Fighter’s Rules

Updated on April 19, 2024.
Here you can find the Fighter’s Rules that will be enforced from April 19, 2024.
Deck regulation restrictions differ for each regulation.

Click here for the card restriction rules.

What is the “Fighter’s Rules”?

The “Fighter’s Rules” are a set of rules that a fighter must follow when participating in official or sanctioned tournaments.
It is determined to provide a healthier environment for fights.
If you’re participating in a tournament, please read and adhere to the rules on this page.
“Fighter’s Rules” will be updated when necessary after official tournaments.
There may be updates regardless of tournament circumstances.
※For more information about the rules, please refer to our Floor Rules.
Information on Tournament Regulations
Official and sanctioned tournaments may use Standard, V Premium, or Premium deck construction regulations. The cards allowed for each regulation are different.

Latest Regulations
Standard – Nation Fight

• English edition cards sold or distributed with the [D] icon on the bottom left corner can be used.
• Choose a nation, and construct your deck with only cards from that nation.
• Your deck consists of a 5-card ride deck and a 50-card main deck. Please refer here for detailed rules regarding the ride deck.
• You must include a total of exactly 16 triggers in total between your main deck and ride deck.
• You can include up to 1 over trigger, up to 4 heal triggers, and up to 8 each for critical triggers, draw triggers, and front triggers.


Energy
Fighters with an “Energy Generator” in their crest zone can use energy.
• Cards that involve energy include “Energy-charge” or “Energy-blast” in their abilities.
• “Energy-charge” increases the energy you have by the value of “Energy-charge”. A fighter can have up to 10 energy.
• “Energy-blast” decreases the energy you have by the value of “Energy-blast”. You cannot pay an “Energy-blast” that is greater than the energy you have.
Please refer here for more information on what can be used to keep track of energy.

Special Construction Conditions
• Fighters that choose 《Dark States》 may use “Chronojet Dragon (G-TD01/002EN, G-TD06/003EN, G-CB04/S10EN, BWC2015/VG02EN, D-PV01/118EN, D-PV01/SP22EN), and it is regarded as a card with the same abilities as “Chronojet Dragon (D-SS03/001EN, D-SS03/001EN-R)”.
• Fighters with “Chrono Dran”, “Masergear Dragon”, and “Chronojet Dragon” in their ride deck may prepare a G deck.
• Fighters that choose 《Brandt Gate》 may use “Alter Ego Messiah (G-TD05/002EN, G-BT08/S22EN, G-TD15/004EN, BWC2015/VG02EN, D-PV01/114EN, D-PV01/SP18EN), and it is regarded as a card with the same abilities as “Alter Ego Messiah (D-SS04/001EN, D-SS04/001EN-R)”.
• Fighters with “Neon Messiah”, “Asleep Messiah”, and “Alter Ego Messiah” in their ride deck may prepare a G deck.
• Fighters that choose 《Dragon Empire》 may use “Demon Stealth Dragon, Shiranui “Oboro” (G-TD13/005EN, G-BT11/S22EN, PR/0307EN, D-PV01/108EN, D-PV01/SP12EN), and it is regarded as a card with the same abilities as “Demon Stealth Dragon, Shiranui “Oboro” (D-SS09/001EN, D-SS09/001EN-R)”.
• Fighters with “Stealth Dragon, Madoi”, “Stealth Dragon, Seizui”, and “Demon Stealth Dragon, Shiranui “Oboro”” in their ride deck may prepare a G deck.
• Fighters that choose 《Keter Sanctuary》 may use “Dragheart, Luard (G-TD10/003EN, G-BT09/S13EN, BCS2023/VGS05, BCS2023/VGS06), and it is regarded as a card with the same abilities as “Dragheart, Luard (D-SS10/001EN, D-SS10/001EN-R)”.
• Fighters with “Dragprince, Rute”, “Dragwizard, Knies”, and “Dragheart, Luard” in their ride deck may prepare a G deck.
_________________________________
Rules regarding Stride in Standard
• Unless allowed by card abilities or otherwise, players cannot Stride.
V-Premium – Clan Fight

• Choose a clan, and construct your deck with only cards from that clan.
• English edition cards sold or distributed with the [V] icon on the bottom left corner can be used.
• Ride decks cannot be used.

