[VGE-D-SS12] Cardfight!! Vanguard Special Series 12: Triple Drive Booster
- All
- Dragon Empire
- Dark States
- Brandt Gate
- Keter Sanctuary
- Stoicheia
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D-SS12/019ENAurora Fierce Princess, Seraph Purelight
Normal Unit| Brandt Gate| Grade 4| Power 13000| Shield[AUTO]:When this unit is placed on (VC), [COST][Counter-Blast 1 & Soul-Blast 1 card with "Seraph" in its card name], your opponent chooses two cards each from their hand, rear-guards, and soul, and imprisons them in your Prison.
[CONT](VC):During your turn, all of your front row units get [Power] +5000 for every two of your opponent's cards imprisoned in your Prison. If ten or more cards are imprisoned, all of your front row units get [Critical] +1. -
D-SS12/020ENCardinal Deus, Orfist
Normal Unit| Brandt Gate| Grade 3| Power 13000| Shield[CONT](VC/RC):During your turn, if your World is Dark Night or Abyssal Dark Night, this unit gets [Power] +5000.
[ACT](VC):If your World is Abyssal Dark Night, [COST][Counter-Blast 2], and call up to three Shadow Army tokens to (RC). (Your World changes when you play a specific order. Shadow Army has [Power] 15000 and Boost) -
D-SS12/021ENGravidia Nordlinger
Normal Unit| Brandt Gate| Grade 3| Power 13000| Shield[AUTO]:When this unit is placed on (VC), search your deck for up to two Meteorite cards, put them into the order zone, and shuffle the deck.
[AUTO](VC):When this unit attacks, [COST][Counter-Blast 1 & put one or more Meteorites from order zone into drop], until end of that battle, this unit gets [Power] +15000, if you put three or more Meteorite cards into drop for this cost, it gets [Critical] +1, and if you put five or more, your trigger effects activate twice. -
D-SS12/022ENGravidia Bacubirito
Normal Unit| Brandt Gate| Grade 3| Power 13000| Shield[AUTO]:When this unit is placed on (RC), [COST][Soul-Blast 1], choose a Meteorite card from your drop, and put it into the order zone.
[CONT](RC):During your turn, if your opponent's rear-guard was retired this turn, this unit gets [Power] +5000, and if three or more were retired, it gets [Critical] +1. -
D-SS12/023ENFountain of Knowledge, Eva
Normal Unit| Brandt Gate| Grade 3| Power 13000| Shield[ACT](VC)[1/turn]:[COST][Counter-Blast 1], look at cards from the top of your deck equal to the number of Research cards in your order zone, choose up to one card from among them, put it into hand, put the rest on the bottom of the deck in any order, and this unit gets [Power] +5000 until end of turn.
[AUTO](VC):When this unit attacks, [COST][Counter-Blast 1 & Soul-Blast 1], search your deck or hand for up to one card with "Obscudeid" in its card name, and call it to (RC). If you searched the deck, shuffle the deck.
[Glitter](This card is a [Glitter] that seeks the Fire Regalis) -
D-SS12/024ENBlitz CEO, Welstra
Normal Unit| Brandt Gate| Grade 3| Power 13000| Shield[AUTO](VC):When this unit attacks a vanguard, choose a Product from your order zone, and operate it. (Activate its Operate ability)
[AUTO](VC):When you operate a Product, this unit gets [Power] +5000 until end of turn. -
D-SS12/025ENCool-headed Executor, Mikani
Normal Unit| Brandt Gate|Dark States| Grade 3| Power 13000| Shield[AUTO]:When this unit is placed on (RC), [COST][Counter-Blast 1 & Soul-Blast 1], choose one of your opponent's rear-guards with the same grade as the card [Soul-Blast] for this cost, and retire it.
