Blitz Gigamobile, Asturm
Introducing the deck geared for advanced players, made by upgrading the Start Up Trial Deck - Brandt Gate with cards from Booster Pack 01! Try this deck out after you have learnt how to use abilities in cardfights!
※Before making this deck, for players who have not gotten used to playing with abilities in Vanguard yet, you can start by replacing cards in your Start Up Trial Deck with the cards of the same name found in Booster 01: Fated Clash! Once you're familiar with using abilities after trying out a few more games, try to play by challenging this deck build!
Nation: Brandt Gate
Blitz Gigamobile, Asturm
Swingby DragonCheck out these featured cards!
By Counter-Blasting 1, put up to one card from your deck with the same card as this unit into your hand, and this unit gets Power +10000!
When this unit attacks, by Energy-Blasting 4, stand one of your rear-guards, and that unit and this unit gets power +5000!
Use its ability to add cards of the same name as itself to your hand and guarantee a persona ride each turn!
Aim for high powered continuous attacks!
When this unit is placed from hand, if you have a grade 3 or greater "Asturm" vanguard, by Counter-Blasting 1, draw a card!
When your other unit stands by a card's ability, by Soul-Blasting 1, this unit gets Power +2000! If a grade 3 or greater "Asturm" card was Soul-Blast for this cost, stand this unit!
When you use Asturm's ability to stand your fellow rear-guards, you can stand this unit at the same time and guarantee a five-time continuous attack!