※ V-SD01/001EN~014EN and V-SD02/001EN~014EN cards are regarded as cards with the icon.

Special Construction Conditions
• Fighters that choose «Link Joker» may include cards with “Я” in their card name in their deck, even if those cards are from a different clan.
• For fighters who choose «Link Joker», all cards with “Я” in their card name in that fighter’s deck that are from a different clan lose all of their original text and icons. (They lose their skill icons, gift icons, and trigger icons)
• The following cards can be used in decks of any clan for V Premium.↓↓

Card Name Card Race Card Number
Poppin’Party, Kasumi Toyama Poppin’Party D-BT11/EX01EN, D-BT11/EX01EN-S
Poppin’Party, Tae Hanazono Poppin’Party D-BT11/EX02EN, D-BT11/EX02EN-S
Poppin’Party, Rimi Ushigome Poppin’Party D-BT11/EX03EN, D-BT11/EX03EN-S
Poppin’Party, Saya Yamabuki Poppin’Party D-BT11/EX04EN, D-BT11/EX04EN-S
Poppin’Party, Arisa Ichigaya Poppin’Party D-BT11/EX05EN, D-BT11/EX05EN-S
Afterglow, Ran Mitake Afterglow D-BT11/EX06EN, D-BT11/EX06EN-S
Afterglow, Moca Aoba Afterglow D-BT11/EX07EN, D-BT11/EX07EN-S
Afterglow, Himari Uehara Afterglow D-BT11/EX08EN, D-BT11/EX08EN-S
Afterglow, Tomoe Udagawa Afterglow D-BT11/EX09EN, D-BT11/EX09EN-S
Afterglow, Tsugumi Hazawa Afterglow D-BT11/EX10EN, D-BT11/EX10EN-S
Pastel✽Palettes, Aya Maruyama Pastel*Palettes D-BT11/EX11EN, D-BT11/EX11EN-S
Pastel✽Palettes, Hina Hikawa Pastel*Palettes D-BT11/EX12EN, D-BT11/EX12EN-S
Pastel✽Palettes, Chisato Shirasagi Pastel*Palettes D-BT11/EX13EN, D-BT11/EX13EN-S
Pastel✽Palettes, Maya Yamato Pastel*Palettes D-BT11/EX14EN, D-BT11/EX14EN-S
Pastel✽Palettes, Eve Wakamiya Pastel*Palettes D-BT11/EX15EN, D-BT11/EX15EN-S
Roselia, Yukina Minato Roselia D-BT11/EX16EN, D-BT11/EX16EN-S
Roselia, Sayo Hikawa Roselia D-BT11/EX17EN, D-BT11/EX17EN-S
Roselia, Lisa Imai Roselia D-BT11/EX18EN, D-BT11/EX18EN-S
Roselia, Ako Udagawa Roselia D-BT11/EX19EN, D-BT11/EX19EN-S
Roselia, Rinko Shirokane Roselia D-BT11/EX20EN, D-BT11/EX20EN-S
Hello, Happy World! Kokoro Tsurumaki Hello, Happy World! D-BT11/EX21EN, D-BT11/EX21EN-S
Hello, Happy World! Kaoru Seta Hello, Happy World! D-BT11/EX22EN, D-BT11/EX22EN-S
Hello, Happy World! Hagumi Kitazawa Hello, Happy World! D-BT11/EX23EN, D-BT11/EX23EN-S
Hello, Happy World! Kanon Matsubara Hello, Happy World! D-BT11/EX24EN, D-BT11/EX24EN-S
Hello, Happy World! Michelle Hello, Happy World! D-BT11/EX25EN, D-BT11/EX25EN-S
Morfonica, Mashiro Kurata Morfonica D-BT11/EX26EN, D-BT11/EX26EN-S
Morfonica, Toko Kirigaya Morfonica D-BT11/EX27EN, D-BT11/EX27EN-S
Morfonica, Nanami Hiromachi Morfonica D-BT11/EX28EN, D-BT11/EX28EN-S
Morfonica, Tsukushi Futaba Morfonica D-BT11/EX29EN, D-BT11/EX29EN-S
Morfonica, Rui Yashio Morfonica D-BT11/EX30EN, D-BT11/EX30EN-S
RAISE A SUILEN, LAYER RAISE A SUILEN D-BT11/EX31EN, D-BT11/EX31EN-S
RAISE A SUILEN, LOCK RAISE A SUILEN D-BT11/EX32EN, D-BT11/EX32EN-S
RAISE A SUILEN, MASKING RAISE A SUILEN D-BT11/EX33EN, D-BT11/EX33EN-S
RAISE A SUILEN, PAREO RAISE A SUILEN D-BT11/EX34EN, D-BT11/EX34EN-S
RAISE A SUILEN, CHU² RAISE A SUILEN D-BT11/EX35EN, D-BT11/EX35EN-S