[Glitter]-Kheios (Active if your vanguard is a [Glitter] with "Kheios" in its card name)
[AUTO](RC)[1/turn]:When your vanguard attacks, if your soul has eight or more cards with different card names, [Stand] this unit. If you [Stand] this unit, put this unit into soul at the end of turn. -
D-SS12/026ENGo Ahead, Mikani
Normal Unit| Brandt Gate|Dark States| Grade 1| Power 8000| Shield 5000[AUTO]:When this unit is placed on (RC), you may [Soul-Charge 1].
[ACT](RC):If your vanguard is grade 3 or greater, [COST][put this unit into soul], choose up to one grade 3 card with "Mikani" in its card name from your soul, and call it to (RC).
[Glitter]-Kheios (Active if your vanguard is a [Glitter] with "Kheios" in its card name)
[CONT](Soul):When you would count the number of different card names in your soul for your card's ability, all "Go Ahead, Mikani" in your soul each count as a different card name. -
D-SS12/062ENAurora Battle Princess, Seraph Snow
Normal Unit| Brandt Gate| Grade 3| Power 13000| Shield[CONT](VC):During your turn, if one or more of your opponent's cards are imprisoned in your Prison, this unit gets [Power] +10000, and if three or more of your opponent's cards are imprisoned, this unit gets drive +1.
[ACT](VC/RC)[1/turn]:[COST][Counter-Blast 1], choose two of your opponent's rear-guards, and imprison them in your Prison. (Put them into your order zone that has a Prison) -
D-SS12/063ENAla Dargente
Normal Unit| Brandt Gate| Grade 2| Power 10000| Shield 5000[AUTO](RC):When your vanguard with "Avantgarda" in its card name attacks, this unit gets [Power] +5000 until end of turn.
[AUTO]:When this unit is placed on (RC), if you put a strategy card from order zone into soul this turn, [COST][Soul-Blast 1], search your deck or drop for up to one strategy card with a different card name as the card put from order zone into soul this turn, reveal it and put it into hand, and if you searched the deck, shuffle the deck. -
D-SS12/064ENAurora Battle Princess, Accuse Makarite
Normal Unit| Brandt Gate| Grade 2| Power 10000| Shield 5000[AUTO]:When this unit is placed on (RC) from hand, [COST][Soul-Blast 1], and your opponent imprisons the top card of their deck in your Prison face up. Then, if two or more of your opponent's cards are imprisoned in your Prison, this unit gets [Power] +5000 until end of turn.
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D-SS12/065ENHyperspeed Robo, Chevalstud
Normal Unit| Brandt Gate| Grade 1| Power 8000| Shield 5000[ACT](RC)[1/turn]:[COST][Counter-Blast 1 & Soul-Blast 1], choose one of your opponent's rear-guards, and imprison it in your Prison. Then, if three or more of your opponent's cards are imprisoned in your Prison, you draw a card.
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D-SS12/066ENThe World is a Blue Research Lab
Set Order| Brandt Gate| Grade 3| Power | Shield(After a set order is played, put it into your order zone)
Play this if your vanguard is a [Glitter] with "Eva" in its card name!
[AUTO]:When this card is put into the order zone, look at the top five cards of your deck, choose up to one card from among them, call it to (RC), and shuffle the deck.
[ACT]Order Zone[1/turn]:[COST][Soul-Blast 1 & Rest three research cards in order zone], choose one of your [Glitter] units, and it gets [Power] +5000 until end of turn. -
D-SS12/067ENExperiment Successful!
Set Order| Brandt Gate| Grade 2| Power | Shield(After a set order is played, put it into your order zone)
[AUTO]:When this card is put into the order zone, draw a card, choose a card from your hand, and discard it. If your order zone has three or more Research cards, [COST][Soul-Blast 1], choose one of your opponent's rear-guards, and bind it. -
D-SS12/068ENGalactic Base "A.E.G.I.S."
Set Order| Brandt Gate| Grade 2| Power | Shield(After a set order is played, put it into your order zone)
[AUTO]:When this card is put into the order zone, look at the top seven cards of your deck, choose up to three cards with "B-Hero" in its card name from among them and reveal them, put up to one card from among them into hand, and Scout up to two cards from among them to your Base, and shuffle the deck.
