[VGE-V-SS10] Cardfight!! Vanguard Special Series 10: Premium Battle Deckset 2023
- All
- Dark States
- Stoicheia
- Pale Moon
- Granblue
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V-SS10/001EN
Masquerade Master, Harri
G Unit| Pale Moon| Grade 4| Power 15000+| Shield[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
Magia-[AUTO](VC):[Counter-Blast 1 & Choose a face down card from your G zone with the same card name as this unit, and turn it face up, choose two cards in your other circles, and put them into your soul] When this unit attacks, you may pay the cost. If you do, choose up to three cards from your soul, call them to separate (RC), and at the end of that turn, put them into your soul.
[CONT](VC):All of your rear-guards with the magia ability get [Power] +3000 for each face up card with "Harri" in its card name in your G zone. -
V-SS10/002EN
Curtain Call Announcer, Mephisto
G Unit| Pale Moon| Grade 4| Power 15000+| Shield[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
Magia-[ACT](VC)[1/turn]:[Choose a face down card from your G zone, and turn it face up] Until end of turn, this unit gets "[CONT](VC):During your turn, all of your units get [Power] +1000 for each face up card named "Curtain Call Announcer, Mephisto" in your G zone.", and choose up to one card from your soul for every two face up cards in your G zone with the magia ability. Call the chosen cards to separate (RC), and those units get [Power] +5000 until end of turn. At the end of that turn, put the units called with this effect into your soul. -
V-SS10/003EN
Dragon Masquerade, Harri
G Unit| Pale Moon| Grade 4| Power 15000+| Shield[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
Magia-[AUTO](VC)GB3@:[Counter-Blast 2 & Choose one of your rear-guards, and put it into your soul] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to three cards from your soul, and call them to separate RC. Then, if you have five or more rear-guards, your opponent chooses two of his or her rear-guards, and puts them into his or her soul. At the end of that turn, put the units called with this effect into your soul. -
V-SS10/004EN
Dreamiy Axel, Milward
G Unit| Pale Moon| Grade 4| Power 15000+| Shield[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
Magia-[ACT](VC)[1/turn][Generation Break 2]:[Soul-Blast 1 & Choose a face down card from your G zone, and turn it face up] Choose up to two cards from your soul, call them to separate (RC), they get [Power] +4000 until end of turn, and at the end of that turn, put the units called with this effect into your soul. Choose the same number of your units as the number of face up cards named "Dreamiy Axel, Milward" in your G zone, and until end of turn, they get "[AUTO](VC/RC):When this unit's attack hits a vanguard, choose up to one card from your soul, and call it to a (RC) with a unit.". -
V-SS10/005EN
Fancy Megatrick, Darklord Princess
G Unit| Pale Moon| Grade 4| Power 15000+| Shield[Stride]-Stride Step-[COST][Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC):At the end of the battle it attacked a vanguard, [COST][turn a card from your G zone face up], [Stride] a face up G unit with [Power] and the magia ability from your G zone on your (VC) as [Stand], and that unit gets drive -2 until end of turn. If you [Stride], call this card to (RC). -
V-SS10/006EN
Midair Megatrick, Yvette
G Unit| Pale Moon| Grade 4| Power 15000+| Shield[Stride]-Stride Step-[COST][Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
Magia-[AUTO](VC):When it attacks, [COST][put a card from your hand into your soul & turn a card from your G zone face up], and get an Imaginary Gift:Accel. Call a card from your soul to an additional (RC), that unit gets [Power] +15000 until end of turn, and at the end of that turn, put that called unit into your soul. -
V-SS10/007EN
Trenchant Megatrick, Leontina
G Unit| Pale Moon| Grade 4| Power 15000+| Shield[Stride]-Stride Step-[COST][Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC):When this unit attacks, [COST][Counter-Blast 1 & discard a card from your hand], and put all of your rear-guards into your soul. For each card put into your soul, choose up to two unit cards from your soul, and call them to (RC). If you called four or more different grades, until end of turn, when your opponent would call cards from hand to (GC), they must call two or more at the same time. -
V-SS10/008EN
Jester Demonic Beast, Flection Chimera
G Unit| Pale Moon| Grade 4| Power | Shield 15000[G Guardian]-Opponent Turn's Guard Step-[COST][Discard a card with [Heal] from your hand], and call this card to your (GC) from face down.
[AUTO]:When this unit is put on (GC), [COST][put one or more cards from your hand into your soul], and this unit gets [Shield] +10000 until end of that battle for each card put into your soul for this cost. If you put two or more cards into your soul for this cost, your opponent chooses one of their [Stand] rear-guards, and puts it into his or her soul. -
V-SS10/009EN
Jester Demonic Dragon, Wandering Dragon
G Unit| Pale Moon| Grade 4| Power | Shield 15000[G Guardian](Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "[Heal] Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), [Soul-Charge 1], choose a card from your soul, and call it to (GC). -
V-SS10/010EN
Kinesis Megatrick, Coulthard
G Unit| Pale Moon| Grade 4| Power | Shield 15000[G Guardian](Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "[Heal] Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO][Generation Break 1]:[Choose a face down G guardian from your G zone, and turn it face up] When this unit is placed on (GC), if there are cards of four or more different grades in your soul, you may pay the cost. If you do, this unit gets [Shield] +15000 until end of that battle. -
V-SS10/011EN
Masked Magician, Harri
Normal Unit| Pale Moon| Grade 3| Power 12000| Shield[AUTO](VC):When placed, choose one of your additional (RC), and it becomes the stage until end of that fight. (Until end of this fight, the stage becomes your only additional (RC), and move all Accel markers to the stage) [ACT](VC)[1/turn]:[COST][Counter-Blast 1 & Discard a card from your hand], call up to two cards with "Magia Doll" in their different card names from your soul to (RC), and they get [Power] +5000 until end of turn. If your opponent's vanguard is grade 3 or greater, you may call up to four cards instead of two cards.