Premium – Clan Fight

• All English edition cards sold or distributed can be used.
• Choose a clan, and construct a deck with only cards from that clan.
• If nation cards are used, they must correspond to the appropriate nation that the clan belongs to. Click here for more details on Premium format deck construction for overDress and onwards.

Special Construction Conditions
• Fighters that choose «Royal Paladin» may include up to 4 copies of “Blaster Dark” in their deck.
• Fighters that choose «Link Joker» may include cards with “Я” in their card name in their deck, even if those cards are from a different clan.
• For fighters who choose «Link Joker», all cards with “Я” in their card name in that fighter’s deck that are from a different clan lose all of their original text and icons. (They lose their skill icons, gift icons, and trigger icons)
• Fighters that include “Neon Gyze” in their main deck may include any <Zeroth Dragon> card in their G deck, regardless of the clan they chose.

Premium – Extreme Fight

• You may mix cards from different clans and nations when constructing a deck.
• All English edition cards sold or distributed can be used.
• Ride decks cannot be used.
• The trigger effect will be activated even if “the vanguard circle or the rear-guard circle has a unit of the same clan as the unit in the trigger zone” is not met.

 

Card Usage Restrictions
Icon Glossary
Restricted to 1
You may only have up to one of these in your deck.


Restricted as FV
You may not use the card as a first vanguard.


Unrestricted
After much consideration, the specified card has
been unrestricted. You may use up to four copies.


Restricted
You may not use the card in your deck.You may no


Choice Restriction
Choose one of the types from this group, and you
may include up to four copies in your deck.

All other cards within the same group cannot be included in your deck.
(E.g.) Card A, Card B
O 4pc Card A, 0pc Card B
X 3pc Card A, 1pc Card B

standard Format

Restriction Details Card Name
Restricted to 1
Scarlet Flame Bow General, Stirgna (D-BT10/059EN)

Restriction Details Card Name
Choice Restriction
Tranquil Affection, Elivira (D-LBT01/018EN, D-LBT01/SP18EN)
&
What Color is Your Wish, Valsheblan (D-SS05/016EN, D-SS05/FFR12EN)

Restriction Details Card Name
Choice Restriction
Brainwash Swirler (D-BT04/006EN, D-BT04/SP06EN, D-BT09/Re07EN)
&
Steam Scara, Gigi (D-SS03/011EN, D-SS03/011EN-R)

Restriction Details Card Name
Unrestricted
Fountain of Knowledge, Eva (D-BT05/009EN, D-BT05/SP09EN, BSF2023/VGD03EN)
&
Combine Rusher (D-BT06/008EN, D-BT06/FFR08EN, D-BT11/SECP03EN)

©Bushiroad All Rights Reserved. icon:MAMEX

※The card restrictions are not applicable to Extreme Fight.
※All cards with the same abilities as the specified cards are included.
(Cards with different abilities are not subjected to the restrictions)

Click here to minimize this section

v premium format

Restriction Details Card Name
Restricted
Black Observe, Hamiel (V-BT12/017EN, V-BT12/SP19EN)

Restriction Details Card Name
Restricted
Bluish Flame Liberator, Percival (V-BT12/020EN, V-BT12/SP17EN)
Shadow Paladin

Restriction Details Card Name
Choice Restriction
Dragheart, Luard (V-BT10/001EN, V-BT10/SP01EN, V-BT10/ASR02EN, BSF2021/VGS03EN, D-PV01/221EN)
&
Skull Witch, Nemain (V-BT02/007EN, V-BT10/SP23EN, V-SS03/032EN, V-SS07/013EN)
Nubatama

Restriction Details Card Name
Restricted
Stealth Beast, Kokushigarasu (V-BT03/064EN)
Dark Irregulars

