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G-CB03/001EN
Celebrate Voice, Lauris
G Unit| Bermuda Triangle| Grade 4| Power 15000+| Shield -[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC):Harmony
[ACT](VC)[1/turn][Generation Break 2]:[Counter-Blast 1 & Choose a face down card from your G zone, and turn it face up] Choose up to the same number of your rear-guards as the number of face up cards in your G zone, return them to your hand, and until end of turn, this unit gets "[AUTO](VC):When this unit attacks a vanguard, if all of your units are in harmony, choose up to three of your units, and until end of turn, they get [Power] +5000, and this unit gets [Critical] +1.". -
G-CB03/001EN SGR
Celebrate Voice, Lauris
G Unit| Bermuda Triangle| Grade 4| Power 15000+| Shield -[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC/RC):Harmony
[ACT](VC)[1/turn][Generation Break 2]:[Counter-Blast 1 & Choose a face down card from your G zone, and turn it face up] Choose up to the same number of your rear-guards as the number of face up cards in your G zone, return them to your hand, and until end of turn, this unit gets "[AUTO](VC):When this unit attacks a vanguard, if all of your units are in harmony, choose up to three of your units, and until end of turn, they get [Power] +5000, and this unit gets [Critical] +1.". -
G-CB03/002EN
PR♥ISM-Image, Sunshine Vert
G Unit| Bermuda Triangle| Grade 4| Power 15000+| Shield -[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC)[Limit-Break 4]:[Choose a face down card named "PR♥ISM-Image, Sunshine Vert" from your G zone, and turn it face up & Choose three cards from your hand, and discard them] At the end of the battle that this unit attacked a vanguard, if you have a heart card with "PR♥ISM" in its card name, you may pay the cost. If you do, choose up to two of your rear-guards with "PR♥ISM" in its card name, return them to your hand, put this unit into your G zone face up, choose up to one grade 3 card with "PR♥ISM" in its card name from your hand, and ride it as [Stand]. -
G-CB03/003EN
Frontier Star, Coral
G Unit| Bermuda Triangle| Grade 4| Power 15000+| Shield -[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC):[Counter-Blast 1 & Choose a face down card from your G zone, and turn it face up] When this unit attacks, you may pay the cost. If you do, [Soul-Charge 1], choose up to the same number of your rear-guards as the number of cards in your soul with "Coral" in its card name, and return them to your hand. For each unit returned with this effect, this unit gets [Power] +5000 until end of turn. If the number of face up cards named "Frontier Star, Coral" in your G zone is two or more, draw a card, choose up to two cards from your hand, and call them to separate (RC). -
G-CB03/004EN
Peaceful Voice, Raindear
Normal Unit| Bermuda Triangle| Grade 3| Power 11000| Shield -[AUTO](VC)[1/turn]:[Choose a card from your hand, and put it into your soul] When your drive check reveals a grade 3 card, you may pay the cost. If you do, choose up to one of your rear-guards, return it to your hand, and if there is a card named "Velvet Voice, Raindear" in your soul or trigger zone, this unit gets drive +1 until end of turn.
[AUTO](RC):[Counter-Blast 2] At the end of the battle that your drive check revealed a card with "Raindear" in its card name, if this unit is [Stand], you may pay the cost. If you do, move this unit to your (VC), and this unit gets drive -1 until end of turn. -
G-CB03/005EN
Sparkle in Her Heart, Spica
Normal Unit| Bermuda Triangle| Grade 3| Power 11000| Shield -[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[AUTO](VC/RC)[Generation Break 1]:When your other unit is placed on (RC) during your battle phase, that unit and this unit get [Power] +2000 until end of turn.
