[G-TD07] Illusionist of the Crescent Moon
- All
- Pale Moon
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G-TD07/001EN
Ardor Dragon Master, Amanda
G Unit| Pale Moon| Grade 4| Power 15000+| Shield -(This card cannot be in your main deck)
[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down. (When this card strides, it gains the power and card name of one heart. At the end of the turn, return it face up)
Magia-[AUTO](VC):When this unit's attack hits a vanguard, [Soul-Charge 1], choose up to one card from your soul, call it to (RC), that unit gets [Power] +2000 until end of turn, and at the end of that turn, put the unit called with this effect into your soul. -
G-TD07/002EN
Breathing Coatl
Normal Unit| Pale Moon| Grade 3| Power 11000| Shield -[AUTO](VC/RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter-Blast 1] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +3000 until end of that battle.
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G-TD07/003EN
Masked Magician, Harri
Normal Unit| Pale Moon| Grade 3| Power 11000| Shield -[AUTO](VC)[Generation Break 2](This ability is active if you have two or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, choose up to one card from your soul, call it to (RC), and that unit and this unit get [Power] +3000 until end of turn.
Magia-[AUTO](VC):[Counter-Blast 1] During your turn, when your G unit [Stride], you may pay the cost. If you do, [Soul-Charge 1], choose up to one card from your soul, call it to (RC), that unit gets [Power] +5000 until end of turn, and at the end of that turn, put the unit called with this effect into your soul. -
G-TD07/004EN
Mirage Sword, Judy
Normal Unit| Pale Moon| Grade 3| Power 10000| Shield -[AUTO](VC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, this unit gets [Power] +60000 until end of that battle.
[AUTO]:[Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, [Soul-Charge 1], choose up to one grade 2 or less card from your soul, and call it to (RC). -
G-TD07/005EN
Star Magician, Elen
Normal Unit| Pale Moon| Grade 2| Power 10000| Shield 5000-
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G-TD07/006EN
Sinhalite Beast Tamer
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000[AUTO](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, this unit gets [Power] +3000 until end of that battle.
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G-TD07/007EN
Card Dealer, Jacqueline
Normal Unit| Pale Moon| Grade 2| Power 9000| Shield 5000[AUTO](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter-Blast 1] When this unit attacks a vanguard, if this unit is boosted ([Boost]), you may pay the cost. If you do, [Soul-Charge 1], choose up to one grade 2 or less card from your soul, and call it to (RC).
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G-TD07/008EN
Bad Eater Clown
Normal Unit| Pale Moon| Grade 2| Power 8000| Shield 5000[AUTO][Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit intercepts ([Intercept]), this unit gets [Power] +10000 until end of that battle.
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G-TD07/009EN
Miracle Tumbler, Lance
Normal Unit| Pale Moon| Grade 1| Power 8000| Shield 5000-
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G-TD07/010EN
Obsidian Beast Tamer
Normal Unit| Pale Moon| Grade 1| Power 7000| Shield 5000[AUTO](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, this unit gets [Power] +3000 until end of that battle.
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G-TD07/011EN
Moonlight Melody Tamer, Betty
Normal Unit| Pale Moon| Grade 1| Power 7000| Shield 5000[AUTO](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter-Blast 1] At the end of the battle that this unit boosted ([Boost]) a rear-guard, you may pay the cost. If you do, put the rear-guard this unit boosted ([Boost]) into your soul, choose up to one card with the magia ability from your soul, and call it to (RC).
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G-TD07/012EN
Water Juggler
Normal Unit| Pale Moon| Grade 1| Power 6000| Shield 0[CONT]:Sentinel(You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose up to one of your units that is being attacked, and that unit cannot be hit until end of that battle. -
G-TD07/013EN
Egg Juggler
Normal Unit| Pale Moon| Grade 1| Power 6000| Shield 5000[AUTO]:[Soul-Blast 1] When this unit is placed on (RC) from your soul, if you have a <Pale Moon> vanguard, you may pay the cost. If you do, draw a card.
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G-TD07/014EN
Happiness Collector
Normal Unit| Pale Moon| Grade 0| Power 5000| Shield 10000[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC)[Generation Break 1](This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Put this unit into your soul] When your other unit is placed on (RC) from your soul, you may pay the cost. If you do, draw a card, and [Soul-Charge 1]. -
G-TD07/015EN
Kitten Juggler
Trigger Unit| Pale Moon| Grade 0| Power 5000| Shield 5000-
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G-TD07/016EN
Surprise Clown
Trigger Unit| Pale Moon| Grade 0| Power 5000| Shield 10000-
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G-TD07/017EN
Tender Breeder
Trigger Unit| Pale Moon| Grade 0| Power 5000| Shield 10000(You may only have up to four cards with "[Heal] HEAL" in a deck.)
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G-TD07/018EN
Poison Juggler
Trigger Unit| Pale Moon| Grade 0| Power 4000| Shield 10000[ACT](RC):[Put this unit into your soul] Choose up to one of your <Pale Moon>, and that unit gets [Power] +3000 until end of turn.
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G-TD07/019EN
Amethyst Beast Tamer
Trigger Unit| Pale Moon| Grade 0| Power 4000| Shield 10000[ACT](RC):[Put this unit into your soul] Choose up to one of your units, and it gets [Power] +3000 until end of turn.