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V-SS10/012EN
Starry Pop Dragon
Normal Unit| Pale Moon| Grade 4| Power 0| Shield[CONT](RC):This unit gets [Power] +5000 for each of your rear-guards with "Magia Doll" in their different card names. [AUTO](RC):When placed on the stage, you get an Imaginary Gift:Accel. [AUTO](RC):When it attacks, if this unit's [Power] is 40000 or greater, until end of that battle, this unit gets [Critical] +1, and your opponent cannot call sentinels from his or her hand. At the end of that battle, retire this unit.
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V-SS10/013EN
Tricky Assistant
Normal Unit| Pale Moon| Grade 3| Power 12000| Shield[AUTO](VC/RC):When this unit is placed, [COST][Counter-Blast 1], choose one of your and your opponent's rear-guards each, and put them into the soul. If two cards were put, this unit gets [Power] +10000 until end of turn. [AUTO]:When rode upon, you may call this card to (RC).
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V-SS10/014EN
Lore Pigeon, Pop
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000[AUTO](RC):When placed, put up to one card with "Magia Doll" in its card name from your drop zone into your soul. [AUTO](RC):At the end of the battle it attacked, if this unit is on the stage, [COST][Counter-Blast 1 & return this unit to your hand], search your deck or soul or drop zone for up to one "Starry Pop Dragon", call it to the stage, and if you searched your deck, shuffle your deck.
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V-SS10/015EN
Magia Doll, Lunatec Dragon
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000[AUTO]:When retired from (GC), you may put this card into your soul. [AUTO](RC):When placed by the ability of your unit with "Harri" in its card name, choose up to one of your opponent's rear-guards, and your opponent puts that unit into their soul.
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V-SS10/016EN
Crescent Moon Juggler
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000Magia-[AUTO][Generation Break 1]:[Counter-Blast 1 & Soul-Blast 1] When this unit is placed on (RC), if you have a vanguard with "Harri" in its card name, you may pay the cost. If you do, [Soul-Charge 1], choose up to one card from your soul, call it to (RC), that unit and this unit get [Power] +2000 until end of turn, and at the end of that turn, put the unit called with this effect into your soul.
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V-SS10/017EN
Dancing Princess of the Night Sky
Normal Unit| Pale Moon| Grade 2| Power 8000| Shield 5000[AUTO]:[Counter-Blast 1] When this unit is placed on (VC) or (RC), if you have a 《Pale Moon》 vanguard, you may pay the cost. If you do, search your deck for up to one grade 2 or less 《Pale Moon》, put it into your soul, and shuffle your deck.
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V-SS10/018EN
Magia Doll, Cutie Paratrooper
Normal Unit| Pale Moon| Grade 1| Power 8000| Shield 10000[AUTO]:When this unit is retired from (GC), you may put this card into your soul. [AUTO]Back Row (RC):When your vanguard with "Harri" in its card name is attacked, [COST][put this unit into your soul], choose any number of your rear-guards with "Magia Doll" in their card names, and move them to (GC).
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V-SS10/019EN
Magia Doll, Darkside Mirror Master
Normal Unit| Pale Moon| Grade 1| Power 8000| Shield 10000[AUTO]:When retired from (GC), you may put this card into your soul. [AUTO](RC):When placed by the ability of your unit with "Harri" in its card name, [Counter-Charge 1].
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V-SS10/020EN
Magia Doll, Flying Peryton
Normal Unit| Pale Moon| Grade 1| Power 8000| Shield 10000[AUTO]:When retired from (GC), you may put this card into your soul. [AUTO](RC):When placed by the ability of your unit with "Harri" in its card name, draw a card.
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V-SS10/021EN
Masquerade Bunny
Normal Unit| Pale Moon| Grade 1| Power 7000| Shield 5000[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Harri" in its card name, reveal it, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand):While you are paying the cost for [Stride], this card gets grade +2. -
V-SS10/022EN
Purple Trapezist
Normal Unit| Pale Moon| Grade 1| Power 6000| Shield 5000[AUTO]:[Choose another of your 《Pale Moon》 rear-guards, and put it into your soul] When this unit is placed on (RC), if you have a 《Pale Moon》 vanguard, you may pay the cost. If you do, choose a 《Pale Moon》 other than a card named "Purple Trapezist" from your soul, and call it to (RC).
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V-SS10/023EN
Happiness Collector
Normal Unit| Pale Moon| Grade 0| Power 6000| Shield 10000[AUTO]:When rode upon, draw a card. Then, if your opponent's vanguard is grade 1 or greater, put a Quick Shield ticket into your hand.
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V-SS10/025EN
Nightmare Doll, Lindy
Trigger Unit| Pale Moon| Grade 3| Power 10000| Shield 15000[AUTO]:When this unit is put on (GC) from hand, if you did not ride a grade 3 or greater unit this fight, perform one of the following. ・Choose one of your vanguards, and it gets [Power] +10000 until end of turn. ・Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle. [AUTO]:When this unit is placed on (RC) from hand, if your damage zone has no cards, put the top card of your deck into your damage zone.