[VGE-DZ-BT14] Cardfight!! Vanguard Booster Pack 14: Envoys of the Crimson Moon
- All
- Dragon Empire
- Dark States
- Brandt Gate
- Keter Sanctuary
- Stoicheia
- Lyrical Monasterio
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D-PR/1117ENGreat Magick Caster of Transitory, Zerith "Fantôme"
Others| -| Grade 3| Power 13000| Shield(This represents a Great Magick Caster of Transitory, Zerith "Fantôme" token, and cannot be put in a deck)
[AUTO](RC):When your other unit is attacked, [COST][retire this unit], and that unit gets [Power]+10000 until end of that battle.
[AUTO](RC):At the end of your opponent's turn, retire this unit. (This effect is mandatory) -
DZ-BT14/001ENYouthberk "Drægforce Arms: Fantôme"
Normal Unit| Dragon Empire| Grade 3| Power 13000| Shield<DrægDress> - [AUTO](VC):At the end of the battle this unit attacked, choose up to one card with "DrægForm" in its card name from your hand, ride it as [Stand], and it gets drive -2 until end of turn. If you rode a card, at the end of that turn, choose a "Youthberk "Drægforce Arms: Fantôme"" from your soul, and ride it as [Rest].
[ACT](VC)[1/Turn]:[COST][Discard a card from hand], look at the top three cards of your deck, choose up to one card with "DrægForm" in its card name or up to one grade 2 or less card from among them, reveal it, put it into hand if it is a card with "DrægForm" in its card name, and call it to (RC) if it is not. You may discard all of the remaining cards. If you did not discard them, put them on the bottom of the deck in any order.
[AUTO](VC):At the beginning of your main phase, you get "When your vanguard attacks, that unit gets [Power]+1000 until end of that battle for each card in your drop with <Dragon> in its race." until end of turn. -
DZ-BT14/002ENYouthberk "DrægForm: Dynast"
Normal Unit| Dragon Empire| Grade 3| Power 13000| Shield[CONT](Deck):If you have a vanguard with "Youth" in its card name, while this card is revealed by a Crimson Moon card's ability, this card is regarded as a Crimson Moon card.
[AUTO]:When this unit is placed on (VC) by the <DrægDress> ability, perform all of the following.
・All of your front row rear-guards get [Power]+5000 until end of turn. If your opponent's vanguard is grade 3 or greater, they also get [Power]+5000.
・[COST][Counter-Blast 1], and this unit gets drive +1 until end of turn. If your opponent's vanguard is grade 3 or greater, it also gets [Critical]+1.
<FantômeSkill> - [AUTO](VC)[1/Turn]:When this unit attacks, [COST][bind one or more, up to two Crimson Moon cards in total from hand, soul, or drop], choose the same number of your opponent's rear-guards as the number of cards bound for this cost, retire them, and all of your front row units get [Power]+5000 until end of turn. If your bind zone has three or more Crimson Moon cards, they also get [Power]+5000. -
DZ-BT14/003ENMythisch of Unparalleled, Zalva Dragnia
Normal Unit| Dragon Empire| Grade 2| Power 10000| Shield 5000[AUTO]:When this unit is placed on (RC) from hand, [COST][Soul-Blast 1], look at the top seven cards of your deck, choose up to one unit card with "Varga" in its card name from among them, reveal it and put it into hand, and shuffle the deck.
[CONT]:If you have a grade 3 or greater vanguard with "Varga" in its card name, this card gets all of the following.
・[CONT](RC):During your turn, this unit gets [Power]+5000, and if all other rear-guards in the same row as this unit have different card names from this unit, this unit gets "Boost", and cannot be retired by your card effects.
