Light's Hope & Dark Despair
Thegrea and Maple come together to fight with their Glitters in this Keter Sanctuary deck! Alternate between light and dark Thegrea in your Persona Rides, and make use of each of their abilities to fight!
Nation: Keter Sanctuary
One Who Walks the Path of Light, Thegrea
One Who Blooms in the Dark, Thegrea
Atrocious? Moth Girl, MapleCheck out these featured cards!
This Glitter holds the ability to treat a normal ride from a different "Thegrea" as a Persona Ride!
By Counter-Blasting 1, look at the top five cards of your deck, and call one grade 2 or less unit! If "One Who Blooms in the Dark, Thegrea" is in your soul, call two instead!
At the end of the battle this unit attacked, if this unit rode upon "One Who Blooms in the Dark, Thegrea", stand one of your rear-guards!
Pair up with your allies when you call them with the power of Light "Thegrea"!
This Glitter holds the ability to treat a normal ride from a different "Thegrea" as a Persona Ride!
By retiring two of your grade 2 or less rear-guards, you can retire one of your opponent's rear-guard! If "One Who Walks the Path of Light, Thegrea" is in your soul, retire all of your opponent's rear-guards in the same column instead!
At the end of the battle this unit attacked, if this unit rode upon "One Who Walks the Path of Light, Thegrea", stand this unit and it gets drive -1!
Sacrifice your allies to defeat your opponent's ones with the power of Dark "Thegrea"! Make your opponents yield with your vanguard's powerful attack!
When your grade 3 or greater vanguard is placed, you can call this card from drop!
If your vanguard is "Thegrea", by Soul-Blasting any number of cards at the end of the battle this unit attacked, you can put a card from your soul with the same grade as the sum of the grades of the cards Soul-Blast into your hand, and this unit into your soul!
With this, you can easily add a "Thegrea" card to hand for Riding!