Joco
Here's a "Joco" deck that focuses on launching multiple vanguard attacks! By using Over Soul with "Joco" and "Mic", block your opponent from using intecept and decrease the power of your opponent's vanguard! Launch a wave of attacks at your opponent's weakened vanguard!
Wind of Laughter that Blows Away Evil, Joco
Unyielding Bonds, Tao RenCheck out these featured cards!
This grade 3 unit is the trump card for the deck!
Over Soul by putting "Mic" into soul! Stop your opponent from intercepting and all of your opponent's grade 3 or greater units get power -5000!
At the end of the battle it attacked, if your unit used Over Soul, by paying the cost, it will stand and get drive -2!
Weaken your opponent's vanguard and launch consecutive attacks!
When your grade 3 or greater vanguard attacks, if your vanguard is "Horohoro" or "Joco", it gets power +10000! At the end of the battle, if the attack hit, by paying the cost, you can make your opponent discard a card from their hand!
By decreasing the power of your opponent's vanguard with "Wind of Laughter that Blows Away Evil, Joco", you can make it easier to hit!