・[AUTO](RC)[1/Turn]:When your vanguard [Stand] during the battle phase, until end of turn, this unit gets [Power]+5000, if all other rear-guards in the same row as this unit have different card names from this unit, and you used a [Divine Skill] this fight, [COST][Energy-Blast 3], and this unit's [Critical] also becomes 2. -
DZ-BT14/004ENDragritter, Uathaach
Normal Unit| Dragon Empire| Grade 1| Power 8000| Shield 5000[AUTO]:When this unit is placed on (RC) from hand or placed on (RC) by a Crimson Moon card's ability, look at the top five cards of your deck, choose up to one card with <Dragon> in its race and up to one order card each from among them, discard them, and shuffle the deck.
[CONT](RC)/(GC):If your drop has five or more cards with <Dragon> in their races, this unit gets "Intercept", and can intercept from the back row. If your bind zone has a Crimson Moon card, it also gets [Shield]+5000. -
DZ-BT14/005ENDemonic Lord Dragon, Gabwelius "Fantôme"
Normal Unit| Dark States| Grade 3| Power 13000| Shield[AUTO](VC):When this unit attacks, [COST][Counter-Blast 1] & put two rear-guards into soul], choose up to two grade 3 or less cards from your drop, call them each to a (RC) in the same column, and at the end of that turn, put all of the called units into soul.
<FantômeSkill> - [ACT](VC)[1/Turn]:[COST][Bind a Crimson Moon card from hand, soul, or drop], and perform all of the following.
・You get "If your bind zone has one or more Crimson Moon cards, all of your front row units get [Power]+5000. If it has three or more Crimson Moon cards, they get [Power]+10000 instead of +5000." until end of turn.
・Until end of your opponent's next turn, when your opponent's drive check would next reveal a <Critical>, choose one of those trigger effects, and nullify it. (Choose its [Power] or [Critical] when the trigger is revealed)
・At the beginning of your next turn, you get "Your grade 3 or greater vanguard with "Gabwelius" in its card name gets the trigger effect that you nullified with the <FantômeSkill> ability during your opponent's preceding turn." until end of turn. -
DZ-BT14/006ENSteam Maiden, Spiral Cutie
Normal Unit| Dark States| Grade 2| Power 10000| Shield 5000[AUTO]:When this card is discarded from hand while riding from the ride deck, if you have a <Fantôme> vanguard, [COST][Soul-Blast 1] or [Energy-Blast 3], search your deck for up to one Crimson Moon card, reveal it and put it into hand, and shuffle the deck.
[AUTO]:When this unit is put on (GC) from hand, if you have a <Fantôme> vanguard, [COST][Counter-Blast 1] or [Energy-Blast 3], and draw a card. -
DZ-BT14/007ENMythisch of Zero, Grivardhy
Normal Unit| Dark States| Grade 2| Power 10000| Shield 5000[CONT]:This card is also from <Keter Sanctuary>.
[CONT]:If you have a grade 3 or greater vanguard with "Blangdmire" in its card name, this card gets all of the following.
・[AUTO]Soul/Drop:At the beginning of your main phase, if you do not have a rear-guard with the same card name as this card, you may call this card to (RC). If you called a card, at the end of that turn, put this unit on the bottom of the deck.
・[AUTO](RC):At the beginning of your battle phase, until end of turn, this unit gets [Power]+5000, choose one of your rear-guards, and it gets "Boost" until end of turn.
・[AUTO](RC):At the end of the battle your vanguard attacked, if you used the [Divine Skill] of a grade 3 or greater card with "Blangdmire" in its card name this fight, and your rear-guard did not [Stand] this battle phase, [COST][Energy-Blast 3], and [Stand] all of your rear-guards in the same column as this unit. -
DZ-BT14/008ENReverent Dagger Dragon
Normal Unit| Dark States| Grade 2| Power 10000| Shield 5000[ACT](Drop):If you have a grade 3 or greater vanguard with "Gabwelius" in its card name, and all of your rear-guards have different card names from this card, [COST][Energy-Blast 3], and call this card to (RC).