[AUTO](VC/RC):[Counter-Blast 1 & Soul-Blast 1] When this unit attacks a vanguard, if this unit is in harmony, you may pay the cost. If you do, choose one of your other rear-guards in harmony, return it to your hand, choose up to one card from your hand, and call it to (RC). -
G-CB03/006EN
Prestige, Cetia
Normal Unit| Bermuda Triangle| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[ACT](VC/RC):[Counter-Blast 1 & Choose one of your other rear-guards in harmony, and [Rest] it] Until end of turn, this unit gets [Power] +5000, and "[AUTO](RC)[Generation Break 1]:When this unit's attack hits a vanguard, [Counter-Charge 1]/[Soul-Charge 1], choose up to one of your other rear-guards, and return it to your hand.". -
G-CB03/007EN
Hand in Hand, Leona
G Unit| Bermuda Triangle| Grade 4| Power -| Shield 15000[G Guardian](Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "[Heal] Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), choose one of your rear-guards, and you may return it to your hand. If you do, choose a card from your hand, call it to (GC), and if that unit has the same card name as the card returned to your hand with this effect, that unit gets [Shield] +5000 until end of that battle. -
G-CB03/008EN
Great Ascent, Liddy
Normal Unit| Bermuda Triangle| Grade 3| Power 11000| Shield -[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[CONT](VC)[Generation Break 2]:All of your units in harmony get [Power] +2000.
[AUTO](VC):[Counter-Blast 1 & Soul-Blast 1] When this unit is attacked, you may pay the cost. If you do, choose one of your (RC). If there is a unit on that (RC), return that unit to your hand, and if not, choose up to one card from your hand, and call it to that (RC). -
G-CB03/009EN
Brand-New-PR♥ISM, Garnet
Normal Unit| Bermuda Triangle| Grade 3| Power 11000| Shield -[AUTO](VC)[Limit-Break 4]:When this unit attacks a vanguard, choose up to three cards with "PR♥ISM" in its card name from your hand, and call them to separate (RC). If you called three cards, until end of that battle, this unit gets "[CONT](VC)[Limit-Break 5]:This unit gets drive +1.".
[AUTO](VC):[Counter-Blast 1]-card with "PR♥ISM" in its card name] When your unit is returned to your hand from (RC), you may pay the cost. If you do, choose one of your units, and it gets [Power] +5000 until end of turn. -
G-CB03/010EN
Magical Charge, Vita
Normal Unit| Bermuda Triangle| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[AUTO](RC)[Generation Break 1]:[Soul-Blast 1 & Return this unit to your hand] At the beginning of each turn's main phase, you may pay the cost. If you do, choose up to one grade 1 or less card from your hand, call it to an open (RC), and if you have a grade 4 or greater vanguard, [Counter-Charge 1]. -
G-CB03/011EN
Brilliant Ocean, Elly
Normal Unit| Bermuda Triangle| Grade 2| Power 9000| Shield 5000[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[CONT](RC)[Generation Break 1]:If this unit is in harmony, this unit gets [Power] +2000 for each card with the sentinel ability in your drop zone.
[AUTO]:[Soul-Blast 1] When this unit is put on (GC), if there is a card with the sentinel ability in your drop zone, you may pay the cost. If you do, this unit gets [Shield] +5000 until end of that battle. -
G-CB03/012EN
Garland Blossom, Ayna
Normal Unit| Bermuda Triangle| Grade 1| Power 7000| Shield 5000[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[AUTO](RC)[Generation Break 1]:When this unit becomes in harmony, choose one of your units, and until end of turn, it gets "[AUTO](VC/RC):Harmony".
[ACT](RC):[Counter-Blast 1 & Rest] this unit] Choose all of your units in harmony in the same column or row as this unit, and they get [Power] +5000 until end of turn. -
G-CB03/013EN
Miracle Twintail, Wyz
Normal Unit| Bermuda Triangle| Grade 1| Power 6000| Shield 0[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your vanguards that is being attacked, and that unit cannot be hit until end of that battle.
[AUTO](VC/RC):Harmony
[AUTO](RC)[Generation Break 1]:[Choose a card from your hand, and discard it] At the end of each turn, if this unit is in harmony, you may pay the cost. If you do, return this unit to your hand. -
G-CB03/014EN
Flying Mermaid, Frederica
G Unit| Bermuda Triangle| Grade 4| Power 15000+| Shield -[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] [Stride] this card on your (VC) from face down.
[AUTO](VC):Harmony
[AUTO](VC):[Choose a face down card from your G zone, and turn it face up] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose up to one of your rear-guards in harmony, return it to your hand, choose up to one card from your hand, call it to (RC), choose one of your rear-guards, and until end of turn, it gets "[CONT](RC):If this unit is in harmony, this unit gets [Power] +5000.". -
G-CB03/015EN
Whitely Noble, Fantine
Normal Unit| Bermuda Triangle| Grade 3| Power 11000| Shield -[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[ACT](RC)[1/turn][Generation Break 1]:[[Rest] this unit] Choose one of your open (RC), move this unit to that (RC), and [Stand] it.
