[BT14]Brilliant Strike
- All
- Royal Paladin
- Gold Paladin
- Genesis
- Kagero
- Murakumo
- Narukami
- Neo Nectar
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BT14/002EN
Liberator of Bonds, Gancelot Zenith
Normal Unit| Gold Paladin| Grade 3| Power 11000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 1]-card with "Liberator" in its card name & Choose one of your grade 2 or less rear-guards, and put it on the bottom of your deck] When this unit attacks a vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one <Gold Paladin> from among them, call it to an open (RC), put the rest on the bottom of your deck, and that unit gets [Power] +10000 until end of turn.
[CONT](VC):If you have a card named "Solitary Liberator, Gancelot" in your soul, this unit gets [Power] +2000.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT14/003EN
Salvation Lion, Grand Ezel Scissors
Normal Unit| Gold Paladin| Grade 3| Power 11000| Shield -[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 2 & Soul-Blast 2] Unlock all of your locked cards, if the number of <Gold Paladin> rear-guards you have is five, until end of turn, this unit gets [Power] +10000/[Critical] +1, and at the end of that turn, [Soul-Charge 1], choose a card from your damage zone, and turn it face up.
[CONT](VC):During your turn, this unit gets [Power] +1000 for each of your <Gold Paladin> rear-guards.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT14/012EN
Sword Formation Liberator, Igraine
Normal Unit| Gold Paladin| Grade 1| Power 6000| Shield 0[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Counter-Blast 1] When this unit is placed on (GC) from hand, if you have a <Gold Paladin> vanguard, you may pay the cost. If you do, reveal five cards from the top of your deck. Call all <Gold Paladin> to (GC) at [Rest] from among them, and put the rest into your drop zone. -
BT14/024EN
Treasure Liberator, Calogrenant
Normal Unit| Gold Paladin| Grade 3| Power 10000| Shield -[AUTO](VC):[Counter-Blast 1] When this unit's drive check reveals a grade 3 <Gold Paladin>, you may pay the cost. If you do, look at the top card of your deck, search for up to one <Gold Paladin> from among them, call it to an open (RC), and put the rest on the bottom of your deck.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power] +3000 until end of that battle. -
BT14/025EN
Blue Skies Liberator, Hengist
Normal Unit| Gold Paladin| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):[Counter-Blast 2] When this unit's attack hits, if you have a <Gold Paladin> vanguard, you may pay the cost. If you do, draw a card.
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BT14/026EN
Burning Scale Knight, Eliwood
Normal Unit| Gold Paladin| Grade 2| Power 9000| Shield 5000[AUTO](RC):[Counter-Blast 1] When your grade 3 unit with "Ezel" in its card name is placed on (VC), you may pay the cost. If you do, look at the top card of your deck, search for up to one <Gold Paladin> from among them, call it to an open (RC), and put the rest on the bottom of your deck.
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BT14/054EN
Sacred Guardian Beast, Ceryneia
Normal Unit| Gold Paladin| Grade 3| Power 10000| Shield -[AUTO](RC):When this unit's attack hits a vanguard, choose one of your <Gold Paladin>, and that unit gets [Power] +3000 until end of turn.
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BT14/055EN
Liberator, Burning Blow
Normal Unit| Gold Paladin| Grade 3| Power 10000| Shield -[AUTO](VC):When this unit's drive check reveals a <Gold Paladin>, this unit gets [Power] +2000 until end of that battle.
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BT14/056EN
Dolgal Liberator
Normal Unit| Gold Paladin| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):[Counter-Blast 1] When another of your units with "Liberator" in its card name attacks, and hits a vanguard, if you have a <Gold Paladin> vanguard, you may pay the cost. If you do, this unit gets [Power] +5000 until end of turn.
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BT14/057EN
Sacred Twin Beast, Black Lion
Normal Unit| Gold Paladin| Grade 2| Power 8000| Shield 5000[CONT](VC/RC):During your turn, if the number of <Gold Paladin> rear-guards you have is four or more, this unit gets [Power] +3000.