[AUTO](RC)[1/Turn]:When this unit attacks, if you have a grade 3 or greater vanguard with "Gabwelius" in its card name, [COST][Soul-Blast 1], and this unit gets [Power]+5000 until end of turn. If your bind zone has two or more Crimson Moon cards, it gets [Power]+10000 instead of +5000. -
DZ-BT14/009ENMythisch Machine Deity, "Mondgestirn" Angrbold
Normal Unit| Brandt Gate| Grade 3| Power 28000| Shield[CONT]:This card cannot be ridden or called to (RC).
[ACT](Hand):If your order zone has a "Moon Gate", [COST][Soul-Blast 1] & reveal this card], choose a card with "Mythisch" in its different card name from this card from your order zone, and put it into hand. If you put a card, put this card in the order zone.
[AUTO]Order Zone:When your vanguard with "Veissrugr" in its card name attacks, if your unit with "Mythisch" in its card name was not put into deck this battle, [COST][put one or more from (RC) and up to two from drop for a total of three cards with one unit card each with "Roztnir", "Garzorums", "Helgvarr" in their card names on the bottom of the deck in any order], and nullify this card's [CONT] abilities until end of turn.
[AUTO](RC):At the end of each turn, retire this unit. (This effect is mandatory) -
DZ-BT14/010ENLibrate Battalion Commander, Aelquilibra "Fantôme"
Normal Unit| Brandt Gate| Grade 3| Power 13000| Shield[ACT](VC)[1/Turn]:[COST][Reveal one or more, up to three Product cards from hand], put all of the cards revealed for this cost in the order zone, and draw a card. If you put two or more cards, this unit gets [Power]+5000 until end of turn.
[ACT](VC)[1/Turn]:[COST][Counter-Blast 1] & [Soul-Blast 1], choose up to the same number of Products each with "Librate" in their different card names as your opponent's vanguard's grade from your order zone, and operate them.
<FantômeSkill> - [ACT](VC)[1/Turn]:[COST][Bind a Crimson Moon card from hand, soul, or drop], choose up to the same number of your rear-guards with different card names and the Overcharge ability as your opponent's vanguard's grade, and they get [Power]+5000 until end of turn. If you chose three or more rear-guards, this unit gets drive +1 until end of turn. -
DZ-BT14/011ENSporadic Cerro Dragon
Normal Unit| Brandt Gate| Grade 1| Power 8000| Shield 5000[AUTO]:When this card is discarded from hand while riding from the ride deck, look at the top seven cards of your deck, choose up to one set order from among them, reveal it and put it into hand, and shuffle the deck.
[AUTO](RC)/Drop:When your vanguard is attacked, if your opponent's vanguard is grade 3 or greater, [COST][remove this card], and your vanguard gets [Power]+10000 until end of that battle. You cannot pay the cost of the [AUTO] abilities of a card with the same card name as this card until end of turn. -
DZ-BT14/012ENLibrate Battalion, Ferbeseuss Dragon
Normal Unit| Brandt Gate| Grade 1| Power 8000| Shield 5000[AUTO]:When this unit is placed on (RC) from hand, [COST][Counter-Blast 1], choose up to two Product cards from your drop, and put them into hand.
Overcharge - [AUTO](RC):At the end of the battle this unit boosted, if this unit was chosen by the ability of your grade 3 or greater vanguard with "Aelquilibra" in its card name this turn, [COST][put this unit into soul], look at the top five cards of your deck, choose up to one set order or up to one Crimson Moon card from among them, reveal it and put it into hand, and shuffle the deck. -
DZ-BT14/013ENBel-Fiore, Maier
Normal Unit| Keter Sanctuary| Grade 3| Power 13000| Shield[CONT](VC):All of your rear-guards with "Bel-Fiore" in their card names cannot be chosen by your opponent's card effects, and during your turn, all of your front row units with "Bel-Fiore" in their card names get [Power]+5000.
[ACT](VC)[1/Turn]:[COST][Counter-Blast 1], choose up to the same number of your engaged cards with different card names as your opponent's vanguard's grade, and call them to (RC). If you persona rode this turn, this unit gets [Critical]+1 until end of turn.
