[BT10]Triumphant Return of the King of Knights
- All
- Royal Paladin
- Gold Paladin
- Genesis
- Narukami
- Nova Grappler
- Spike Brothers
-
BT10/001EN
Pure Heart Jewel Knight, Ashlei
Normal Unit| Royal Paladin| Grade 3| Power 11000| Shield -[AUTO][Limit-Break 4](This ability is active if you have four or more damage):When a <Royal Paladin> rides this unit, choose your vanguard, and that unit gets [Power] +10000/[Critical] +1 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power] +2000 until end of that battle.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT10/002EN
Leading Jewel Knight, Salome
Normal Unit| Royal Paladin| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):When this unit attacks, if the number of rear-guards you have with "Jewel Knight" in its card name is four or more, this unit gets [Power] +2000/[Critical] +1 until end of that battle.
[ACT](VC):[Counter-Blast 2]-card with "Jewel Knight" in its card name] Search your deck for up to one card with "Jewel Knight" in its card name, call it to (RC), and shuffle your deck. -
BT10/003EN
Liberator of the Round Table, Alfred
Normal Unit| Gold Paladin| Grade 3| Power 11000| Shield -[CONT](VC)[Limit-Break 4](This ability is active if you have four or more damage):During your turn, this unit gets [Power] +2000 for each rear-guard you have with "Liberator" in its card name.
[ACT](VC):[Counter-Blast 2]-card with "Liberator" in its card name] Look at the top card of your deck, search for up to one <Gold Paladin>, call it to an open (RC), and put the rest on the bottom of your deck.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT10/004EN
Oracle Queen, Himiko
Normal Unit| Genesis| Grade 3| Power 11000| Shield -[AUTO][Limit-Break 4](This ability is active if you have four or more damage):When a <Genesis> rides this unit, choose up to two of your <Genesis> rear-guards, and those units get [Power] +5000 until end of turn, and choose your vanguard, and until end of turn, that unit gets [Power] +10000 and "[AUTO](VC):[Soul-Blast 3] When this unit attacks a vanguard, you may pay the cost. If you do, draw a card.".
[AUTO](VC):When this unit attacks a vanguard, [Soul-Charge 1], and this unit gets [Power] +1000 until end of turn.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT10/005EN
Eternal Goddess, Iwanagahime
Normal Unit| Genesis| Grade 3| Power 11000| Shield -[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Soul-Blast 6] Retire all of your opponent's rear-guards in the front row.
[ACT](VC):[Soul-Blast 3] This unit gets [Power] +5000 until end of turn.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT10/006EN
Eradicator, Dragonic Descendant
Normal Unit| Narukami| Grade 3| Power 11000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 1 & Choose three cards with "Eradicator" in its card name from your hand, and discard them] At the end of the battle that this unit attacked, if the attack did not hit during that battle, you may pay the cost. If you do, [Stand] this unit, and this unit gets [Critical] +1 until end of turn. This ability cannot be used for the rest of that turn.
[ACT](VC):[Counter-Blast 2]-card with "Eradicator" in its card name] This unit gets [Power] +5000 until end of turn.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT10/007EN
Eradicator, Gauntlet Buster Dragon
Normal Unit| Narukami| Grade 3| Power 11000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):When your opponent's rear-guard is put into the drop zone due to an effect from one of your cards, this unit gets [Power] +3000/[Critical] +1 until end of turn.
[ACT](VC):[Counter-Blast 2]-card with "Eradicator" in its card name] Your opponent chooses one of his or her rear-guards, and retires it.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT10/008EN
Beast Deity, Ethics Buster
Normal Unit| Nova Grappler| Grade 3| Power 11000| Shield -[AUTO][Limit-Break 4](This ability is active if you have four or more damage):When a <Nova Grappler> rides this unit, choose your vanguard, and until end of turn, that unit gets [Power] +10000 and "[AUTO](VC):When this unit attacks a vanguard, [Stand] all of your <Nova Grappler> rear-guards in the front row.".
[AUTO](VC):When this unit is boosted ([Boost]) by a <Nova Grappler>, this unit gets [Power] +2000 until end of that battle.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT10/009EN
Dogmatize Jewel Knight, Sybill
Normal Unit| Royal Paladin| Grade 2| Power 8000| Shield 5000[AUTO]:[Counter-Blast 2] When this unit is placed on (VC) or (RC), if you have a <Royal Paladin> vanguard, you may pay the cost. If you do, search your deck for up to one grade 1 or less card with "Jewel Knight" in its card name, call it to (RC), and shuffle your deck.
