE-D-VS03] V Special Series 03: V Clan Collection Vol.3
- All
- Royal Paladin
- Oracle Think Tank
- Genesis
- Kagero
- Murakumo
- Narukami
- Dimension Police
- Spike Brothers
- Pale Moon
- Bermuda Triangle
- Aqua Force
- Megacolony
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D-VS03/001EN
Leading Jewel Knight, Salome
Normal Unit| Royal Paladin| Grade 3| Power 13000| Shield[AUTO](VC)[1/turn]:At the end of the battle this unit attacked, [COST][Counter-Blast 1], choose any number of cards with "Jewel Knight" in their card name from your hand, and call them to (RC) with units. Then, if you called three or more cards, and your opponent's vanguard is grade 3 or greater, [COST][Soul-Blast 4], and [Stand] this unit.
[AUTO](VC/RC):When your other unit is placed on this unit's circle, [COST][Counter-Blast 1], and that placed unit gets [Power] +10000/drive +1 until end of turn. -
D-VS03/002EN
Dogmatize Jewel Knight, Sybill
Normal Unit| Royal Paladin| Grade 2| Power 10000| Shield 5000[AUTO](VC/RC):When this unit attacks, [COST][put one grade 2 or less card from your hand into your soul], and draw a card.
[AUTO](VC/RC):When your other unit is placed on this unit's circle, look at three cards from the top of your deck, choose up to one grade 2 or less card with "Jewel Knight" in its card name from among them, call it to (RC), and put the rest on the bottom of your deck in any order. -
D-VS03/003EN
Fruiting Jewel Knight, Eunice
Normal Unit| Royal Paladin| Grade 1| Power 8000| Shield 10000[AUTO](RC):At the end of the battle this unit boosted, [COST][put one normal unit from your drop on the bottom of your deck], and [Soul-Charge 1]. You may return this unit to your hand.
[AUTO](VC/RC):When your other unit is placed on this unit's circle, choose one of your opponent's rear-guards in the same column as that placed unit, and retire it. If no units were retired, draw a card. -
D-VS03/004EN
Knight of Chivalry, Rabol
Normal Unit| Royal Paladin| Grade 2| Power 10000| Shield 5000[AUTO]:When this unit is placed on (RC) during your main phase, [COST][Counter-Blast 1 & put one of your non-grade 2 rear-guards on the bottom of your deck], draw two cards, choose a card from your hand, and call it to (RC).
[CONT]Front Row (RC):All of your back row rear-guards cannot be retired by your opponent's card effects. -
D-VS03/005EN
Absolute Blade Knight, Livarot
Normal Unit| Royal Paladin| Grade 2| Power 10000| Shield 5000[AUTO]:If you have no face up cards in your damage zone, you may pay "[Soul-Blast 1]" for this cost. When this unit is placed on (VC) or (RC) from hand, [COST][Counter-Blast 1], search your deck for up to one grade 2 card, call it to an open (RC), and shuffle your deck.
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D-VS03/006EN
Sword of Hope, Richard
Normal Unit| Royal Paladin| Grade 1| Power 8000| Shield 10000[CONT](RC):If you have three or more rear-guards, all of your other rear-guards in the same column as this unit get "Intercept".
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D-VS03/007EN
Bringer of Dreams, Belenus
Trigger Unit| Royal Paladin| Grade 0| Power 5000| Shield 30000[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck)
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D-VS03/008EN
Benitoite Witch, YoYo
Normal Unit| Oracle Think Tank| Grade 3| Power 12000| Shield[AUTO](VC)/Front Row (RC):At the end of the battle your vanguard with "Witch" in its card name attacked a grade 3 or greater vanguard, if it is the first battle of that turn, [COST][Counter-Blast 1 & discard two cards from your hand], choose up to one grade 3 card with "Witch" in its card name from your hand, and ride it as [Stand].
[AUTO]:When this unit is rode upon, call this card to your (RC), or you get an Imaginary Gift: Protect. -
D-VS03/009EN
Jade Witch, TeTe
Normal Unit| Oracle Think Tank| Grade 2| Power 9000| Shield 5000[AUTO]:When this card is discarded from hand during your turn, if you have a vanguard with "Witch" in its card name, [COST][Soul-Blast 1], and call this unit to (RC).
[AUTO]:When this unit is put on (GC), choose any number of sentinels from your hand, discard them, and this unit gets [Shield] +20000 until end of that battle for each card discarded. -
D-VS03/010EN
Citrine Witch, MuMu
Normal Unit| Oracle Think Tank| Grade 1| Power 8000| Shield 10000[AUTO]:When this unit is rode upon by a unit with "Witch" in its card name, draw a card.
[ACT](RC):[COST][Soul-Blast 1 & Rest] this unit], look at five cards from the top of your deck, choose up to three cards with "Witch" in their card names from among them, reveal them and choose one card from among the revealed cards, put it into your hand, and shuffle your deck. If you did not reveal three cards, put this unit into your soul. -
D-VS03/011EN
Wistaria Witch, ZoZo
Normal Unit| Oracle Think Tank| Grade 3| Power 12000| Shield[AUTO](VC):When this unit attacks, reveal any number of Protect from your hand, and three of your front row units get [Power] +5000 until end of turn for each card revealed.
[AUTO](VC/RC):When this unit's attack hits a vanguard, [COST][Counter-Blast 1], and draw a card. -
D-VS03/012EN
Cobalt Witch, PuPu
Normal Unit| Oracle Think Tank| Grade 2| Power 9000| Shield 5000[AUTO]:When this unit is placed on (VC) by riding on a grade 1, [COST][discard a card from your hand], and you get an Imaginary Gift: Protect.