[AUTO](VC)[1/Turn]:When this unit is attacked, [COST][Soul-Blast 1], choose any number of your rear-guards with "Bel-Fiore" in their card names, and move them to (GC). -
DZ-BT14/014ENKnight of Great Favor, Orcades
Normal Unit| Keter Sanctuary| Grade 2| Power 10000| Shield 5000[AUTO]:When this unit is placed on (RC) from hand, choose a grade 3 card with "Rezael" in its card name from your ride deck, and you may reveal it. If you revealed a card, or you have a grade 3 or greater vanguard with "Rezael" in its card name, search your deck for up to one non-sentinel normal unit with grade less than or equal to your vanguard, discard it, and shuffle the deck.
[AUTO](RC):When this unit attacks a vanguard, if you have a grade 3 or greater vanguard with "Rezael" in its card name, until end of that battle, this unit gets [Power]+5000, at the end of that battle, put this unit into soul, and draw a card. If you used a [Divine Skill] this fight, it gets [Power]+10000 instead of +5000. (This effect is mandatory) -
DZ-BT14/015ENBel-Fiore, Swera
Normal Unit| Keter Sanctuary| Grade 2| Power 10000| Shield 5000[AUTO]:When this unit is placed on (RC) or put on (GC), if you have a vanguard with "Bel-Fiore" in its card name, [COST][Counter-Blast 1], look at the top two cards of your deck, choose a card from among them, put it into hand, put the rest on the bottom of the deck or into soul, and if your vanguard is grade 3 or greater, this unit gets [Power]+5000/[Shield]+5000 until end of turn.
[CONT](RC):During your turn, if you have a grade 3 or greater vanguard with "Bel-Fiore" in its card name, this unit gets [Power]+5000.
[AUTO](RC)[1/Turn]:When your grade 3 or greater vanguard with "Bel-Fiore" in its card name attacks, [COST][Energy-Blast 3], [Stand] this unit, choose a card with "Bel-Fiore" in its card name from your drop, and engage it to your Garden. -
DZ-BT14/016ENGreat Magick Caster of Transitory, Zerith "Fantôme"
Normal Unit| Stoicheia| Grade 3| Power 13000| Shield[ACT](VC)[1/Turn]:[COST][Counter-Blast 1], call a Great Magick Caster of Transitory, Zerith "Fantôme" token to the back row center (RC), and it gets "[CONT](RC):This unit can attack from the back row, and gets drive -1. Perform drive checks for the battle this unit attacked." until end of turn.
<FantômeSkill> - [ACT](VC):If your opponent's vanguard is grade 3 or greater, [COST][bind all Crimson Moon cards from soul and drop], choose up to the same number of trigger cards other than [Over] from your drop as the number of cards bound for this cost, and return them to the deck and shuffle it. Until end of this fight, you cannot pay the cost of the <FantômeSkill> abilities of a unit with the same card name as this unit. -
DZ-BT14/017ENBlack Sky Marine General, Leimina
Normal Unit| Stoicheia| Grade 2| Power 10000| Shield 5000[AUTO]:When this card is discarded from hand while riding from the ride deck, if you have a <Fantôme> vanguard, [COST][Soul-Blast 1] or [Energy-Blast 3], search your deck for up to one Crimson Moon card, reveal it and put it into hand, and shuffle the deck.
[AUTO]:When this unit is put on (GC) from hand, if you have a <Fantôme> vanguard, [COST][Counter-Blast 1] or [Energy-Blast 3], and draw a card. -
DZ-BT14/018ENCognoscente of Lake Heart, Fontijn
Normal Unit| Stoicheia| Grade 2| Power 10000| Shield 5000[AUTO]:When this unit is placed on (RC), if you have a vanguard with "Zerith" in its card name, [COST][Counter-Blast 1], look at the same number of cards from the top of your deck as the number of your <Fantôme> units, choose a card from among them, put it into hand, choose up to one <Fantôme> or up to one normal order from among them, put it into drop, and shuffle the deck.