-
BT10/010EN
Flashing Jewel Knight, Iseult
Normal Unit| Royal Paladin| Grade 1| Power 6000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a <Royal Paladin> from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your <Royal Paladin> that is being attacked, and that unit cannot be hit until end of that battle. -
BT10/011EN
Halo Liberator, Mark
Normal Unit| Gold Paladin| Grade 1| Power 6000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a <Gold Paladin> from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your <Gold Paladin> that is being attacked, and that unit cannot be hit until end of that battle. -
BT10/012EN
Liberator of the Flute, Escrad
Normal Unit| Gold Paladin| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):[Counter-Blast 1]-card with "Liberator" in its card name] When this unit's attack hits a vanguard, if you have a <Gold Paladin> vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one <Gold Paladin>, call it to an open (RC), and put the rest on the bottom of your deck.
-
BT10/013EN
Battle Deity of the Night, Artemis
Normal Unit| Genesis| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Soul-Blast 3] When this unit attacks a vanguard, you may pay the cost. If you do, draw two cards, choose a card from your hand, put it into your soul, and this unit gets [Power] +5000 until end of that battle.
[CONT](VC):If you have a card named "Twilight Hunter, Artemis" in your soul, this unit gets [Power] +1000. -
BT10/014EN
Broom Witch, Callaway
Normal Unit| Genesis| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):[Counter-Blast 2] When this unit's attack hits, if you have a <Genesis> vanguard, you may pay the cost. If you do, draw a card.
-
BT10/015EN
Goddess of Self-sacrifice, Kushinada
Normal Unit| Genesis| Grade 1| Power 6000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a <Genesis> from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your <Genesis> that is being attacked, and that unit cannot be hit until end of that battle. -
BT10/016EN
Supreme Army Eradicator, Zuitan
Normal Unit| Narukami| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):When this unit's attack hits a vanguard, if you have a vanguard with "Eradicator" in its card name, choose a card from your damage zone, turn it face up, and [Soul-Charge 1].
-
BT10/017EN
Eradicator Wyvern Guard, Guld
Normal Unit| Narukami| Grade 1| Power 6000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a <Narukami> from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your <Narukami> that is being attacked, and that unit cannot be hit until end of that battle. -
BT10/018EN
Grateful Catapult
Normal Unit| Spike Brothers| Grade 3| Power 11000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 2 & Choose a card named "Grateful Catapult" from your hand, and discard it] When this unit attacks a vanguard, you may pay the cost. If you do, search your deck for up to two <Spike Brothers>, call them to open (RC), and shuffle your deck.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT10/019EN
Bad End Dragger
Normal Unit| Spike Brothers| Grade 3| Power 11000| Shield -[AUTO][Limit-Break 4](This ability is active if you have four or more damage):When a <Spike Brothers> rides this unit, choose your vanguard, and until end of turn, that unit gets [Power] +10000 and "[AUTO](VC):When one of your <Spike Brothers> rear-guards attacks, that unit gets [Power] +10000 until end of that battle, and at the end of that battle, put that unit on the bottom of your deck.".
[AUTO](VC):When this unit is boosted ([Boost]) by a <Spike Brothers>, this unit gets [Power] +2000 until end of that battle.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT10/020EN
Cheer Girl, Marilyn
Normal Unit| Spike Brothers| Grade 1| Power 6000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a <Spike Brothers> from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your <Spike Brothers> that is being attacked, and that unit cannot be hit until end of that battle. -
BT10/021EN
Dignified Silver Dragon
Normal Unit| Royal Paladin| Grade 3| Power 10000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power] +5000 until end of that battle.
[AUTO](RC):When this unit attacks a vanguard, if you have a <Royal Paladin> vanguard, this unit gets [Power] +2000 until end of that battle. -
BT10/022EN
Fellowship Jewel Knight, Tracie
Normal Unit| Royal Paladin| Grade 2| Power 9000| Shield 5000[AUTO](RC):When this unit attacks, if the number of other rear-guards you have with "Jewel Knight" in its card name is three or more, this unit gets [Power] +3000 until end of that battle.
-
BT10/023EN
Jewel Knight, Prizmy
Normal Unit| Royal Paladin| Grade 1| Power 7000| Shield 5000[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (RC), if the number of other rear-guards you have with "Jewel Knight" in its card name is three or more, you may pay the cost. If you do, draw a card.
-
BT10/024EN
Dreaming Jewel Knight, Tiffany
Normal Unit| Royal Paladin| Grade 0| Power 5000| Shield 10000[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Put this unit into your soul] Choose up to two of your other rear-guards with "Jewel Knight" in its card name, and those units get [Power] +3000 until end of turn.