Restriction Details Card Name
Restricted
Variants Hardleg (V-BT06/066EN)
Gear Chronicle

Restriction Details Card Name
Restricted
Mellow Amusements Colossus (V-EB13/050EN, D-VS04/060EN)
Restricted
Steam Maiden, Entarahna (D-VS06/057EN)
Granblue

Restriction Details Card Name
Restricted
Violence Flanger (V-EB02/043EN)
Bermuda Triangle

Restriction Details Card Name
Restricted
PR♥ISM-Image, Rosa (V-EB15/014EN)
Restricted
Silver Singer, Cutire (V-EB11/010EN)

Please refer to the errata page for the details regarding “Top Idol, Riviere”.

©Bushiroad All Rights Reserved. icon:MAMEX

※The card restrictions are not applicable to Extreme Fight.
※All cards with the same abilities as the specified cards are included.
(Cards with different abilities are not subjected to the restrictions)

Click here to minimize this section

Premium Format

All Clans

Restriction Details Card Name
Restricted
Rain Elemental, Zarzan (V-SS05/053EN)
Restricted
Tempest Sphere (V-SS05/057EN)
Choice restriction
Zeroth Dragon of Zenith Peak, Ultima (G-BT14/002EN, G-BT14/SR01EN, G-RC02/002EN, PR/0465EN)
&
Cards with the Over Trigger icon
Stoicheia

Restriction Details Card Name
Restricted to 1
Fabricated Dragon of Ruination (D-BT03/108EN)

Restriction Details Card Name
Restricted to 1
Doctoroid Refros (G-BT04/062EN)

Restriction Details Card Name
Restricted as FV
Crimson Lion Cub, Kyrph (BT06/035EN)
Restricted
Flame Wind Lion, Wonder Ezel (G-BT07/028EN)
Restricted
Knight of Insolation, Carinus (G-BT13/067EN)
Oracle Think Tank

Restriction Details Card Name
Restricted as FV
Magical Calico (G-BT05/054EN)
Restricted
Esteemed Deity of Abundant Waters, Ichikishima (V-SS01/008EN)
Shadow Paladin

Restriction Details Card Name
Restricted
Freezing Witch, Bendi (V-BT10/008EN, V-BT10/SP08EN)
Genesis

Restriction Details Card Name
Restricted
Goddess of Sound Sleep, Tahro (G-BT08/065EN, V-SS09/042EN)
Kagero

Restriction Details Card Name
Restricted
Dragon Knight, Nizari (V-BT08/058EN)
Nubatama

Restriction Details Card Name
Restricted
Shura Stealth Dragon, Jamyocongo (V-BT05/004EN, V-BT05/SV04EN)
Restricted
Stealth Beast, Kokushigarasu (V-BT03/064EN)
Murakumo

Restriction Details Card Name
Restricted
Ambush Demon Stealth Beast, Nue Daio (V-SS05/011EN, V-SS05/S11EN)
Restricted
Stealth Rogue of Concealment, Tanba (V-SS09/069EN, PR/0371EN)
Narukami

Restriction Details Card Name
Choice Restriction
Eradicator, Sweep Command Dragon (D-VS05/037EN)
&
Eradicator, Demolition Dragon (D-VS01/038EN)

Restricted to 1
Conquering Supreme Dragon, Stunverse Dragon (V-SS05/012EN, V-SS05/S12EN)
Restricted
Dragonic Vanquisher “FULLBRONTO” (V-BT12/005EN, V-BT12/SP05EN)
Dimension Police

Restriction Details Card Name
Restricted to 1
Commander Laurel (BT04/015EN, PR/0410EN)
Link Joker

Restriction Details Card Name
Restricted
Turmoil Star-vader, Zinc (G-BT05/072EN)
Gear Chronicle

Restriction Details Card Name
Restricted
Mellow Amusements Colossus (V-EB13/050EN, D-VS04/060EN)
Restricted
Interdimensional Dragon, Mystery-flare Dragon (V-EB04/002EN, V-EB04/SV02EN)
Restricted
Steam Maiden, Engilsa (V-EB14/026EN)
Restricted to 1
Steam Maiden, Entarahna (D-VS06/057EN)
Dark Irregulars