[AUTO]Front Row (RC):When a grade 3 or greater <Fantôme> attacks, if you have a grade 3 or greater vanguard with "Zerith" in its card name, this unit gets [Power]+5000 until end of turn. -
DZ-BT14/019ENX-CeeDaNCe, Impauldio "Fantôme"
Normal Unit| Lyrical Monasterio| Grade 3| Power 13000| Shield[ACT](VC)[1/Turn]:[COST][Counter-Blast 1], choose a card from your drop, put it face up as your AutoMOD gauge, choose one of your (RC) without any X-ceed NET markers, and put an X-ceed NET marker.
<FantômeSkill> - [ACT](VC)[1/Turn]:[COST][Bind one or more Crimson Moon cards in total from hand, soul, or drop], and perform one of the following for each Crimson Moon card in your bind zone. (Each can only be chosen once)
・This unit gets drive +1 until end of turn.
・This unit gets [Critical]+1 until end of turn.
・Until end of your opponent's next turn, your rear-guard can attack and intercept from the back row center column with an X-ceed NET marker. -
DZ-BT14/020ENEyes of Miracle, Aimantine
Normal Unit| Lyrical Monasterio| Grade 2| Power 10000| Shield 5000[AUTO]:When this card is placed on (RC) from hand other than during the battle phase or discarded from hand while riding from the ride deck, if you have a <Mermaid> vanguard, [COST][Counter-Blast 1] or [Energy-Blast 3], and perform one of the following.
・Search your deck for up to one "Prism Pearl & Twinkle Powder", reveal it and put it into hand, and shuffle the deck.
・If you have a grade 3 or greater vanguard with "Kairi" in its card name, choose up to one grade 3 or less <Mermaid> with a different card name from this card from your hand, and call it to (RC). If you called a card, draw a card.
[CONT](RC):During your turn, if you have a <Mermaid> vanguard, and your opponent's vanguard is grade 3 or greater, this unit gets [Power]+5000. -
DZ-BT14/021ENX-CeeDaNCe, Precee Forwatt
Normal Unit| Lyrical Monasterio| Grade 2| Power 10000| Shield 5000[ACT](RC):If you have an AutoMOD gauge with "X-CeeDaNCe" in its different card name from this unit, [COST][put this unit face up as an AutoMOD gauge], choose a card with "X-CeeDaNCe" in its different card name from this card from your AutoMOD gauge, and call it to the (RC) this unit was on.
[AUTO]:When this card is put as an AutoMOD gauge during your turn, [COST][Soul-Blast 2], and draw a card. -
DZ-BT14/022ENVenatiol, Malield
Normal Unit| Dragon Empire| Grade 2| Power 10000| Shield 5000[CONT]:If you have a vanguard with "Venatiol" in its card name, this card gets all of the following.
・[AUTO]:When this unit is retired from (RC) by your grade 3 or greater vanguard's ability or placed on (RC), [COST][Counter-Blast 1], draw a card, choose a card from your drop, and put it into soul.
・[AUTO](RC):When this unit attacks, if your vanguard is grade 3 or greater, this unit gets [Power]+5000 until end of that battle. If this unit was placed on (RC) by your vanguard's ability this turn, it also gets [Power]+5000. -
DZ-BT14/023ENObliterate Dragon
Normal Unit| Dragon Empire| Grade 2| Power 10000| Shield 5000[ACT](Drop):If you have a grade 3 or greater vanguard with "Youthberk" in its card name, [COST][Soul-Blast 2] cards with "Youth" in their card names], call this card to (RC), and it gets [Power]+5000 until end of turn.
[AUTO]:When this unit is placed on (RC), [COST][Counter-Blast 1], look at the top seven cards of your deck, choose up to one card with "Youthberk" in its card name from among them, reveal it and put it into hand, and shuffle the deck. If you did not reveal a card, [Counter-Charge 1]。



