[VGE-V-CS02] Memoir of Vanguard Koshien
- All
- Royal Paladin
- Shadow Paladin
- Gold Paladin
- Kagero
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V-CS02/001ENSolitary Knight, Gancelot
Normal Unit| Royal Paladin| Grade 3| Power 13000| Shield -[CONT](VC):All of the "Blaster Blade" on your (VC) or (RC) get [Power] +10000.
[CONT](VC):During your turn, if your opponent's vanguard is grade 3 or greater, your front row circles with "Blaster Blade" on them become (VC). -
V-CS02/002ENBlaster Blade
Normal Unit| Royal Paladin| Grade 2| Power 10000| Shield 5000[CONT](VC):If you have four or more rear-guards, this unit gets [Critical] +1.
[AUTO](VC/RC):When placed, [COST][Counter-Blast 1 & Soul-Blast 1], choose one of your opponent's rear-guards in the front row, and retire it. -
V-CS02/003ENIllusionary Revenger, Mordred Phantom
Normal Unit| Shadow Paladin| Grade 3| Power 13000| Shield -[AUTO](VC):When your "Blaster Dark" is placed on (RC), you get an Imaginary Gift: Force.
[AUTO](VC):When it attacks, if your opponent's vanguard is grade 3 or greater, [COST][Counter-Blast 1], [Stand] all of your "Blaster Dark", and they get [Power] +10000 until end of turn. -
V-CS02/004ENBlaster Dark
Normal Unit| Shadow Paladin| Grade 2| Power 10000| Shield 5000[AUTO](VC/RC):When placed, [COST][Counter-Blast 1], your opponent chooses one of his or her rear-guards, and retires it.
[ACT](VC)[1/turn]:If your opponent has no rear-guards, [COST][discard a card from your hand], and this unit gets drive +1 until end of turn. -
V-CS02/005ENDragonic Overlord the End
Normal Unit| Kagero| Grade 3| Power 13000| Shield -[AUTO](VC):At the end of the battle it attacked, activate one of the effects below. But, you cannot activate the same effect in the same turn.
・If your hand has four or less cards, [COST][Counter-Blast 1 & Soul-Blast 1], [Stand] this unit, and it gets drive -1 until end of turn.
・If your soul has a card with "Overlord" in its card name, [COST][discard three cards from your hand], [Stand] this unit, and it gets [Power] +10000/drive -1 until end of turn. -
V-CS02/006ENDragonic Overlord
Normal Unit| Kagero| Grade 3| Power 13000| Shield -[ACT](VC/RC)[1/turn]:[COST][Soul-Blast 1], and this unit gets [Power] +10000 until end of turn.
[AUTO](VC)[1/turn]:When its attack hits, [COST][Counter-Blast 1 & discard two cards from your hand], [Stand] this unit, and it gets drive -1 until end of turn. -
V-CS02/007ENBlazing Lion, Platina Ezel
Normal Unit| Gold Paladin| Grade 3| Power 12000| Shield -[ACT](VC):[COST][Counter-Blast 1], and change this turn's first drive check to "look at two cards from the top of your deck, reveal one card from among them in your trigger zone, and call one card from among them to (RC).". If your soul has two or more grade 3 cards, change the second drive check of the turn and more as well.
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V-CS02/008ENIncandescent Lion, Blond Ezel
Normal Unit| Gold Paladin| Grade 3| Power 12000| Shield -[ACT](Hand):If you have "Knight of Superior Skills, Beaumains" and "Knight of Elegant Skills, Gareth" on your (VC) or (RC), [COST][Soul-Blast 1 "Crimson Lion Cub, Kyrph"], ride this card as [Stand], and if your opponent's vanguard is grade 2 or less, this unit gets drive -1 until end of turn.
[AUTO](VC):When it attacks, you may call a card from your hand to (RC). -
V-GM2/0044ENImaginary Gift Force
Others| -| Grade -| Power -| Shield -When acquired, put this marker on your (VC) or (RC), and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
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V-GM2/0045ENImaginary Gift Force
Others| -| Grade -| Power -| Shield -When acquired, put this marker on your (VC) or (RC), and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
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V-GM2/0046ENImaginary Gift Force
Others| -| Grade -| Power -| Shield -When acquired, put this marker on your (VC) or (RC), and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
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V-GM2/0047ENImaginary Gift Force
Others| -| Grade -| Power -| Shield -When acquired, put this marker on your (VC) or (RC), and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
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V-GM2/0048ENImaginary Gift Force
Others| -| Grade -| Power -| Shield -When acquired, put this marker on your (VC) or (RC), and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
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V-GM2/0049ENImaginary Gift Force
Others| -| Grade -| Power -| Shield -When acquired, put this marker on your (VC) or (RC), and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
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V-GM2/0050ENImaginary Gift Accel
Others| -| Grade -| Power -| Shield -When acquired, put this marker as a new front row (RC), and draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row's left (RC) first, then to the right of your front row's right (RC). After that, alternate between left and right)
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V-GM2/0051ENImaginary Gift Accel
Others| -| Grade -| Power -| Shield -When acquired, put this marker as a new front row (RC), and draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row's left (RC) first, then to the right of your front row's right (RC). After that, alternate between left and right)


