[G-TD01] Awakening of the Interdimensional Dragon
- All
- Dark States
- Gear Chronicle
-
G-TD01/001ENInterdimensional Dragon, Mystery-flare Dragon
G Unit| Gear Chronicle| Grade 4| Power 15000+| Shield -(This card cannot be in your main deck)
[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down. (When this card strides, it gains the power and card name of one heart. At the end of the turn, return it face up)
[AUTO](VC):[Counter-Blast 4] When this unit's attack hits a vanguard, you may reveal four cards from the top of your deck. If the revealed cards have four or more different grades, you may pay the cost. If you do, you get an additional turn. If you had revealed cards, shuffle your deck. -
G-TD01/002ENChronojet Dragon
Normal Unit| Dark States|Dark Zone| Grade 3| Power 11000| Shield -[AUTO](VC)[Generation Break 2](This ability is active if you have two or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, until end of that battle, this unit gets [Power] +5000, and your opponent cannot call grade 1 or greater units from hand to (GC).
[AUTO](VC):[Counter-Blast 1] During your turn, when your G unit [Stride], you may pay the cost. If you do, choose one of your opponent's rear-guards, and your opponent puts that unit on the bottom of his or her deck. -
G-TD01/003ENSmithereen Colossus
Normal Unit| Gear Chronicle| Grade 3| Power 10000| Shield -[AUTO](VC/RC):[Counter-Blast 1] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +3000 until end of that battle.
-
G-TD01/004ENSteam Knight, Ubara-tutu
Normal Unit| Gear Chronicle| Grade 3| Power 10000| Shield -[AUTO](VC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, this unit gets [Power] +6000 until end of that battle.
[AUTO]:[Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, choose one of your opponent's grade 2 or less rear-guards, and your opponent puts that unit on the bottom of his or her deck. -
G-TD01/005ENSmokegear Dragon
Normal Unit| Gear Chronicle| Grade 2| Power 10000| Shield 5000-
-
G-TD01/006ENSteam Fighter, Amber
Normal Unit| Gear Chronicle| Grade 2| Power 9000| Shield 5000[AUTO](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter-Blast 1] When this unit attacks a vanguard, if this unit is boosted ([Boost]), you may pay the cost. If you do, choose one of your opponent's grade 2 or less rear-guards, and your opponent puts that unit on the bottom of his or her deck.
-
G-TD01/007ENTwinmaser Dragon
Normal Unit| Gear Chronicle| Grade 2| Power 9000| Shield 5000[AUTO](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, this unit gets [Power] +3000 until end of that battle.
-
G-TD01/008ENGreat Carapace, Gear Turtle
Normal Unit| Gear Chronicle| Grade 2| Power 8000| Shield 5000[AUTO]:When this unit intercepts ([Intercept]), this unit gets [Shield] +5000 until end of that battle.
-
G-TD01/009ENMasergear Dragon
Normal Unit| Gear Chronicle| Grade 1| Power 8000| Shield 5000-
-
G-TD01/010ENBrasswing Dragon
Normal Unit| Gear Chronicle| Grade 1| Power 7000| Shield 5000[AUTO](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, this unit gets [Power] +3000 until end of that battle.
-
G-TD01/011ENSteam Soldier, Tauge
Normal Unit| Gear Chronicle| Grade 1| Power 6000| Shield 5000[AUTO](VC/RC):When this unit is attacked, this unit gets [Power] +5000 until end of that battle.
-
G-TD01/012ENSteam Rider, Burnham
Normal Unit| Gear Chronicle| Grade 1| Power 6000| Shield 5000[AUTO](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit boosts ([Boost]) a vanguard, the boosted ([Boost]) unit gets [Power] +4000 until end of that battle.
-
G-TD01/013ENWithdrawn Gear Raven
Normal Unit| Gear Chronicle| Grade 1| Power 6000| Shield 0[CONT]:Sentinel(You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your units that is being attacked, and that unit cannot be hit until end of that battle. -
G-TD01/014ENGunnergear Dracokid
Normal Unit| Gear Chronicle| Grade 0| Power 5000| Shield 10000[AUTO]:Forerunner(When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter-Blast 1 & Put this unit into your soul] Search your deck for up to one grade 3 card, reveal it to your opponent, put it into your hand, and shuffle your deck. -
G-TD01/015ENSteam Battler, Dadasig
Trigger Unit| Gear Chronicle| Grade 0| Power 5000| Shield 10000-
-
G-TD01/016ENSteam Knight, Shu Sin
Trigger Unit| Gear Chronicle| Grade 0| Power 5000| Shield 5000-
-
G-TD01/017ENStomach Clock Gear Rabbit
Trigger Unit| Gear Chronicle| Grade 0| Power 5000| Shield 10000-
-
G-TD01/018ENSteam Maiden, Uluru
Trigger Unit| Gear Chronicle| Grade 0| Power 5000| Shield 10000(You may only have up to four cards with "[Heal] HEAL" in a deck.)
-
G-TD01/019ENLuckypot Dracokid
Trigger Unit| Gear Chronicle| Grade 0| Power 4000| Shield 5000[ACT](RC):[Put this unit into your soul] Choose up to one of your <Gear Chronicle>, and it gets [Power] +3000 until end of turn.