[ACT]Order Zone:[COST][[Rest] this card, and discard a card from hand], choose one of your Scouted cards with grade less than or equal to your vanguard, and call it to (RC).
[AUTO]Order Zone:When your unit is attacked, [COST][Soul-Blast 1 & Rest] this card], choose one of your Scouted cards, and call it to (GC). -
D-SS12/101ENAurora Battle Princess, Cuff Spring
Normal Unit| Brandt Gate| Grade 2| Power 10000| Shield 5000[AUTO]:When this unit is placed on (RC), your opponent chooses a card from their hand, and imprisons it in your Prison. If it was imprisoned, your opponent draws a card.
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D-SS12/102ENPatrol Robo, Dekarcop
Trigger Unit| Brandt Gate| Grade 0| Power 4000| Shield 15000[AUTO](RC):At the end of the battle this unit boosted, [COST][put this unit into soul], choose one of your units, and it gets [Power] +2000 until end of turn.
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D-SS12/103ENAmeliorate Connector
Trigger Unit| Brandt Gate| Grade 0| Power 4000| Shield 5000[CONT](GC):If your opponent's vanguard is grade 3 or greater, this unit gets [Shield] +5000.
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D-SS12/104ENCardinal Draco, Enpyro
Trigger Unit| Brandt Gate| Grade 0| Power 4000| Shield 15000[CONT](GC):If your opponent's vanguard is grade 3 or greater, this unit gets [Shield] +5000.
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D-SS12/105ENRefablishment Dock
Set Order| Brandt Gate| Grade 2| Power | Shield(After a set order is played, put it into your order zone)
Play this with [COST][Counter-Blast 1]!
[AUTO]:When this card is put into the order zone, draw a card.
[CONT]Order Zone:All of your grade 2 rear-guards get "Boost". -
D-SS12/106ENResult of the Experiment Henceforth
Set Order| Brandt Gate| Grade 1| Power | Shield(After a set order is played, put it into your order zone)
Play this if your vanguard is a [Glitter] with "Eva" in its card name!
[CONT]Order Zone:All of your rear-guards with "Obscudeid" in their card names cannot be retired by your opponent's card effects.
[ACT]Order Zone:If your order zone has four or more Research cards, [COST][put this card into soul], [Counter-Charge 1], choose a card with "Obscudeid" in its card name from your drop, and put it into hand. -
D-SS12/FFR08ENQuaking Ripple Monster, Eledglema
Normal Unit| Brandt Gate| Grade 3| Power 13000| Shield[AUTO]:When this unit is placed on (VC), reveal the top five cards of your deck, put all set orders from among them into the order zone, and shuffle the deck.
[AUTO](VC):At the end of the battle this unit attacked, choose any number of set orders from your order zone, if you chose three or more cards with different card names, choose one of your rear-guards and [Stand] it, and if you chose five or more cards with different card names, [Stand] this unit, and this unit gets [Power] +10000/drive -2 until end of turn. Return all of the cards chosen from the order zone by this ability to the deck and shuffle it. -
D-SS12/FFR09ENAla Dargente
Normal Unit| Brandt Gate| Grade 2| Power 10000| Shield 5000[AUTO](RC):When your vanguard with "Avantgarda" in its card name attacks, this unit gets [Power] +5000 until end of turn.
[AUTO]:When this unit is placed on (RC), if you put a strategy card from order zone into soul this turn, [COST][Soul-Blast 1], search your deck or drop for up to one strategy card with a different card name as the card put from order zone into soul this turn, reveal it and put it into hand, and if you searched the deck, shuffle the deck. -
D-SS12/SEC09ENCardinal Deus, Orfist
Normal Unit| Brandt Gate| Grade 3| Power 13000| Shield[CONT](VC/RC):During your turn, if your World is Dark Night or Abyssal Dark Night, this unit gets [Power] +5000.
[ACT](VC):If your World is Abyssal Dark Night, [COST][Counter-Blast 2], and call up to three Shadow Army tokens to (RC).