Restriction Details Card Name
Restricted to 1
Enigmatic Assassin (G-BT07/093EN, D-PV01/199EN)
Restricted
Evil God Pontiff, Gastille Daimonas (V-SS01/022EN, V-SS09/106EN)
Choice Restriction
King of Masks, Dantarian (V-BT04/004EN, V-BT04/VDR04EN, V-BT04/SV04EN, BSF2019/VGP04)
&
Steam Mage, Ashur-da (D-BT03/014EN, D-BT03/SP14EN)
Pale Moon

Restriction Details Card Name
Restricted to 1
Silver Thorn Beast Tamer, Doriane (V-BT06/039EN, D-VS03/061EN)
Restricted
Visible Songster (V-BT04/039EN)
Choice Restriction
Jumping Jill (V-BT02/023EN)
&
Flying Peryton (G-BT05/037EN, V-SS09/117EN)
&
Purple Trapezist (BT07/032EN, V-SS09/118EN, V-SS10/022EN)
Unrestricted
Masquerade Master, Harri (V-SS09/113EN, PR/0414EN, V-SS10/001EN)
&
Nightmare Doll, Alice (V-BT02/011EN, V-CS01/008EN, V-SS08/060EN, D-PV01/334EN)
Aqua Force

Restriction Details Card Name
Restricted
Flash Ripple, Odysseus (G-CB02/021EN)
Granblue

Restriction Details Card Name
Restricted to 1
Seven Seas Helmsman, Nightcrow (G-BT06/089EN)
Restricted to 1
Seven Seas Apprentice, Nightrunner (G-BT06/091EN)
Bermuda Triangle

Restriction Details Card Name
Restricted
Prism on the Water, Myrtoa (V-PR/0249EN)
(applicable from February 2, 2024)
Restricted to 1
Dreamer Dreamer, Kruk (G-CB01/024EN, V-SS09/140EN)
Restricted to 1
Delight Genius, Ange (G-CB07/009EN, G-CB07/S08EN)
Restricted
Luxury Wave, Elly (G-CB07/012EN, G-CB07/S10EN)
Restricted
Spirited Star, Trois (V-SS09/138EN, G-CB07/S07EN, V-SS09/138EN)
Choice Restriction
Colorful Pastorale, Fina (V-EB05/004EN, V-EB05/SV04EN, V-EB05/SP04EN, V-EB05/SSP04EN)
&
Unbelievagirl, Potpourri (G-CB01/009EN, G-CB01/S09EN)
Restricted
Silver Singer, Cutire (V-EB11/010EN)

Please refer to the errata page for the details regarding “Top Idol, Riviere”.

Great Nature

Restriction Details Card Name
Restricted
Sheltered Heiress, Spangled (G-FC04/047EN, G-RC02/054EN, V-SS09/157EN)
Neo Nectar

Restriction Details Card Name
Restricted
Cosmos Pixy, Lizbeth (G-BT06/103EN, V-SS09/168EN)

©Bushiroad All Rights Reserved. icon:MAMEX

※The card restrictions are not applicable to Extreme Fight.
※All cards with the same abilities as the specified cards are included.
(Cards with different abilities are not subjected to the restrictions)

Click here to minimize this section

 

Regarding manners during fights
(Updated on July 8, 2022)

  • Fight fairly by following the rules and paying respect to your opponent at all times.
  • Communicate with your opponent by speaking and making actions clear. Also, when your opponent makes a move, give a response to express that you understand their actions.
  • Do not touch your opponent’s cards without his or her permission. If you handle your opponent’s cards, handle them with care.
  • Do not move the cards in your hand out of view of your opponent (such as under the table).
    Also, do not shuffle the cards in your hand loudly, or shuffle them excessively.
Handling of card abilities
  • Depending on the release date, there may be cards with the same abilities with updated text.
  • When referencing the text for the card abilities, and its related rule resolutions, it will refer to the latest version of text released.
    (e.g. When you play G-BT02/103EN “Rain Elemental, Tear”, it will be treated to have the text of PR/0463EN)

rain element

Regarding Decks & Cards

(Updated on April 19, 2024)