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BT14/058EN
Blue Axe Knight, Taliesin
Normal Unit| Gold Paladin| Grade 2| Power 8000| Shield 5000[AUTO](RC):When your grade 3 <Gold Paladin> is placed on (VC), this unit gets [Power] +10000 until end of turn.
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BT14/059EN
Knight of Passion, Torre
Normal Unit| Gold Paladin| Grade 1| Power 7000| Shield 5000[AUTO](RC):When this unit attacks, if you have a vanguard with "Ezel" in its card name, this unit gets [Power] +3000 until end of that battle.
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BT14/060EN
Sacred Twin Beast, White Lion
Normal Unit| Gold Paladin| Grade 1| Power 7000| Shield 5000[AUTO]:[Counter-Blast 1] When this unit is placed on (RC), if you have a vanguard with "Ezel" in its card name, you may pay the cost. If you do, [Soul-Charge 1], put the top card of your deck into your damage zone, and at the end of that turn, choose a card from your damage zone, return it to your deck, and shuffle your deck.
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BT14/061EN
Flying Sword Liberator, Gorlois
Normal Unit| Gold Paladin| Grade 1| Power 6000| Shield 5000[ACT](RC):[Choose a grade 3 card with "Gancelot" in its card name from your drop zone, and put it on the bottom of your deck] If you have a <Gold Paladin> vanguard, choose one of your grade 3 units with "Gancelot" in its card name, and that unit gets [Power] +5000 until end of turn.
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BT14/062EN
Knife Throwing Knight, Maleagant
Normal Unit| Gold Paladin| Grade 1| Power 5000| Shield 5000[AUTO]:[Soul-Blast 2] When this unit is placed on (RC), if you have a <Gold Paladin> vanguard, you may pay the cost. If you do, choose up to two cards from your damage zone, and turn them face up.
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BT14/063EN
Scarlet Lion Cub, Caria
Normal Unit| Gold Paladin| Grade 0| Power 5000| Shield 10000[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC):[Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted ([Boost]) a vanguard with "Ezel" in its card name, you may pay the cost. If you do, look at up to two cards from the top of your deck, search for up to two <Gold Paladin> from among them, call them to open (RC) at [Rest], and put the rest on the bottom of your deck in any order. -
BT14/064EN
Liberator, Ground Crack
Trigger Unit| Gold Paladin| Grade 0| Power 5000| Shield 10000-
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BT14/065EN
Naapgal Liberator
Trigger Unit| Gold Paladin| Grade 0| Power 5000| Shield 10000(You may only have up to four cards with "[Heal] HEAL" in a deck.)
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BT14/S02EN
Liberator of Bonds, Gancelot Zenith
Normal Unit| Gold Paladin| Grade 3| Power 11000| Shield -[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 1]-card with "Liberator" in its card name & Choose one of your grade 2 or less rear-guards, and put it on the bottom of your deck] When this unit attacks a vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one <Gold Paladin> from among them, call it to an open (RC), put the rest on the bottom of your deck, and that unit gets [Power] +10000 until end of turn.
[CONT](VC):If you have a card named "Solitary Liberator, Gancelot" in your soul, this unit gets [Power] +2000.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack) -
BT14/S03EN
Salvation Lion, Grand Ezel Scissors
Normal Unit| Gold Paladin| Grade 3| Power 11000| Shield -[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 2 & Soul-Blast 2] Unlock all of your locked cards, if the number of <Gold Paladin> rear-guards you have is five, until end of turn, this unit gets [Power] +10000/[Critical] +1, and at the end of that turn, [Soul-Charge 1], choose a card from your damage zone, and turn it face up.
[CONT](VC):During your turn, this unit gets [Power] +1000 for each of your <Gold Paladin> rear-guards.
[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)