[ACT](RC):[Counter-Blast 1]-card with the harmony ability] If this unit is in harmony, choose one of your other units, and it gets [Power] +3000 until end of turn. -
G-CB03/016EN
Active Pink, Larana
Normal Unit| Bermuda Triangle| Grade 2| Power 9000| Shield 5000[AUTO](RC):When this unit attacks a vanguard, if you have a grade 3 or greater vanguard with "Coral" in its card name, this unit gets [Power] +2000 until end of that battle.
[ACT](Soul):[Counter-Blast 1] If you have a grade 3 or greater vanguard with "Coral" in its card name, put this card into your hand, call this card to (RC), and [Soul-Charge 1]. -
G-CB03/017EN
Inspect Sisters, Robel
Normal Unit| Bermuda Triangle| Grade 2| Power 9000| Shield 5000[CONT](Trigger zone):If you have a vanguard with "Raindear" in its card name, this card gets grade +1.
[AUTO](RC):[Soul-Blast 1 & Put this unit on the bottom of your deck] When this unit's attack hits a vanguard, if you have a vanguard with "Raindear" in its card name, you may pay the cost. If you do, draw two cards, and shuffle your deck. -
G-CB03/018EN
PR♥ISM-Image, Sunshine Rosa
Normal Unit| Bermuda Triangle| Grade 2| Power 9000| Shield 5000[AUTO](RC):[Soul-Blast 1] When your other unit is returned to your hand from (RC), if you have a vanguard with [Limit-Break 4], you may pay the cost. If you do, choose one of your other units, and that unit and this unit get [Power] +3000 until end of turn.
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G-CB03/019EN
Artless Charmy, Wakana
Normal Unit| Bermuda Triangle| Grade 2| Power 8000| Shield 5000[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[AUTO][Generation Break 1]:[Soul-Blast 1] When this unit is returned to your hand from (RC) during your turn, you may pay the cost. If you do, choose any number of cards with the harmony ability from your hand, and reveal them. All of the units in your front row get [Power] +1000 until end of turn for each card revealed from your hand with this effect, -
G-CB03/020EN
Admire Successor, Lyrica
Normal Unit| Bermuda Triangle| Grade 1| Power 7000| Shield 5000[AUTO]:When this unit is placed on (VC) or (RC), reveal five cards from the top of your deck, search for up to one grade 2 or less card with "Coral" in its card name from among them, put it into your hand, and shuffle your deck. If you put a card into your hand, choose a card from your hand, and put it into your soul.
[ACT](Soul):[Choose a grade 2 or greater card from your hand, and put it into your soul] If you have a grade 3 or greater vanguard with "Coral" in its card name, put this card into your hand, call this card to (RC), choose one of your other units, and it gets [Power] +2000 until end of turn. -
G-CB03/021EN
Monotone Innocence, Yuka
Normal Unit| Bermuda Triangle| Grade 1| Power 7000| Shield 5000[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[CONT](VC/RC):During your turn, if this unit is in harmony, all of your other units in the same row as this unit get [Power] +1000. -
G-CB03/022EN
Dash Sisters, Rabel
Normal Unit| Bermuda Triangle| Grade 1| Power 7000| Shield 5000[CONT](Trigger zone):If you have a vanguard with "Raindear" in its card name, this card gets grade +2.
[AUTO](RC):[Put this unit on the bottom of your deck] When your drive check reveals a grade 3 card, if you have a vanguard with "Raindear" in its card name, you may pay the cost. If you do, draw a card, shuffle your deck, and [Counter-Charge 1]. -
G-CB03/023EN
Brand-New-PR♥ISM, Emeral
Normal Unit| Bermuda Triangle| Grade 1| Power 7000| Shield 5000[AUTO]:When this unit is returned to your hand from (RC) during the battle phase, if you have a vanguard with "PR♥ISM" in its card name, choose up to two of your rear-guards with "PR♥ISM" in its card name, and return them to your hand. If you returned two cards, choose one of your units, and it gets [Power] +5000 until end of turn.