Ride Deck
  • Ride Decks will be used for Standard.
  • Aside from your main deck of 50 cards, choose a unit card for each of the grades 0, 1, 2, and 3, along with a ride deck crest, as your ride deck of 5 cards.
  • Your ride deck can include units with the same nation as your main deck, and units without any nation or clan information. “Energy Generator” ride deck crests can be included in ride decks for all nations.
  • The grade 0 unit chosen for your ride deck will be your first vanguard.
  • Before the fight begins, both fighters should place the ride deck crest face up and all other ride deck cards face down in a manner that separates them from the main deck, and confirm the number of each other’s ride deck cards.
  • Generally, the contents of your ride deck cannot be modified during a tournament.
  • When certain cards are being used, the ride deck can be constructed according to the following conditions:
    • Fighters that choose “Griphosid” for the grade 0 choose calamity cards for each of the grades 1, 2, and 3, along with an over trigger and a ride deck crest, as their ride deck of 6 cards.
Cards in G Zone
  • G Decks will be used for Premium Standard.
  • You may have 0 to 16 cards in your G zone that is separate from the 50 cards in your main deck. Cards in your G zone must be from the same clan as your main deck.
  • Generally, the contents of your G zone cannot be modified during a tournament.
Items for keeping track of energy
  • If your ride deck includes an “Energy Generator”, please prepare one of the following for keeping track of energy.
     1. 10 officially distributed or sold energy cards
     2. 1 officially distributed or sold energy counter and 1 fighter’s coin.
  • If you are using energy cards, place the same number of energy cards as your current energy face up, and put the remaining energy cards in a manner that does not interfere with the playing of cards.
    Placing the energy cards in a manner that both fighters can understand, such as “placing the energy cards representing the current energy on top of the “Energy Generator” and placing the rest of the energy cards face down”, is recommended.
    You can use any combination of energy cards with different illustrations. (All cards using the same illustration is fine as well)
  • If you are using an energy counter, place the energy counter somewhere that would not interfere with the playing of cards, and place the fighter’s coin on top of the number equal to your current energy. Placing the energy counter near the “Energy Generator” is recommended.
    While you may use items other than the fighter’s coins included with products to place on the energy counter, items that match the following conditions are not allowed to be used.
    • Overly large that it makes determining the current energy value difficult. (Items approximately larger than 2.5cm in diameter and 4.0cm in height)
    • Unstable items and items with a high center of gravity, that are liable to move or topple from accidental contact or vibrations.
    • Items with numbers or designs that represent numbers, that can represent a modification of numbers. (E.g. dice)
    • Coins or bills, electronic devices, and other items stated in the floor rules that are not allowed to be used.
“Gift markers”, “token cards”, and “marker cards”
  • Please use officially released “gift markers”, “token cards” and “marker cards”.
  • Please prepare sufficient “token cards“ and “marker cards” before the start of the fight, and put it face down in an area separate from the zones of the game.
  • At the start of the fight, you do not need to announce that you are using “token cards” or “marker cards”
Aid items
  • Official Fighter’s Counters and official Fighter’s Coins may be used to indicate any changes to the power and/or critical.
  • Please prepare the amount you would require before the fight, and use them in a manner that does not obstruct the playing of cards.
  • You may use a container to hold your aid items, but no other items should be included in the container.

For more details, please check the advanced floor rules here.

Regarding Sleeves for the main deck

(Updated on July 8, 2022)

Sleeves must be used for the main deck.
When using a single layer of sleeves, please use mini sized, opaque sleeves (illustrated or monochrome).
If 2 or 3 layers of sleeves are used, please follow the usage guideline found further below.

The following combinations of sleeves are examples of what can be used for all levels of tournaments.

※Even if the following combinations are used, there may be instances where information on cards are not clearly visible, or can be distinguished from other cards, or becomes too thick to be stacked neatly, and other issues that may obstruct the fight from proceeding. In such cases, you may be instructed to remove or replace the sleeves used.

Opaque sleeves made for mini sized cards should be used for the first layer of sleeves (not including the inner sleeves for sized cards) [marked in red in the table below].
If you wish to use opaque sleeves made for regular sized cards [marked in blue in the table below], please use monochrome mini sized sleeves (sleeves that are not inner sleeves, and are standard mini sized sleeves) as the first layer.