[AUTO](RC):When this unit attacks, [COST][reveal one or more sentinels from your hand], and this unit gets [Power] +5000 until end of that battle for each card revealed. -
D-VS03/013EN
Seablue Witch, NiNi
Normal Unit| Oracle Think Tank| Grade 2| Power 9000| Shield 5000[CONT](Soul):During your main phase, if you have a vanguard with "Witch" in its card name, this card gets grade +1.
[ACT](RC):[COST][Put this unit into your soul], look at three cards from the top of your deck, and put them on the top of your deck in any order. -
D-VS03/014EN
Divine Sword, Kusanagi
Trigger Unit| Oracle Think Tank| Grade 0| Power 5000| Shield 30000[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck)
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D-VS03/015EN
Demise Queen, Himiko "Яeverse"
Normal Unit| Genesis| Grade 3| Power 13000| Shield[AUTO](Hand):At the end of your turn, if you have a vanguard with "Himiko" in its card name, and your trigger effects activated two times or more this turn, [COST][you have one or more rear-guards, and put all of your rear-guards into your soul], and ride this card as [Rest].
[AUTO](VC)[1/turn]:When this unit attacks or is attacked, [COST][Counter-Blast 1], draw a card, choose a [Critical] trigger or[Draw] trigger from your soul, put it on your (RC) as a locked card. If you put a card, activate that trigger's effect once for each of your locked cards. -
D-VS03/016EN
Sunlight Goddess, Yatagarasu
Normal Unit| Genesis| Grade 3| Power 13000| Shield[AUTO](VC):When this unit attacks, [COST][Counter-Blast 1 & Soul-Blast 3], and perform all of the following according to the sum of the grades of the cards [Soul-Blast] for this cost.
・5 or more - All of your front row units get [Power] +10000 until end of turn.
・7 or more - Choose two of your rear-guards, and [Stand] them.
・9 or more - Draw two cards.
[AUTO](VC):When your unit is put on (GC), [COST][Soul-Blast 3], and that unit gets [Shield] +10000 until end of that battle. -
D-VS03/017EN
Apple Witch, Cider
Normal Unit| Genesis| Grade 1| Power 8000| Shield 10000[AUTO](RC):At the end of the battle this unit boosted, you may "[Soul-Charge 1], and return this unit to your hand" or "[Soul-Charge 2]".
[AUTO]:When this unit is put on (GC), [COST][put a card from your hand into your soul], and this unit gets [Shield] +5000 until end of that battle for every three cards in your soul. -
D-VS03/018EN
Strong Bow of the Starry Night, Ulixes
Normal Unit| Genesis| Grade 2| Power 10000| Shield 5000[AUTO](RC):At the end of the battle this unit attacked a vanguard, [COST][put this unit into your soul], draw a card, and [Soul-Charge 1].
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D-VS03/019EN
White Phosphorus Sorcerer, Revoluta
Normal Unit| Genesis| Grade 2| Power 10000| Shield 5000[AUTO]:When this unit is placed on (RC), [COST][Counter-Blast 1], reveal three cards from the top of your deck, put up to one card from among them into your hand, and put the rest into your soul.
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D-VS03/020EN
Unappeasable Biter, Gleipnir
Normal Unit| Genesis| Grade 2| Power 10000| Shield 5000[AUTO]:When this unit is placed on (VC) or (RC), [COST][Counter-Blast 1], and [Soul-Charge 1]. Then, choose a card from your soul, and put it into your hand.
[AUTO](RC):When this unit attacks, [COST][Soul-Blast 1], and this unit gets [Power] +10000 until end of turn. -
D-VS03/021EN
Stake Fetter, Thviti
Trigger Unit| Genesis| Grade 0| Power 5000| Shield 30000[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck)
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D-VS03/022EN
Dauntless Dominate Dragon "Яeverse"
Normal Unit| Kagero| Grade 3| Power 13000| Shield[AUTO](VC):When your drive check reveals a normal unit, [COST][Counter-Blast 1], and put that card on your (RC) as a locked card. If you put a card, this unit gets [Power] +10000/drive +1 until end of that battle.
[AUTO](VC):At the end of the battle this unit attacked, [COST][Soul-Blast 1], unlock all of your locked cards, and retire all of those units. Your opponent performs "Choose three of your rear-guards, and retire them. If you did not retire two or more units, choose a marker on your circle, and remove it" for each of those units retired. -
D-VS03/023EN
Blazing Flare Dragon
Normal Unit| Kagero| Grade 3| Power 13000| Shield[ACT](VC/RC)[1/turn]:[COST][Soul-Blast one or more cards], and for each [Soul-Blast] paid for this cost, choose one of your opponent's rear-guards, and retire it. If this unit is on (VC), and you paid [Soul-Blast 5] or more for this cost, your opponent removes all markers from their circles and Protect from their hand.
[AUTO](VC/RC):When this unit attacks, [Soul-Charge 1]. If your opponent's vanguard is grade 3 or greater, and they have no rear-guards, this unit gets [Power] +10000 until end of that battle. -
D-VS03/024EN
Dragonic Lawkeeper
Normal Unit| Kagero| Grade 3| Power 13000| Shield[AUTO](VC):At the start of each battle phase, [COST][Counter-Blast 1 & Soul-Blast 1], and for every three of your and your opponent's rear-guards, your opponent chooses one of their rear-guards, and binds it. At the end of that turn, your opponentcalls the cards that were bound by this ability to (RC). Your opponent's cards' [AUTO] abilities do not activate from this call.
[CONT](VC):If your opponent has no back row rear-guards, all of your units get [Power] +5000. If your opponent's vanguard is grade 3 or greater, and they have no rear-guards, all of your units get [Power] +5000. (Active on opponent's turn as well)