The Young Ninja That Manipulates Familiars
A Murakumo deck that battles using "Stealth Fiend" units. Master the art of using "Shikigami Master, Ryougi" with two "Stealth Fiend" units, and aim for consecutive attacks!
Clan: Murakumo
Shikigami Master, Ryougi
Stealth Fiend, Fuukun
Stealth Fiend, TaizanCheck out these featured cards!
Counter-Blast 1 to look at the top five cards of your deck and call up to one "Stealth Fiend"! If your opponent is grade 3 or greater, call up to two instead!
A unit placed by this unit's ability gains the same name as this unit!
When this unit's attack does not hit, Soul-Blast 2 to choose a number of "Stealth Fiend" cards from your drop up to the same number of your additional rear-guard circles and call them to additional rear-guard circles!
This unit is capable of calling multiple "Stealth Fiend" units at once and is this deck's trump card! The more Accel circles you have, the stronger its ability becomes!
Ride every turn and gain more Accel Markers!
When this unit is placed by a card ability, this unit gets +5000 Power!
When the attack of this unit does not hit and if your vanguard is "Shikigami Master, Ryougi", put this unit into your soul and all of your rear-guards with the same name as your vanguard get +5000 Power!
A powerful card when played by the ability of "Ryougi"! Even if it's attack does not hit, it can still power up your other allies for their attacks later on!
When this unit is placed by a card ability, this unit gets +5000 Power!
When the attack of your unit does not hit and if your vanguard is "Shikigami Master, Ryougi", put this unit into your soul, choose up to one grade 3 card from the top seven cards of your deck, and put it into your hand!
A powerful card when played by the ability of "Ryougi"! When the attack of your unit does not hit, you can search for "Ryougi" or "Fantasy Petal Storm, Shirayuki" from your deck!