First layer
Second layer
Clear or monochrome (with aluminum film back)
Mini sized
Inner sleeve
Monochrome or illustrated
Mini sized
Standard sleeves

Monochrome or illustrated
Mini sized
Standard sleeves
Clear
Mini sized
Over sleeves

Monochrome
Mini sized
Standard sleeves
Monochrome or illustrated
Regular sized
Standard sleeves

 

First layer Second layer Third layer
Clear or monochrome (with aluminum film back)
Mini sized
Inner sleeve
Monochrome or illustrated
Mini sized
Standard sleeves
Clear
Mini sized
Over sleeves
Monochrome
Mini sized
Standard sleeves
Monochrome or illustrated
Regular sized
Standard sleeves
Monochrome
Mini sized
Standard sleeves
Monochrome or illustrated
Regular sized
Standard sleeves
Clear
Regular sized
Over sleeves

※If you use 3 layers of sleeves, please ensure that the thickness of the deck does not cause difficulty in stacking as one pile or in shuffling.

To prevent information on cards from becoming difficult to read, or to prevent cards from becoming distinguishable, please avoid using the combination of sleeves below.

  • Card sleeves that are too large for the cards
    → It is recommended that you use opaque sleeves for mini sized cards as the first layer. This is especially the case for Regional tournaments or higher, where the use of opaque mini sized sleeves as the first layer is a requirement.
    ※Even if you are using inner sleeves with aluminum film backing, please use opaque mini sized sleeves.
    ※There may be additional requirements on the usage of sleeves imposed by the tournament organizers or judges. In those cases, please use sleeves that comply with the additional guidelines.
  • 4 or more layers of sleeves
    → Please use only up to 3 layers of sleeves.
    ※For tournaments that do not require 2 layers of sleeves only, fighters may choose to use up to 3 layers of sleeves.
  • Clear sleeves only
    → Please only use clear sleeves in combination with opaque sleeves, such as sleeves with illustrations.
  • Soiled or damaged sleeves
    → Check the conditions of your sleeves before participating in any tournaments.
    Using sleeves with transparent sections along with opaque words and/or patterns
    → As soiled or damaged sleeves may make information on cards difficult to read, or make it possible to distinguish the cards, please do not use soiled or damaged sleeves.
    Sleeve with patterns or words that is partially opaque
    → Please do not use them as they might cause difficulty in reading information on cards, or create a mark that distinguishes it from other cards.
  • Using opaque sleeves on top of opaque patterned sleeves
    →Please do not use another opaque sleeve over opaque patterned sleeves.
  • Card loaders
    → Non-sleeve products cannot be used.

Examples of recommended usage of sleeves:

recommended usage of sleeves

Please check out the Advanced Floor Rules for more details.

※For the main deck, mini sized opaque sleeves are recommended as the first layer. This is especially the case for Regional tournaments or higher, where mini sized opaque sleeves are required as the first layer.

Sleeves for other decks

(Updated on July 8, 2022)

Sleeves must be used for the ride deck and cards in the G Zone.
You may freely choose whether to use sleeves for “token cards” and “marker cards”.
If you use sleeves, please use different sleeves in order to distinguish them from your main deck. While the rules for sleeves for token and marker cards are not as detailed as the rules for sleeves for the main deck, please do not use sleeve combinations that may disrupt the fight.

  • You may use a combination of sleeves with different illustrations of patterns. (You may use the same for all as well).
  • You may use sleeves made for regular sized cards.
  • You may use clear sleeves as the sole sleeves.
  • You may use card loaders, but card loaders that are too thick may disrupt the fight, and should be avoided.
Regarding playmat usage

You may use a playmat that you have prepared beforehand.
You may not use playmats that have zones different from vanguard.
Please obtain permission from your opponent before using your playmat.
※A staff may deem your playmat unsuitable for usage due to piracy and/or morality

Regarding units with no clan or nation

Unit cards that have no clan or nation can be included in any deck, regardless of the clan or nation chosen.

Regarding usage of cards with mermaid text

Cards with text written in mermaid text, e.g. V-EB15/ASR01EN “Happiness Heart, Lupina”, included in Extra Booster 15: Twinkle Melody that went on sale on January 22, 2021, can be used in official sanctioned tournaments.
Additionally, when using these cards in official sanctioned tournaments, please print and bring along this PDF for ability reference.

V-EB15/ASR01EN

 

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